Personally, I feel like the rating system was a bit flawed here. Makes it so characters' strengths could be ignored because of their weaknesses even if the former outweighs the latter. I think I would also personally assume a good level of skill if we're making an Eclipse tier list, it's a challenge mode where you are either good or you are forced to get good. I'm not assuming perfection obviously, but I don't think characters should be weighed from their strength to newer players. I think Huntress is among the absolute safest Eclipse characters because all you gotta do is run in a circle while flicking to use your primary and secondary, frequently use phase blink to dodge stuff (you basically never run out of it so as long as you're paying attention you'll dodge everything, hell you can use it in a rhythm with no thought and you probably won't get hit) and quickly unloading ballista if the time is right, obviously finding a safe spot before doing so. It's a pretty "turn your brain off" strategy that just works because you're just too damn mobile to be hit. I really would never be able to say "Huntress is an unsafe character" because of this. Max health doesn't matter if you don't get hit anyways, and that goes double for Eclipse. Eclipse puts so much emphasis on not getting hit, so max health doesn't tend to matter that much, and that's why, in practice, I'd put Huntress in at least the bottom of Strong. She's not the only character than you can kinda turn your brain off with, either. You can run and jump in circles with Acrid while spewing poison and everything will die eventually with little risk. Honestly, he's weird, he could be anywhere from Balanced to OP, just an incredibly safe character. You can pick both alternate utility and special with Mercenary, find a large group of enemies, and enter a cycle of: M1 third hit tech + utility -> special -> repeat, and you'll have almost no cooldowns and therefore spend most of your time in your utility's invincibility frames, while killing everything in its path. He is a bit lacking without a group of enemies to do this on, but by the time you get to Mithrix it's likely your run will be good anyways and to be safe you can just use utility and special and there won't be much risk, though it'll be slow. If all else fails, just use utility s to dodge anything at a moment's notice, and use Slicing Winds to be safe killing stuff from a distance in most situations. Again, low max health doesn't matter to me if I'm not planning to get hit anyways, probably only matters a bit in stage 1-2 at most. I'd put him in at least Balanced, he struggles with flying enemies and can be slow with single targets without a crowd but in the right situation he is braindead strong, most teleporter charges are a breeze. You can keep yourself high up in the air forever with Artificer by abusing her passive with Ion Surge and just generally use vertical mobility to dodge everything in ways any other survivor can't, which for me often results in barely ever getting hit if I'm paying attention, all while utilizing her high damage. She's VERY slow to get across stages but to me, she's just so safe and has such good damage, I can win runs with 20+ minutes per stage. That's not even mentioning the absurd skill that is her utility, a big fuckin wall of stun + execute!? I'd put her in Strong. On the other hand, I don't see what makes Bandit so strong. Much of your damage relies on Backstab and Desperado, both of which get harder to use the more the run keeps going, backstab because it's risky with late game enemies being high in number and in damage, it's especially risky with a short ranged shotgun, and makes you usually have to take down one enemy at a time by getting up close, and desperado because it can just get so hard to land that killing blow, especially since ice band getting the kill doesn't count. The utility is also just weird and not very strong to use for mobility, and isn't as good for escaping in Eclipse where enemies are faster and attack faster. I find Bandit more awkward and risky to use than many other characters. He is maybe high Balanced to me, but this one might be the most subjective and personal opinion here. Aside from all the ones mentioned here, the rest of the list is fine by me. Maybe I could make an argument for having Captain in Strong but he's fine there too.
