That was a good, in-depth, fair review. And I appreciate you stating your biases; obviously it's hard to gauge a new system when you have literally decades invested in an existing ones. I think it's worth noting that Sean and Pinnacle have always stated that they wanted the information in Savage Rifts to be a "distillation" of the setting, with things summarized in a way that makes it as accessible as possible to new players. And when people ask, "But how do I get more detail on ?" they always answer, "Simple, go buy ." Every Savage Rifts book includes a list of what Palladium Rifts books the info is drawn from, so readers know where to go to get more info. It means Savage Rifts was designed from the start to co-exist with Palladium Rifts, not to try to "replace" it, and I love that.
@truckstation527
2 жыл бұрын
Prefer Savage Rifts. 🤷🏼♂️. The system is just far more playable. And fun. IMHO
@peekitty
2 жыл бұрын
Yeah, for years my view on Rifts was "such an amazing setting, but I feel like the system hates me." I'd played Savage Worlds for a few other settings and when they announced Savage Rifts I literally cheered. The fact that Pinnacle and Palladium are working so closely on this line is IMO what makes it work so well.
@hammbannana1038
2 жыл бұрын
I felt the same until I had a truly good rifts gm. The guy was taught his dad's OG homebrew rules and has been refining it himself for 10 years. It's gritty but streamlined. That being said, I have had many failed attempts to play rifts while loving the lore over the years. What a game, I hate to love it.
@ChristiantrospectiveGamer
Жыл бұрын
I always find it interesting that the Coalition is considered to be a bunch of Nazis. In reality, they're the remnants of the North American Empire in the US who barely survived the cataclysm and realized that everything in the world that came through the rifts could, and most likely would, kill you. Their xenophobia stems from a realistic sense of survival instinct. Imagine if anytime you saw something bipedal that wasn't human, it killed one of your friends or family. You'd join the "humanity is the only way" crowd.
@Demane69
2 ай бұрын
Returning later for some updates on my approach to this game. These Rifts conversions are done to match the old style, class based system, while using a points build, open system. This is great for those wanting generated material in the style of the previous game, but also still allows point breakdowns of classes if you want to modify, convert old material, or create custom concepts. This is a powerful tool at your disposal, and I would suggest getting a feel of how these conversion were build using the point system (other have created break downs of point costs for IFs and MARS, etc). You can customize anything you don't agree with or allow balanced modifications.
@kjamma4
Жыл бұрын
Palladium Rifts - setting, background, world, factions = awesome, love to play in this world. Palladium rules = I'll stick to reading the books Pinnacle Rifts - setting, background, world, factions = who cares, Ihave a treasure trove of stuff to mine from Palladium Pinnacle rules = let me quickly determine what are the differences from the other Savage Worlds campaigns I've played in? Palladium and Pinnacle books on my table = actual gameplay after many years. In all fairness, this is like the question of what did you like better, the movie or the book where the answer is many times whichever you encountered first. Your review was great and I agee with most everything you said.
@curseofyig6727
Жыл бұрын
In Savage Worlds there is no alignment but its expressed through hinderances. ie Heroic, Bloodthirsty, Vows, Greedy, Mean, code of honor, impulsive etc
@chainsawsubtlety9828
2 жыл бұрын
Q: Is the Coalition good or evil? A: Yes.
@Demane69
2 жыл бұрын
Savage Rifts is an overall great conversion. I do not agree with some of the conversions, nor agree with the simplistic and somewhat juvenile stereotypes of factions. The Tomorrow Legion screams MMO starter zone and overly idealistic jumping point to the game. We completely ignore it, and also play earlier in the timeline in a pseudo redo of our old campaign that started back in the 90's. It's still the best Rifts there is, if only because the rules are functional and modern. You can play it anyway you want, from a basic D&D adventure style, to a complex, intelligence, and mature approach to story telling. I constantly refer to the old books. That's where the meat of the lore exists.
@DoctorEviloply
Жыл бұрын
The issue with Rifts and Palladium in general is that the settings are awesome. And they did great licences like Robotech and Ghostbusters. But the actual game was way too crunchy. Savage Worlds is often the inverse problem of just having too little substance. There doesn't seem to be a sweet spot with Rifts. Which is a shame.
