Yo yo, welcome back! Let me say that I started this Reaper customization journey partly watching and inspired by Your videos. Over these Years now, yeah I’ve also followed/used Driven By Moss, as well as C.S.I. At this point I think you could call me a Reaper CSI fanatic. But here’s the thing, I think You definitely will be too once you give up a weekend and dive in. To me, DBM is as you say a bit easier, but not as much as you might think for most people. Not sure when you last tried CSI, but if you do have the X-Touch(s), the setup with CSI and DBM are nearly identical. Download the package, put it in the same Reaper folder. Then, in Reaper go to the same control surface/osc preference and set up each the same way. When you double click, each has its own app you launch into, ANDDD each has some preconfigured devices that came with the download, including X-Touch, Extenders, and One for example. If you load the presets in each, they’ll both connect to your devices. The difference is How they’re mapped, and whether you prefer one workflow over the other. And then, what they let you Do to customize further. DBM is amazing and probably more than enough for most people, plus it Does have some built in options that you can choose to customize further. But CSI will let you program Every Knob on Every Device individually to do whatever you’re imagination comes up with, and turn any Number of different devices from different manufacturers into ONE Control Surface. That’s the Control Surface Integrator part of C.S.I. Many people however won’t want to dig in that deep, which to me is a shame and their own loss. For YOU in particular, I’ve already seen how much time you’ve invested into Control Surfaces. Nobody has to explain to you the value of having a tactile DAW Controller over a keyboard and mouse, you’re a Pastor of that Church. I’m guessing that the initial Text Editor thing is/was a bit Daunting and you backed away, but let me say that I had never touched that kind of pseudo coding, and it scared me away for probably a couple of years. Once I finally did it, and it finally made sense to me, which took about a weekend, it became WAY easier than mapping MIDI inside of the DAW and Controllers themselves. I felt like an Idiot for not making myself do it sooner. Last point: I’ve worked on Euphonix and AVID systems that were Built for ProTools, as well as high end SSL that were mapped into PT as well. My Reaper CSI with 32-channel X-Touch + Console 1 & X-Touch One + iZotope + SSL360, plus Analog Consoles and Hybrid Gear, is the most tightly integrated system I’ve ever seen. I LOVE what you were doing with MIDI Controllers, and what Driven By Moss has done. But what you can do with Reaper and CSI could only have been done on six-figure systems by the biggest names in the industry, just a few years ago. We’re in amazing times. (P.S. I do wanna say though that your Point is On Point, that nobody should feel like they Need all of this stuff. And what can be done with the MIDI knobs on your existing controllers will get you pretty damn far if you take the time. Although I do think EVERYONE should eventually spent the $200 on a single-fader controller. You don’t need 8, 16, or 32, but you definitely should have 1. The feeling of writing automation with a real 100mm Fader, vs a Mouse or even any Midi Encoder just doesn’t compare. And, with most you have a Flip button (and focused parameter) that will let you use that 100mm fader resolution for basically Any parameter in Reaper.) Good to hear your voice again Brotha, I hope this means you’re back!
@DopamineOverload
Жыл бұрын
Thx so much. Trying to simply pay bills, stay alive.
