First part of a series analyzing various aspects of games and taking a look at how they can be re-created in Godot or other Game Engines like Unity or Unreal.
In this video, we're breaking down how Hollow Knight's Heads-Up Display (HUD) was made and how similar effects can be easily achieved in your game dev projects.
Негізгі бет Recreating Hollow Knight's HUD | Magic Mirror
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