@easygurps
2 жыл бұрын
Great in-depth review comparing the atmosphere and feel of the two games. Thank you for taking the time.
@AxiomofDiscord
2 жыл бұрын
I think the Coalition is exactly how Humanity would respond to invaders. It is not good it is not evil it is just how Humanity is. In Palladium overtime even the CS starts to open up to magic and D-bees in later years. Even if currently a lot is done in secret.
@aunderiskerensky2304
7 ай бұрын
currently running a Chaos Earth campaign and our characters are half NEMA soldiers, half regular citizens that gain psionics etc and start the whole para arcane/witch hunter OCC, and I can safely say the CS *nema* started VERY noble. if you really look at the situation top down, you are spot on. survival mattered more than anything. tragic.
@AxiomofDiscord
7 ай бұрын
@@aunderiskerensky2304 I know Rifts is exaggerated but I try to take what I learn playing in this worlds and apply it to how I live. Helps me remember most people want what is good for others. But fear and the threat of ones survival can be very powerful. Even the survival of ideas and such people will fight to the death for them.
@aunderiskerensky2304
7 ай бұрын
@@AxiomofDiscord Yea I can see that. Cheers!
@BlackBeltGaming
3 жыл бұрын
Thanks for the review! Appreciate you covering the differences in versions.
@VICT0RLAZL0
2 жыл бұрын
Agree with you I don't use the tomorrow legion. I use the old Lawful to Chaotic; Good to Evil rating. I start in 105 in New Town. Let them run through all the books. 😉
@johnwalsh4857
2 жыл бұрын
well Savage Rifts can easilly be modified to fit those alignments and yah there are other setting in Rifts like Japan, China, Africa etc. which can be adapted into Savage worlds easilly.
@markcampbell4080
3 ай бұрын
I approve of most everything in this review. having played Rifts since its release in 1989 I can tell you Savage Rifts is Great. I completely agree that the world feels more Rainbows and sunshine compared to the grittier original and the magic system is not at all the same. Compared to the vanilla Rifts the gameplay is a breeze.
@georock1319
10 ай бұрын
Thank for the indepth review!
@deanselzler488
10 ай бұрын
Having actually played Rifts, Savage Worlds Rifts I agree with some but not the majority of your opinions. It is much more simplistic system but the hindrances, backgrounds and character creation can make a character with just as much depth. The original has much more lore and I suggest you get the original books for the lore and history. Savage Worlds is only like Gurps in that it's generic for many systems. It's fast and easy to play and keeps the flavor but by passes the one thing that 90% of players complain about and that is the original game system. I understand you have a lot of history with original but you are very biased in your opinion. Overall I will only play or teach Savage Worlds. I have almost all the original books so I can introduce all the lore to my players in game.
@scarbrow
2 жыл бұрын
Our group is not using the Tomorrow Legion although I don't have any real problem with the TL. I have always loved the Rifts setting but I much prefer the SW mechanics. My approach with the coalition is that they are neither good, nor evil, although their actions often seem harsh and cruel. That's not to say that there are not evil individuals in the coalition because they definitely exist within it. The Federation of magic is the same. A GM can run Savage rifts with the same spirit of original rifts without problems (in my opinion). Regarding mega damage, SW already has rules for Heavy Weapons (such as artillery or missiles) and heavy armor such as on military vehicles like tanks. They are merely applying the mega-dmg name to the already existing rules. Anyway, our group is enjoying the Savage Rifts ruleset very much, so from my perspective it is a good rendition of the original.
@FellVoice
Жыл бұрын
Savage really F'd up the Glitterboy, one of the most powerful armors in the game down to it being taken out in one hit plenty of times. I really regret buying it. They almost got me a second time with the update where they improved the Glitterboy but then did so to every Power Armor and Robot Vehicle to the point that it's basically impossible for a non power armor or vehicle to to affect them and anytime the characters without these things try to go up against power armors and vehicles they just get one shotted. The game can only be played either as powered armors and vehicles or without because if you mix them you're just going to paste the players without. It's a horrible conversion, don't waste your money on Savage Rifts, I wish I hadn't.
