The first 1,000 people to use this link will get a 1 month free trial of Skillshare: skl.sh/renderrides06211
@Deezsirrer
2 жыл бұрын
Still don't know why people putting blue screen of death for a crashing program This just made them think It's a cheap program with Risky Malfuction
@D-7200
3 жыл бұрын
Google colab is insane. I rendered my punisher animation which was 150 frames in about 3 hours. This scene was massive
@RenderRides
3 жыл бұрын
That's awesome; goes to show how powerful it can be.
@ak-gi3eu
3 жыл бұрын
Normally how much would it take in your specs?
@sanjay992
3 жыл бұрын
Does google colab also render with image textures from libraries like botaniq
@zakirazzaque
2 жыл бұрын
Use sheepit
@tusharmaurya493
2 жыл бұрын
@@RenderRides make a tutorial on all problem of google colab am facing out :|
@DimiArt
2 жыл бұрын
One thing that helped me a lot is turning 3d objects in the background into Planes, convert the object on it's own into a PNG with a transparent background, so i have a bunch of planes, works well for some scenes and reduces the polygon count soo much, really depends though on what you want to do and what you need to be 3d and what can be made 2d.
@DimiArt
2 жыл бұрын
Also forgot to mention, you can do this for animated objects as well, i had an animated tree from the Botaniq addon, i then converted it into a Gif (image sequence) and basically had a whole forest of animated trees set up this way, time consuming set up, but worth it if you're really passionate about getting that render done.
@grvinod1973
3 жыл бұрын
Thx man. I didn't expect the video that I requested from you. Thx for making video for my request....
@RenderRides
3 жыл бұрын
It was a great idea! :D
@MrTalixx
3 жыл бұрын
I was 42 frames of shy of completing my render for the alternate realities challenge before the deadline. So close...and yet so far. I really appreciate your videos! You do great work. I liked your alternate realities submission as well.
@DamianMathew
3 жыл бұрын
Thanks for the plug! Also great video as well!
@valerian8566
3 жыл бұрын
Hi, love your tutorials 😃😃
@srinivasansrini6948
3 жыл бұрын
Bro you always inspiring me, When iam lazy or feel bad I'll watching your video it's feel good and motivating ❤️
@pyros.
2 жыл бұрын
This is exactly what I needed! I'm working on a character that is in the 30m+ range of polys and has over 60 8k textures and hundreds of thousands of hairs. Now I'll actually be able to render it without it straight up crashing.
@siddhantpatil7299
3 жыл бұрын
Summary of all video - Worth it
@RenderRides
3 жыл бұрын
Haha good to know that you liked it :D
@omarkarimc1910
3 жыл бұрын
Damn this is amazing, I would love a tutorial about compositing the different layers in after effects
@RenderRides
3 жыл бұрын
That's a good idea, I'll see if I can make something like that.
@tntblender8470
3 жыл бұрын
Can you please make a detailed video on Render Layers.... Or can you share a beginner friendly video that you think that can help
@THECODGENIUS
3 жыл бұрын
1:50 is exactly what i've been looking for! You've earned a sub and a like :) Great video!
@RenderRides
3 жыл бұрын
Thank you so much! I appreciate it :D
@glacialclaw1211
3 жыл бұрын
You also forgot static-light to texture baking. The reduction in render time is huge with this feature in blender.
@nemesis2477
3 жыл бұрын
I don't understand what this is about , please explain more ?
@glacialclaw1211
3 жыл бұрын
@@nemesis2477 Baking cycles lighting to an object with a blank UV. This means that a lot of the light calculation done in cycles can be neglected, saving HUGE amounts of time.
@LORDSofCHAOS333
3 жыл бұрын
I will check it out
@2006jakebob
3 жыл бұрын
I SSOOO needed this tutorial a week ago
@rahulpaul.3d
3 жыл бұрын
Bhai ko sponsor mil gaya 😂😂
@RenderRides
3 жыл бұрын
XD
@patnor7354
Ай бұрын
This is gold
@whysoraj
3 жыл бұрын
Thank you for this video. I was Struggling for this for so long.
@RenderRides
3 жыл бұрын
Glad to know it was helpful! :)
@valterskalcenaus2250
3 жыл бұрын
If that helps, bump up the tile size for faster renders. You can find the best tile size for your pc trough a blender add-on (Something like auto tile size).
