In this video, we're learning how to draw on an oscilloscope. By utilising the X-Y mode of the scope, combined with some clever firmware to generate the right signals, and a sprinkle of DIY digital-to-analog conversion, we can render animated 3D graphics on a scope in real time!
00:00:00 3D Animated Demo
00:01:36 Understanding X-Y Mode
00:05:00 Firmware Architecture Overview
00:09:52 PWM Digital-to-Analog Conversion
00:14:48 Manually creating images
00:21:57 Visualizing the signals
00:25:03 Writing the static image firmware
00:48:30 PWM signals on the scope
00:51:14 Building the low-pass filters
00:58:42 First 3D image
01:03:30 Reading the 3D renderer firmware code
01:17:15 Final demo
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