@himkoto249
6 ай бұрын
some points I gotta make (for context: these come from an e8 player who doesn't loop and doesn't use lunars): -artificer's ion surge will let you dodge basically everything and is definitely way better of a mobility skill than you point out, I've had a 2+ hour e8 run with 0 damage and minimal mobility on her where all I did was fly around to dodge stuff, ion surge makes you basically untouchable -on commando, just take phase round or grenades to proc bands and for a little but of aoe, it makes him way better, still low tier tho, buff my man please -heretic has higher base speed and an innate triple jump so you get insane mobility from the get go -when considering how many enemies you're hitting with epidemic at once as acrid constantly, you get really good aoe dps, also he has the most consistent damage against mithrix and with watches and ap rounds his poison damage can actually get really high, but his consistency on his damage is what makes him really good -on mercenary, I don't agree with low safety, with slicing winds you can just stay away from enemies and his mobility is so good that you can easily dodge almost everything in the game, also his aoe is some of the best in the game using his alt dash and slicing winds -for MUL-T his main thing you didn't really mention is his versatility, with retool nailgun rebar, you get to take two equipments, and have good proccing at close range and burst at longer range, and with double nailgun you get nailboosting which increases your in combat mobility by a ton if you're good with it, I still kinda agree with the placement tho - 31:00 captain has the highest instance of damage with diablo, and you can also completely cheese mithrix with that, which is an insanely good trait about him, the placement is still accurate tho -don't really agree with the safety minus on runner, since she has a very strong freeze and the scoping is not really a problem with the stronger normal m2, it's more of a playstyle issue than an issue with runner herself -on rex I just take the plant special instead of apples on e8 because apples is so atrocious 😂 -can't agree with placing viend over runner, because with the normal m2 and the ice beam you definitely have way better damage than viend as runner and viend can't use his huge damage m1 from range while runner has basically infinite range on her burst damage and also viend has to manage the meter and can't use his self heal or his vertical mobility in his corrupted form, making runner a stronger, more consistent and honestly safer survivor because of the range Honestly solid list, agreed with most things, good job
@Chonghis
6 ай бұрын
Thanks for the detailed response! You mentioned a lot of things that I totally forgot to talk about, like heretics triple jump. These points are all great, and I largely agree. There is definitely a solid case for railgunner being top 3/better than void fiend, and mercenary isn't very unsafe because of his mobility if you're good at the game and/or using slicing winds. I still feel like mulT is a bit lame tho
@himkoto249
6 ай бұрын
@@ChonghisI personally really like Mul-T but I can see how you can dislike him, since he has his shitty acceleration stat and big hitbox and if you're not playing double nailgun you REALLY need movement speed items and his damage is just okay, I personally like him a lot but his dependancy on movement items can be really frustrating
@Chonghis
6 ай бұрын
@@himkoto249 don't get it twisted, double saw go crazy - tons of fun
@Roger10851
6 ай бұрын
😊
@IcyFlame606
2 ай бұрын
The point system you decided to use offers for an incredibly objective and unbiased tier list. In my opinion, it accurately places most characters well. However, there are a few that stand out. Heretic: Heretic should be at the bottom of OP tier. You forgot to mention the triple jump and the base speed increase, and the fact that stacking strides of heresy gives you more time to move. Obviously, transcendence removes the negative regen, but the extra stack of strides of heresy plus a cautious slug allows you to heal right back up while you're in Shadowfade, which adds to the safety stat as well. So, +1 mobility for Heretic instead of neutral. Huntress: Despite Huntress's objective stats, she's one of the most consistent survivors. I don't know what it is, but eclipse runs are just easy with Huntress. Your stats ARE accurate though. She's in balanced for me. Captain: Your stats for him are on point, but his itemization is some of the best in the game and that allows him to have consistent runs more often than even Railgunner and Void Fiend. He is hurt by the fact that he can't use his utility or beacons in hidden realms, but those aren't essential to the game anyway. He should be in Strong tier. MUL-T: I completely understand why you placed him there, but I have to disagree. It's all about finding what loadout works for your playstyle best, and not picking the 'safest' options, because those options have a lower reward. If you choose a low risk - low reward kit, that's exactly what you're going to get. I use double power mode scrap launcher. Because your damage is above average with double scrap launcher, you're not necessarily a sitting duck because you're getting rid of things quicker. You would think that it's a high risk - high reward sort of build, but you'd be surprised how safe you actually are with this loadout. It's kinda like the balance between nailgun and rebar. You have more range than nailgun, and more dps than rebar. That range makes you safe. With this loadout specifically, his damage and safety stat should be +1. That's my little rant. Any thoughts?