@darthbrooks4933
Жыл бұрын
Bruh. That’s the whole point. Being able to take down POWER ARMOR with essentially a small arm laser is ridiculous. It’s easy to carry a heavy weapon.
@FellVoice
Жыл бұрын
@@darthbrooks4933 When character sized weapons are useless to the point that it divides the game into you either have a mech or die that's just bad game design. The game is called Rifts not Mechs. The way the game is written it's pointless to play anything like a Juicer, a Crazy or a Cyberknight or basically anything including a Glitterboy, you know, the things that make the Rifts setting what it is, unless you just like making up new characters every time you have to fight a Robot Vehicle or Power Armor.
@fabienmanville4192
8 ай бұрын
Well the real adventure in rifts is the wilderness beyond the pockets of civilization which are fall back positions for adventurers
@fabienmanville4192
8 ай бұрын
As any 1st level character in rifts has limited knowledge of the world around their pocket and are explorers in a world with limited communication .
@fabienmanville4192
8 ай бұрын
A g.m. for rifts can find resource books to make a community in the wilderness as well as organization like guilds and to make a mercenaries Armies
@brentcaldwell7485
2 жыл бұрын
Excellent review. Thx.
@brentcaldwell7485
2 жыл бұрын
As frustrating as I find aspects of the Palladium chargen and combat mechanics, and as fun as SWADE seems in itself, I had the same impression of Savage Rifts you described: less like the wacky, gonzo-gritty original and more like a Saturday morning cartoon. But maybe that’s better suited to a younger target market these days from a business perspective. I mean, I guess Saturday morning cartoons no longer really exist, but you know.
@Howl-Runner
Жыл бұрын
I want ti play, I always Ran games I never played. It's difficult to find a group in my area, any suggestions for online play?
@Addeladle-St-James
Жыл бұрын
I posted a link to a server on discord, but it looks like links are not allowed in the comments here. Discord is a great venue whether you want to play via text or if you want a voice or video game. Will try to find another way to offer it
@Howl-Runner
Жыл бұрын
@@Addeladle-St-James thanks I appreciate you trying
@DaiHachiHachi
Жыл бұрын
Great review. Been thinking about which to grab, Rifts Ultimate or the Savage Worlds, and personally I think I will go with Rifts Ultimate; something about the books speaks to me, even if the system is clunky.
@danelmore2783
2 жыл бұрын
Thanks for all the good information.
@warlordsquerk5338
2 жыл бұрын
Thank you for the video! I've collected Rifts books for many years but never had the chance to try savage worlds. I have to say, the down sides you mention for Savage Worlds sound like deal breakers to me. Palladium put a lot of depth into the Coalition even though they are explicitly made to be bad guys - they're not pure darkness. It's very realistic. Rifts books always made it a point almost nothing is black and white and no opinion is universally shared among almost any faction. Savage Worlds getting rid of that sounds like it was made to be more appealing to children. Rather sad and a big red flag. I'd have to re-read some of the minion war coalition stuff but I do not recall anything that says the bad stuff they've done has suddenly gone away. There was ALWAYS a heroic element to them, even though that's alongside the brainwashing that makes them do unspeakable evil. It just make sense they're the primary force to deal with the daemons both from their culture but more so their sheer size and strength within North America. I'm also concerned about the skill system. I like the big array of choice you've got in the ultimate edition and trimming that back is pretty off putting. I know there are those who like fast character generation but I've no desire to quickly make something I won't like. Otherwise it's interesting how you rank the Rifts versions. I didn't the chance to play the original, it was some time till I actually played Rifts after my brother and I started collecting. While I like the random creature generator tables I've never felt a single book should be enough to play a role playing game. When I bought 5e DND the core 3 books are decent but far too small to keep me interested for long. And with Rifts well.. there's a lot that's been released over the years. One really needs AT LEAST a few books to see some of the depth it offers and for me, I'm trying to finish acquiring them all.