@pdppdp3854
Жыл бұрын
much like you... i also was inspired by Chris to customise my own midi maps, and have hit the odd brick wall and overcome them through the various midi tools that are available... ive used the custom maps of Drivenbymoss for my maschine jam controllers... and admittedly they worked as designed, but they were never intended to be fully customisable. its my view that scripts within Reaper will be somewhat limited to just reaper.... if you look outside of reaper, something like Bomes midi Translator pro.... has mapping customisation possibilities across various Daws... with controllers... provided the midi device is not locked to a Daw(sometimes occurs with using Reapers control/OSC/web interface) with that said: if midi devices within Daws can send and receive midi and cross communicate with other Daws... you can essentially tap into the BEST features of various Daws and utilize them and then route the audio where you need it with virtual audio!! This is not always possible with the added load of multiple DAWS or applications being utilised due to CPU constraints! personally i work with Realearn & Bomes midi translator pro to give me close to everything i need to manipulate midi and customise everything for my maschiner Jam Controllers
@G_handle
Жыл бұрын
@@pdppdp3854 Yo, Thanks for that on a couple of levels: 1) I think I came off too aggressive for CSI. I don't think that's the only way to go at all, maybe was just explaining why we're fanatics on the forums etc. 2) I also think it Really matters what part of the process you focus on. For the Mixing side that I'm in, CSI makes sense, but if someone is mostly producing or digging through patches and laying down musical ideas, probably the DBM controller specific workflow might make more sense. 3) Absolutely, Reaper CSI is locked to Reaper. I use ProTools, Studio One, LUNA, Harrison Mixbus, DaVinci Fairlight, and a half dozen others as well. But I've built my primary Mix ecosystem around Reaper and CSI because while I have them all, every DAW has to be learned, but Reaper also wants to be Taught. Before CSI, Reaper itself is uncontroversially the most customizable DAW by design. CSI spilled that philosophy out into physical form. It has problems (no Solo Bus, in 2023). But but for every problem so far theres a reliable workaround. 4) You bring up BOME Midi Translator Pro. I spent maybe an hour with Florian the owner at NAMM earlier this year, who I also spoke to at NAMM maybe 10 Years ago when he was launching BOME and the BOME Box. Ultimately that really Does seem like the way to go, but it gives me that same Daunting feeling that CSI did in the beginning. I get it conceptually, I bought it, and I know I need to dig in at some point. But that reminds me of another point... 5) The Reaper Community, which this channel is a part of. No DAW has a community, and endless resources like Reaper. And that too extends to Geoff and CSI. 6) Lastly though, do you have any links to BOME / Reaper resources? You definitely got me thinking...
@pdppdp3854
Жыл бұрын
@@G_handle as far as resources go for Bomes midi translator pro... the best place to visit is the bomes forums, Steve C is very helpful in providing a solution to any brickwalls you may have hit with a midi problem you wish to be solved... in some cases a mix of both Bomes & Realearn + reascripts have solved midi obstacles... i suspect this would also be true of CSI provided the controller albeit midi device you are attempting to manipulate is able to communicate to the bome software and Reascripts... Going outside of reaper... this is where the value of Bome comes into its own... just as a example with my Maschine Jam controller... ive got VirtualDJfree/Reaper/Traktorpro3/Maschine plugin/VSTs via reaper/Abletons audio sync follow... all tied in to midi button presses/touchstrips & a multi mapped single encoder... its a mission to retain where everything is & continual use of each application for retention purposes is needed concerning VDJfree i have mapped virtualDJ Free to give me access to stem audio control(which i can then route audio to which ever DAW i want)... VirtualDJ free admittedly is ONLY controllable by keyboard presses... as the software prevents the use of midi controller for their software without paying for it... the workaround was using Bomes... which caters for midi --> keypress or application focus to then execute a midi or keypress or other variations available to trigger midi... double press/toggles allowing for activation of whole mappings and deactivating other mappings upon active or deactivated midi states etc... the use of timers/conversion of midi types etc admittedly i dont really bother myself with the mixing aspect... rather i intergrate Daw&application functionality and look for midi or audio solutions to allow for a integrated fully sync'd/loop/sample/performance type of scenario with the controllers i work with... i've actually gone so far down this rabbit hole... im utilising 2 computers to work in conjunction with one another having full midi communication across computers and limited audio sharing with the Audio4c interface i have... which provides some additional flexible options for midi & limited but useful options with Audio sharing across 2 OS's becos of what icconectivity Audio4c can do
@pdppdp3854
Жыл бұрын
gotta love the Novation SL MK3... i've been looking on the local buy/sell for a Novation SL MK3... solely becos of the flexability that all the buttons text feedback provide... unlike the Native instruments mk1 S88 i own... i have used drivenbymoss for NI's mk1 S88 and it actually works the way drivenbymoss designed it for use in Reaper... definately useable, but the inherent limitations of NI midi implementation of the controllers in midi mode... leaves the mk1 s88 with very limited midi flexibility for Daw control... The SL mk3 doesnt have these limitations... which only adds to the value of the Novation SL mk3 controller.