@Chonghis
Ай бұрын
Thanks for the well thought out comment! I think everything you said here is fair, and definitely agree with huntress being very consistent. I feel like I never die with her just because the mobility is so good. Heretic is nuts so that's definitely reasonable to say OP. Captain is awesome with good items and attack speed for nanobots, and ive recently gotten into double saw mulT which is a ton of fun.
@IcyFlame606
Ай бұрын
@@Chonghis Thanks for hearing me out. Double saw goes crazyyy but it's pretty unsafe against elites and certain bosses
@sirpendergast1575
Ай бұрын
@Chonghis the real fun is power mode with saw primary and nail gun secondary, your second weapons accuracy is based off your primaries and the saw being a saw, has zero spread. All the joy of ripping things into things point blank while still having some pewpew for wisps, and they both basically build out the same items anyway
@goldenlight4131
Күн бұрын
Great video! I’d definitely move Railgunner into OP 🧐 I feel like they never really got to tuning the dlc characters.. they’re super broken, although Loader is in a league of her own considering the amount of time she’s been this strong. Other than that I thought you had great breakdowns of all the characters! I’d prop up survivors like Arti or Acrid more but not sure if I’d move them up a tier. Appreciate the lengthy discussion 🙏
@Neonomi25
3 ай бұрын
Only thing that i can't agree is rex "bad at negating fall damage". His ability to negate fall damage is greater than railgunner and mul-t, just aim down and use utility as close to ground as possible.
@mjw2002mjw
Ай бұрын
Railgunner primary fire easily negates most fall damage
@F0R4N
25 күн бұрын
Дядя Неономи в комментах, вау.
@sal1764
11 күн бұрын
Idk if I agree with you if you were to say that Rex have better fall damage negation then railgunner, he’s not railgunner good my guy
@swiftm0nkey
6 ай бұрын
I agree with everything in the tier list and the reasoning except for Commando not being able to proc bands. I usually play with phase round because phase blast is 8 200% shots never counted together as one, while the round is 1 300% shot with an increase in power with each target pierced. So, you just pierce literally any more than one enemy and bands go off. Even with that it would maybe go up to 1 down arrow, but still
@himkoto249
6 ай бұрын
I agree, also grenades are a fine way to proc bands too, suppressive fire doesn't really add a lot to your loadout so might as well take nades
@Chonghis
6 ай бұрын
Yeah suppressive fire is lame- I just get triggered at how easy it is for grenades to bounce and roll. I wish they were a little more intuitive to use.
@swiftm0nkey
6 ай бұрын
@@Chonghis true, it almost feels like rolling pots level of difficulty but on a starting character thats wild
@matteomele8436
6 ай бұрын
Great video! but i couldn't keep up when you talked about the railgunner cuz of the music 🤣🤣 it's just that good xD
@Chonghis
6 ай бұрын
Yeah my bad - the sound track went too hard, and I forgot to normalize its volume. I only normalized my voice over lol. I'll fix it for the next video if you want to check it out!
@smartie3604
Ай бұрын
I think you are missing something important on merc, don't get me wrong he's hard on eclipse but his primary can apply expose and you can transfer that expose on the 3rd swing onto other abilities which helps a lot to get his cooldowns down.
@seasonedvase2702
7 күн бұрын
I see a lot of people talking about a lot of characters but i want to throw in that acrid should be neutral damage at least purely because poison is infinite scaling, i think he is the only survivor that could theoretically itemless e8. Now it wouldnt be fast or fun, but compared to the like .01% of any other character making it hes at least a .1%
@dapperninji646
6 ай бұрын
man I guess Imma play this today. Thanks algorithm.