@RenderRides
3 жыл бұрын
Yeah that's a good tip. It's recommended to go for higher tile sizes when using GPU render, and lower ones when using CPU.
@pyros.
2 жыл бұрын
@@RenderRides And even lower when using both.
@lifedude2943
Жыл бұрын
Thank you , you are a lifesaver bro!
@violettracey
3 ай бұрын
Thanks!
@ronioclarenzo6137
2 жыл бұрын
Excellent tutorial! Thanks a lot!
@abelmalonzo9177
Жыл бұрын
Holy cow ! thank you so much ! this helps
@devjoneraj2674
3 жыл бұрын
I like the way you use those emojis it's cute
@RenderRides
3 жыл бұрын
Haha thanks (人 •͈ᴗ•͈)
@sculptron3d322
3 жыл бұрын
Can you please make a tutorial on using render layer
@RenderRides
3 жыл бұрын
Here's a great video that'll help you get started: kzitem.info/news/bejne/sXivrah4mJOZoKw
@moonlightblue9196
3 жыл бұрын
woah.. Thanks! I didnt know about render layers, this opens so many doors for me
@RenderRides
3 жыл бұрын
Glad I could help!
@tusharmaurya493
2 жыл бұрын
@@RenderRides beginner friendly needed
@nilkamaldas6935
3 жыл бұрын
Always, thanks for your simplified methods. Well, I have a request, Can you make a Hair beginner tutorial? please.
@willywinzig5240
2 жыл бұрын
thanks you saved my day !
@nayefhazmi6396
Жыл бұрын
you got me on Render Layers pro thank you so mutch
@abiyyupanggalih854
3 жыл бұрын
ok its nice first one is really helpful
@Fleischkopf
3 жыл бұрын
4:11 sheepit
@amitsinghababu1160
Жыл бұрын
Lifesaving video
@ravigujjar451
2 жыл бұрын
Bro you are God 🙏🏻
@mitzedits2115
3 жыл бұрын
A advice how to start as a VFX artist??
@RenderRides
3 жыл бұрын
Hmm I can't tell you much, I'm not a VFX artist.
@techno_raptor_x
3 жыл бұрын
Nice video. Will the render challenge be something like that by pwnisher ?
@RenderRides
3 жыл бұрын
You could say that, but maybe not as huge haha
@AnityEx
3 жыл бұрын
you my friend are wise
@AnujSharma98
3 жыл бұрын
WOW. This is what I needed. 😍😍😍
@RenderRides
3 жыл бұрын
Glad it was useful! :)
@bomb7388
3 жыл бұрын
But my single layer takes way long :(.. Anyways that is a good idea
@RenderRides
3 жыл бұрын
Yeah you don't absolutely NEED to use render layers unless it's a complex scene. I mean, it has a lot more pros which I didn't go over, so maybe look into it ;)
@DodaGarcia
3 жыл бұрын
It is not a good idea.
@DodaGarcia
3 жыл бұрын
It’s a good idea for compositing flexibility, but it’s absolutely not a time saver.
@FreddyMcLennon
3 жыл бұрын
I think it's a great idea... Maybe not a timesaver, but I have 2 RTX3080Ti grafics cards, and sometimes I do run out of memory (in Cycles Optix ,wich is faster dan the normal Cycles GPU rendering) Rendering with CPU is an option but takes a lot longer to render and is (for me?) not an option at all ... So this looks like a great way to break up your scene and later on have way more control in post (and don't need to render again and again) My question then is ... could you make a tutorial on how to get these layers back together in the Blender compositor? 😄
@alexdib3915
3 жыл бұрын
Thank you, very helpful video!
@RenderRides
3 жыл бұрын
Glad it was helpful!
@GabrielOzga
3 жыл бұрын
as always great video
@mrtechchandan
2 ай бұрын
Thank you very much bro ❤❤❤😊😊😊😊
@Dark-jn4hr
Жыл бұрын
If I want to render an animation then what will be the layer render output formet. Because I don't think it will be a png formet pleas help.
@daniellee6912
2 жыл бұрын
Thanks a lot.