@gibson2623
8 ай бұрын
Why I don t see IN CONTROL port in reaper? Only the others show. Hence i get error when adding HUI. wtf
@DopamineOverload
8 ай бұрын
You have to make sure the script is installed properly.. it's not "InControl Port" - it's "SL MK3 MIDI2, 3" in the Control Surface section. Hope that helps!
@gibson2623
8 ай бұрын
@@DopamineOverload what script? The midi ports are recognized by reaper. The one i mention is what is stated in the manual in the reaper section
@DopamineOverload
8 ай бұрын
I'm not sure. I thought you were talking about the DrivenByMoss script, for which this video discusses
@gibson2623
8 ай бұрын
@@DopamineOverload no. General use. It should work too without that script. And it does not. I sent them a ticket but they haven t responded yet. I havent tried in Live yet, but there it should work. But i use reaper for tracking guitars and instruments, Live is shit for that.
@jimle22
Жыл бұрын
Very Cool. Can I get a drivenbymoss script for my LaunchKey 37?
@DopamineOverload
Жыл бұрын
Check with him. Post in the MIDI section of the Reaper forum-- www.reaper.fm - you'll see the sticky thread called DrivenByMoss. If he hasn't already supported it, I'm sure he will (if he can get his hands on one-- he does anything he can get a hold of that makes sense as a control surface). Hope that helps!
@xenityxyz
Жыл бұрын
Hey do you remember me from the blade and sorcery 1660 super test, so on VD my game looks horrible like I mean grainy and horrible looking in most dark spots and it’s so noticeable and it sucks so if you could I would love some help
@DopamineOverload
Жыл бұрын
Yes, I remember you. You might be better commenting on B&S-related videos instead of stuff like this. If you comment on other B&S-related videos, people can see your comment and try to help. They'd never see this. I am no computer expert... not even close. I enjoy computers, I enjoy gaming and making music on them. But figuring out why someone is getting low framerates or bad graphics in dark spots, without knowing exactly how their computer is configured, is really (and I mean REALLY) difficult to troubleshoot. I honestly don't know how I'll be able to help. But you need to be insanely specific: 1. Are you playing wirelessly? 2. Is your router configured exactly how it should be? Check Mac In VR's KZitem channel, or Virtual Panda, for configuration help. 3. Is your Nvidia Control Panel default, at least? Is everything set normally? Again, check Mac In VR, he has videos on this. 4. Is your PC up to date? Have you considered upgrading to a newer PC with a more powerful graphics card? At LEAST an RTX 3060? You'll notice a huge, HUGE difference in graphics if you do. 5. Are you using Super-Sampling inside Steam or in your Oculus headset? Have you tried resetting everything to default? . etc. Have you tried the Blade and Sorcery forum at Steam? Or the Blade & Sorcery subreddit on Reddit? I do believe both of those areas can be a lot more helpful for you! Also, the Virtual Desktop Discord. They are very helpful there, as well. What has helped me the most: upgrading my gaming PC. Buying a pre-built system a couple years ago. I went from a 4th gen i7 with 32GB ram and a 1660 Super, all the way to a 10th gen i7, with 32GB ram, and an RTX 3070. Blade and Sorcery play / graphics / framerate improved greatly. Start there!
@xenityxyz
Жыл бұрын
@@DopamineOverloadI’m getting a 3060ti for Christmas
@DopamineOverload
Жыл бұрын
@@xenityxyz I've noticed with the newer GPUs though, sometimes you need a better computer to put them in. While I tried a friend's RTX 3070 in my 4790 PC, the graphics and performance were still bad. Having the 3070 in the newer 10th gen system... massive difference overall. Hope that helps!
@xenityxyz
Жыл бұрын
@@DopamineOverload I have a cpu that provides zero bottle necks to the 3060ti so thats what im going with :)
@billbradleymusic
10 ай бұрын
I was curious why you didn't use faders for volume instead? Are they used for something else in that script?
@DopamineOverload
10 ай бұрын
DrivenByMoss lets you do that, but I've found the encoders are smarter because you can see the value right there on the screen no matter what track you're on. Faders are absolute... so if you have more than 8 tracks, it jumps the value or picks it up... the encoders/screens are definitely the way.
@Ivo4less
Жыл бұрын
I have a request for a song to play for your tutorial could you please play lucky charm by jets to Brazil
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