@Chonghis
6 ай бұрын
Welcome back! I can't seem to get away from ror2, either. It's a game you can always return to and have a good time
@goglergay
6 ай бұрын
Good video! I like it!
@Chonghis
6 ай бұрын
Thank you for the support!
@soap6264
Ай бұрын
artificer is rly strong with ion surge, so many enemies just can't hit you while in the air. which IMO makes her mobility better then you'd think
@chillrendbeats
12 күн бұрын
Fr, imo she's one of the strongest characters in the game
@contagious_noob3651
2 ай бұрын
I feel like ease of pillar skip should have been a factor. Id rate mercenary in balanced just because of how easy it is to pillar skip with him paired with his innate double jump which breaks mithrix he is a high skill character but once you get good at expose transfer and become decent at booping it makes him so much better. He also can use near every good item effectively he is an extremely item hugry character which makes him alot worse in multiplayer if you are trying to optimize items but in single player he shines. Acrid litterally cant be out scaled. If you learn to time his sprint with his attacks you can fly through stage 1-3 and all to boss fights are cake. He also has the easiest mithrix fight by litterally just kiting him around and an easier ideal kit pillar skip than merc. He is by far the most consistent character and i honestly think should be in op. Captains diablo strike and gatling gun tech is being slept on in this video and i can tell lol. Diablo makes mithrix stage one a walk in the park and if you get really good with it stage 3 and 4 aswell. It can also be used against basically all of the tp bosses and in single player you can run a shock beacon. (In multi always use 2 hacking for free gambling). His left click makes flying enemies and stone titans an absolute non problem as well with a pretty easy to learn tech. And with shurikens he can use basically any item as well. Sadly his lack of mobility means I cant personally rate him higher that strong since he will get obliterated stage 3 and 4 past e 4 without movement items. Tbf maybe this was meant for new players and then i can see why you rated captain and merc low but acrid astonishes me he is probably the easiest survivor to learn and he cant be out scaled with an innate no item pillar skip (this takes a tiny bit of skill but with movement speed or purity its easy.) Thanks for coming to my ted talk i love seeing others opinions nice video mate.
@Chonghis
Ай бұрын
Yeah this was aimed at people trying to get into eclipse. Everyone who has tons of hours and gold E8 will have their own preferences/playstyles which will influence their views of what is good so they can just watch for entertainment haha
@contagious_noob3651
Ай бұрын
@@Chonghis fair enough and like I said it was a good video keep putting out the good content.
@alexmichels9251
6 ай бұрын
My jaw dropped when you put mul-t that low, he’s got the best proc chaining in the game with the nail-gun, he has CC on his secondary and is the tankiest character in the game. He gets decent range with the puncher, and can actually proc bands with his transform cancel on big enemies, which does quite a lot of damage. I sorta get why you put him in playable, but I think he should honestly be bottom of strong. Mul-t was the first character I beat eclipse 8 on.
@Chonghis
6 ай бұрын
He's very capable, and his damage is certainly not bad. I also do enjoy playing him a decent bit. The main issue he has is the slow acceleration for dodging enemies, and the fact that he is outclassed in most areas by most of the other survivors. Having no way to negate fall damage in his base kit is also bringing him down a bit since this is an Eclipse tier list.
@kuhio4232
6 ай бұрын
Agreed, MUL-T is far too low. His low proc count doesn't matter outside of items like bleed and stun grenade. Items like AtG and Stickbomb scale off of the attack that caused the proc to go off, so a low proc count doesn't matter there. I personally never really notice the acceleration thing either, if you just run it a circle, most enemies miss anyways. MUL-T can put out so much damage, I would personally say he boarders OP and Strong. For reference, I like going with double Rebar, double equipments and doing damage from any range is goated.
@isaakvandaalen3899
5 ай бұрын
My friend is a MulT main and he just takes double nail gun and the alternate special and shreds everything.