@hammbannana1038
2 жыл бұрын
A succulent comment, friend
@haysmcgee801
Жыл бұрын
I love Palladium and Rifts and I love Savage Worlds. While I appreciate what was attempted, I personally feel it doesn’t work right. Savage Worlds can do post apocalyptic fantasy Sci-fi with robots and magic but Rifts is so tied to its own gonzo rules mechanics that I don’t feel it works right. Now if they just did Deadlands as s post apocalyptic setting, just change it from 1887 to 2187 and add in robots, power armor,and more supernatural creatures, it would be awesome but for rifts to be rifts and have the feel of the rifts world you need MDC and SDC and the imbalanced races and classes and the fact that there is always a bigger monster, a bigger robot, a bigger spell out there… and some drug addicted psychopath with a South American laser cannon to kill them all for a stack of credits and a handy-J. Savage Worlds is a terrific game, just for rifts… it is too…. Clean? Too Efficient? Too balanced?
@lordsorcerer3885
2 жыл бұрын
This was a great review! I especially loved the fact you addressed the portrayal of the Coalition States as strict villains in the SW edition. The fact that the original RIFTS game portrayed the CS soldiers as "neutral" humans who could go either way was mind blowing for me. Granted, the leadership is horribly racist and encourages the same, etc. But the rank and file are everyday people who want what's best for their family and country. It's also very much like the Roman Empire where crazy social stuff is happening out on the fringes and opinion changes the farther from the city you get. It just made the setting that much more real to me.
@HaxxeHeavyarms
Жыл бұрын
Like you said original rifts was a richer setting to me but the SW rules makes it easier for new players to get the hang of. And that to me is why I feel its better.
@jacobblaustein7779
2 жыл бұрын
Considering the Coalation Wars supplement became nothing but fascist apologetics I can see why they aren't considered playable anymore
@AxiomofDiscord
2 жыл бұрын
My first Savage Rifts game I ran was an all Coalition group. But that was because I played it like it was Palladium's world.
@warlordsquerk5338
2 жыл бұрын
Are you referring to the Siege on Tolkeen Coalition Wars? If so, I don't recall any apologizing for fascism there. It's like saying "not everyone in Russia today is evil and many are misguided" is apologizing for facism. It's simply not true. There are those in the Coalition who disagree with what the powers that be do and among the rest well, don't forget the brainwashing doesn't just make them do horrific stuff. In their own minds they're fighting for the survival of humanity and willing to sacrifice themselves to do it. The tragedy is how the Coalition elite use them to also do a lot of evil.
@Demane69
2 жыл бұрын
It's unfortunate the Coalition are basically treated as an npc faction. It merely reflects the modern simplistic view of things. If you aren't stunted by modern sensibilities, you can still easily explore all of the story lines you wish. We currently use the Coalition military and leadership as an antagonist, but the citizens and general population of their states aren't blanketed as such.
@hammbannana1038
2 жыл бұрын
Yeah we kidnapped a bunch of coalition guys and used em for leverage we were doing in Char. Our gm played em as regular dudes who sort of bought into the lie. At the end we felt bad for basically sending them to their doom. But we did it anyways.
@darthbrooks4933
Жыл бұрын
Lol, that’s a ridiculous view. It’s not a stretch at all for humans to shun CREATURES FROM ANOTHER DIMENSION.
@darthbrooks4933
Жыл бұрын
“Complicated” and “in-depth” are not interchangeable, lol. Rifts old system was uselessly bogged down and didn’t really reflect reality very well. You’re also right about the savage worlds system kinda missing something. I think you can bridge the gap tho and just ignore what you want!
@magustrigger9195
Жыл бұрын
Savage rifts is so poorly made you can almost taste the marxist coastie ideology in the text. Having a preference for your own race? You are a villain. Want to use magic to kill demons, with demons? You're the worst scum. Want to play a juicer 12 games max , less if you use their full power. Understand the range of artillery or how massed air power works....hand wave that away ! Tomorrow legion had 3 count em 3 air defense weapon on a static base, within howitzer range of a cs area. Everything is Nobel and good or evil. Its just poorly written and combat is ultra short range to the point of jet fighters being out of range of long range missiles somehow
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