Hella squeezing for a super nice... 4 reverse ticks.
Really not too much else to say about this one lol; all the challenge comes from getting a perfectly balanced act at the very end of the song to get the tiniest amount of reverse ticks and still getting the whole length of the last sustain under OD, all of which went as great as can be expected on this run.
There was a tiny amount leftover at the end but even if I had moved the last act forward by every frame I had it barely would have made any difference since the tempo there is so low that each frame of sustain is technically worth less than 1 point lmao.
Calibration is also hard capped by the short-gapped sustains in the bridge, for whatever reason Harmonix seems to have had a REALLY hard time following charting standards and making sustain lengths consistent throughout the songs on GDRB. Luckily it didn't matter all that much on this chart.
This score beat 1st place on SH by 120 points.
Guess with SH standard (aka terrible) whammying they couldn't even hit a relatively loose squeeze or make it to the end of the 3-note sustain. That's pretty sad.
Modifiers used:
60 FPS Venue
Post FX disabled
Highway: GH2 Judy Nails
Streak: None
Overdrive: Drums (0.44, 0.16, 0.64)
Gems: RB4
Strikeline: Rock Band 2 DX
Strikeline Colors: Green (all)
Flames: RB2
Sustains: RB3
Lanes: Last lane on earth
Score Box: RB1 Green
Stars: YARG
Font: Nightmare Hero
Solo Box: GH1
Track Rails: Slim Red
Beat Lines: RB3 Green
Overdrive Bar: RB1
Multiplier Ring: Rock Band 2 DX
Негізгі бет Rock Band 3 Deluxe // Last Night on Earth FC // 69,686
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