@hooparainbowbraceypkmonand7862
2 ай бұрын
He can shred but if you dont get gas first or second round then thats basically the entire run over because otherwise blind pests and vermin overrun Mul-T very easily.@@Chonghis
@uncleocean2832
6 ай бұрын
just in case you didn't notice or forgot that captain can rapid fire his primary he doesn't need to build attack speed because he can just melt really early by spam resetting primary with his beacons other arguably captain based tier list
@BracketsAttackets
6 ай бұрын
That depends on how willing to use and good at the rapid-fire tech the player is. Whenever I successfully pull the tech off, it feels like I'm speedrunning carpal tunnel, and that's not even taking into account how level geometry can screw the tech over. It isn't like Merc's expose tech, which can be done while looking at anywhere and is just timing with some weird hitboxes.
@Chonghis
6 ай бұрын
Yeah that's true, I forgot to discuss that. I think it does make him stronger but it's really annoying to do, plus it doesn't move the needle for him that much since his damage is already so high.
@Chonghis
6 ай бұрын
I never use it because I can't be bothered lol
@cadesummers5866
27 күн бұрын
What do you think about commando with Ruin? I see it as a fairly consistent option that fixes his damage and works really well with his attack speed. Good for bands too
@sleeve.3995
5 ай бұрын
railgunner needs to be in op imo lol. railgunner gets all the benefits of loaders damage with none of the risk, as well as an execute/aoe from cryocharge and a pillar skip. her mobility/survivability is ok but the damage just makes everything a joke. i also think artificer absolutely belongs in strong. her damage is some of the best in the game, she has great aoe, and great single target. also she has literally the easiest mithrix fight in the entire game, being able to freeze and execute him constantly, and being able to just fly over all his attacks. not only that but ion surge is probably the best mobility skill in the game keeping her almost entirely out of danger, giving her a built in pillar skip, and letting her easily traverse every section of the map. i also think huntress belongs in balanced, glaive is great aoe, both her m1s are pretty good for procs/bleeds, ballista is a solid band proc/ burst option, and her phaseblink is another incredible mobility skill, letting her easily dodge and get all over the map super fast. her main weakness is just damage but get a proc or bleed build on her and youre solid another thing to note is that proc items (aside from bleed or needletick) are not exclusively good on survivors with fast fire rates, theyre equally good on everyone because they do total damage. sure you will proc more atgs on commando, but proc-ing an atg on a railgunner shot will literally do 9000% damage (30 times more than what a commando atg would deal). you get less procs, but the procs contribute much more damage, and proc-chaining off something like a loader punch if you have maybe an atg/plute/sticky bomb combo will literally one shot a boss.
@Hakkene
5 ай бұрын
What loader risks? They have same damage but loader traverses entire stage in 3 seconds and its impossible to die on her. Also zero items required pillar skip
@sleeve.3995
5 ай бұрын
@@Hakkene loader punch requires you to get in close briefly, and often youll find yourself catching stray hits while using it, which in eclipse will permanently damage you. also the damage is really not equal, they can both only proc bands once every 10 seconds and that does about the same, probably a little more on loader, but loader has a 5 second cooldown on punch and it has to charge up, and you have to travel. railgunner can just spam her 3000% damage procs as much as she wants
@Hakkene
5 ай бұрын
@@sleeve.3995 the idea is to stay out of combat, get a big high speed swing to oneshot all grouped enemies and bosses in your path and dip out again. With that playstyle you never get hit
@sleeve.3995
5 ай бұрын
@@Hakkene i know the idea i have eclipse 8 gold badge lmfao. you still catch stray hits. sure you kill everything but youre still catapulting yourself into a bunch of enemies. railgunner can do the exact same thing but from afar, she def deserved s tier
@Hakkene
5 ай бұрын
@@sleeve.3995 idk bro thinking loader isnt 2x better than the next best option is kinda sus for badge player
@coleboczulak8863
6 ай бұрын
Really good list
@Chonghis
6 ай бұрын
Thank you for the support!
