Alert for photosensitive viewers: Cory's presentation includes white flashes on slide transitions. The first one occurs approximately 6 minutes into this talk. Please be aware when watching.
In this 2019 GDC session, Sony Santa Monica's Cory Barlog explains why the road to creating a new God of War was a seemingly endless climb up an impossibly enormous mountain, filled with countless gut-wrenching failures and joyfully sweet successes.
Register for GDC: ubm.io/2yWXW38
Join the GDC mailing list: www.gdconf.com/...
Follow GDC on Twitter: / official_gdc
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Негізгі бет Reinventing God of War
Пікірлер: 466