@Fedebona
3 жыл бұрын
Great video, I would like to deep dive into composition with blender and after effects using passes. Where can I find a course/tutorials about these topics?
@RenderRides
3 жыл бұрын
For learning the Blender compositor, I could recommend this tutorial series: kzitem.info/news/bejne/onmZu2qJm36bfm0 You can just learn the basics of AfterEffects yourself and then try compositing your animations. If you're stuck at any specific part, just Google it! :)
@Fedebona
3 жыл бұрын
@@RenderRides thankss, I’m gonna give it a try, have a good day
@jordia.l9323
2 жыл бұрын
How about baking texture, will it help? Direct and indirect lighting included
@hugoantunesartwithblender
2 жыл бұрын
A lot, in fact i made a video about it. Also blender guru have a video about baking
@daton3630
3 жыл бұрын
should have known this earlier ;-;
@RenderRides
3 жыл бұрын
No worries, just keep these in mind the next time you have a hardware intensive project :D
@ansumand971
2 жыл бұрын
That holdout mode is not working for me, ANYONE HELP!!
@mynameisearl863
2 жыл бұрын
thanks buddy for your awesome tutorials u r the best, i have a question if you can help me, i am new at blender and i"ve both recently an msi g66 rtx 3070, i7 10, 32 g of ram but on animations with some grass, trees, large terrain and pure sky on it becomes to get very slow and even blender crush, and it's just impossible to render anything :( i start to give up so if you have any tips for me i'll thankful, like for example make a small scene and show us how to do it from the beginning to the rendering it will be great, thank you anyway u helped me a lot as a lot of other people u do a great job wish u success
@darioavalos5683
3 жыл бұрын
I could see my project "road" at 4:42
@MohammedIrfan-gu6os
3 жыл бұрын
🤩🤩 supa informative
@RenderRides
3 жыл бұрын
Thanks man! :D
@_khooman_chronicles_
2 жыл бұрын
So, if I need to render a holdout, should it's render visibility be turned on?
@darthrizla4351
Жыл бұрын
thank u
@RenderRides
Жыл бұрын
You're welcome!
@agastyavalisetty8620
3 жыл бұрын
i think rendrides should make a 2d piece of his sister into 3d scene
@rjwarzone
3 жыл бұрын
how to render as transparent image
@jonathandiaz4997
10 ай бұрын
19 months ago 😂
@AdebowaleAdebayo-xp3cf
5 ай бұрын
Hi umm how could i do this for an animation of 160 frames????Do i render out each layer from each frame and then composite them 160 times??
@RenderRides
5 ай бұрын
Let's say you have 3 render layers for the 160 frames. What you want to do is import those three sets of 160 images as image sequences in whatever software you're using to composite them. Then you simply stack them o top of each other in the timeline to get the full image. Here's my workflow in AfterEffects if you're interested: kzitem.info/news/bejne/0mxo252eanZ_pX4
@AdebowaleAdebayo-xp3cf
5 ай бұрын
@@RenderRides ohh thank you. Funny enough, I am actually working with 3 render layers. :)
@guy_incognito
Жыл бұрын
This annoyingly fast description actually told me more about rendering layers than most of the previous tutorials combined. Thanks!
@RenderRides
Жыл бұрын
I'll take that as a compliment xD
@Babymonkeykon
2 жыл бұрын
how much price your PC ? (thank for Ans me)
@RajJaiswal538
3 жыл бұрын
Can someone help me make HDRI Dome? All I can find on KZitem is the default cube's shortcut version of making the HDRI Dome which is fine but in most cases,looks very fake. All of them available on the stores are high priced
@laskartech8626
3 жыл бұрын
spek pc kamua apa mas ?
@bobo9159
2 жыл бұрын
i tried the indirect light and turn on the hold out to render a frame.. but other collections object's textures still loads on the memory .. is there something im missing ?
@Thyronix
6 ай бұрын
same. been talking to peeps on reddit. the consensus is that render layers do NOT save memory
@bobo9159
6 ай бұрын
@@Thyronix yes it doesn't but still if you completely separate into a collection and turn it off from everything then it's not going to interfere. ( you will miss some light bounce )
@tournamozonetv8684
3 жыл бұрын
Any how to render hdri sperately?