@monorail0
Ай бұрын
Good vid!
@orakkeli
6 ай бұрын
Engi was my first e8 win and my main for so long. He just needs some energy drinks and is good to go!
@Chonghis
6 ай бұрын
Yeah, he's pretty chill. It just sucks to not get any movement stuff and then get slapped around on stage 4 or 5
@hooparainbowbraceypkmonand7862
2 ай бұрын
@@Chonghishonestly if you get a bungus(mushroom) printer or just generally get a lot of them, mobility is unnecessary as your turrets can just eat everything and heal.the hell out of you. Get a armor plate and like 5 fungus and your nearly unkillable at that point you just need damage and use your turrets to get aggro off of you and your fine. Though fall damage is an issue (mostly speaking from a monsoon player; I haven't played eclipse yet.)
@Chonghis
2 ай бұрын
@hooparainbowbraceypkmonand7862 in eclipse the healing is so nerfed and the enemies hit so hard and fast that the turrets can't keep up regardless of fungus
@MemeRaiders-ex6sy
5 ай бұрын
You can pillar skip with captain
@contagious_noob3651
2 ай бұрын
Lol you've gotta have the balls for that one though and even though he's one of my favorites I've still yet to try it and in e8 it's only considerable if you have bear but then just host skip.
@synabe
6 ай бұрын
based
@friendlynightmares
6 ай бұрын
so THAT'S why I use Loader lol
@Chonghis
6 ай бұрын
She is also fun as hell - see my "most offensive tier list" vid for fun-based rankings and way hotter takes if you want lol
@williamlofman2103
6 ай бұрын
Great video, but the background music could be turned down.
@Chonghis
6 ай бұрын
Thank you! Yeah I messed up, forgot to normalize the music volume and didn't check the loudest parts thoroughly. I fixed it in my latest video though!
@nudgemepapi2804
26 күн бұрын
mul-t is way too low
@pibem6108
6 ай бұрын
Yo, thanks for the video, btw i want to know if its possible to do 4+ players eclipse runs? like maybe we are just bad but it seems we get outscaled pretty bad, since when i play solo i can clear E1 easily, but with friends we suffer and get overhelmed with enemies, we try to spend as muchs as 5-6 minutes per stage, as well, would love any recommendations!
@Chonghis
6 ай бұрын
Thanks for watching! I used to play modded on monsoon with 6 players, and the scaling per player feels really unfair. You can tell that the game isn't really designed for any more than 4, and even that is pushing it. I ended up installing a mod that let me modify the scaling that you get from each additional player when we had 6, that way the enemies wouldn't have an insane amount of health and chests could still be reasonably priced. If you're playing vanilla with 4, then I'd suggest having at least 1 person play acrid and at least 1 other person play a survivor with freeze (arti or railgunner). These characters can deal immense damage to the extra tanky 4 player scaled enemies.
@pibem6108
6 ай бұрын
hey thanks for the reply, do you know or remember the mods name for the scaling?@@Chonghis
@Chonghis
6 ай бұрын
I think it was this one: thunderstore.io/package/6thmoon/MultitudesDifficulty/ You may have to mess around in the config to find the right setting though.
@eyymily8299
6 ай бұрын
good video, good explanations of ur opinions and requirements, but some very bad takes
@Chonghis
6 ай бұрын
Thank you! What are the worst takes?
@antekosovic8305
6 ай бұрын
I'd have to disagree with Mercenary, he would go into balanced and his damage 1 arrow up
@Chonghis
6 ай бұрын
Yeah that's definitely true if you've mastered him - his damage would go up a bit and his safety wouldn't be as negative
@goglergay
6 ай бұрын
No, I think he is fairly rated in this video
@The_Engineer1001
27 күн бұрын
Loader is mid though?
@cade-music
19 күн бұрын
fake
@The_Engineer1001
19 күн бұрын
@@cade-music I tried her and she's not mid I guess
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