@RenderRides
3 жыл бұрын
Check the background pass before rendering. That's where only the HDRI is (or any other background color you may have used). Otherwise, you could also just turn everything off and render just the HDRI. You might not even need to render out an animation and just render an image instead, depending on whether your camera is rotating or not.
@bomb7388
3 жыл бұрын
Hey bro...can u make a anime toon shader tutorial please...not like the genshin impact one...more 2d looking if possible... I can't render in cycles much..so a anime toon shader in evee wud b good...and btw lightening boy studio kind of already have it..but with v 2.90 and above they made it paid one..and I can't buy unfortunately... So... if u do it will helpfull.. Royal skies and feline game project dev also have done it...but maybe if u will b able to make it easier ... Hehe ....👌
@DimiArt
2 жыл бұрын
blender 2.9 is free though.
@zz0094
3 жыл бұрын
Did u use render layers for *cloud rendering* too?
@RenderRides
3 жыл бұрын
You could, but I just ended up rendering it locally.
@Fleischkopf
3 жыл бұрын
5:18 or just combine it with the layer method. but sheepit saldy wont give you exr :/
@ak-gi3eu
3 жыл бұрын
How long did your pwnisher render took
@RenderRides
3 жыл бұрын
3 days lmao
@ak-gi3eu
3 жыл бұрын
@@RenderRides wow hell no.... we really need a modern rtx 3090 renderfarm
@RenderRides
3 жыл бұрын
@@ak-gi3eu Well, it was mostly less RAM causing the issues for me. My GPU is alright.
@ak-gi3eu
3 жыл бұрын
@@RenderRides how much is it ?and can you assume me how much time would it take in rtx 3090...like a guess?
@theardrino
3 жыл бұрын
❤️
@techking496
3 жыл бұрын
I am a beginner to blender and today I made my first isometric scene in it. It was so awsome to look at. But when I started rendering it, I got a message: "blender is not responding"😢 Yea I know I have a really bad pc and all but still I can't imagine all the work that I did to make that scene(took me about 6 hours) I also had done it in one stretch so didnt saved it😥 6 hours wasted😞
@RenderRides
3 жыл бұрын
Don't worry, check Blender's auto save files, it'll be there :)
@techking496
3 жыл бұрын
@@RenderRides wow it worked!😯😃 I didnt know that there was an auto save in blender so I check and got my project Thank a lot❤🙏😊 Will always remember you☺
@Leukick
3 жыл бұрын
That's funny because Cycles X took over 4 times longer to render a frame, for no reason, for me
@RenderRides
3 жыл бұрын
It could yeah. You'll see a significant improvement over the old Cycles when you render a complicated scene using GPU computing. For simpler scenes, it doesnt work all that well. Besides, that 4x longer thing might just be a bug considering it's still heavily in development. You could also try switching between CUDA or Optix and see which one works better (it differs for certain cases).
@Leukick
3 жыл бұрын
@@RenderRides Ah okay! I guess my test scene really wasn't complicated enough
@shrsth6504
3 жыл бұрын
Eku buji napalu tothapi u like eta di disu 🙂
@SamyadeepPurkayastha
2 жыл бұрын
Doesn't work for Eevee
@mitzedits2115
3 жыл бұрын
🤩🤩🤩🤩
@Kryptonian0024
3 жыл бұрын
Cycle x is coming
@RenderRides
3 жыл бұрын
Yup, very excited!
@DodaGarcia
3 жыл бұрын
Using view layers to save time makes no sense, Blender needs to calculate the entire scene for each layer.
@RenderRides
3 жыл бұрын
I never said it was to save time, it was to make massive scenes renderable in case you're running out of memory or VRAM.
@nodecrasher4991
Жыл бұрын
Stupid question: why do you pay to have your scene rendered out? I mean it seems like there is no benefit for you...
@RenderRides
Жыл бұрын
Sometimes your hardware isn't powerful enough to render your scene. It may take an obscure amount of time, or your scene doesn't even start rendering because your VRAM ran out, for example. Which is why these renderfarm services exist, which have multiple computers dedicated solely to rendering out users' scenes. It'll save you time and allow you to focus more on the stuff that actually matters than waiting for your scene to render, or sometimes you don't even have a choice because you simply cannot render your scene with your existing hardware without reducing the quality, in broad terms. Hope this made sense :)
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