What's a memorable character you made for a tabletop game, and why?
@malcovich_games
5 жыл бұрын
Half-Orc Paladin. He wasn't optimal, but I came up with a memorable backstory for him.
@dantdma932
5 жыл бұрын
12 hours ago this uploaded only few seconds ago
@engleberteverything421
5 жыл бұрын
A human sailor who had a boat that cod shrink when he wanted so it could go in his pocket, and it grew when it came into contact with water. A barrel of laughs when it rained.
@sypwer
5 жыл бұрын
I made the exact opposite of my irl self, was really fun to play
@dixieslav1274
5 жыл бұрын
I just recently made my first-ever RPG character for the REUP Star Wars RPG. He's a heavily physical combat-oriented Barabel who distrusts most technology that I gave motivations to move prospective plots forward.
@zeebashew
5 жыл бұрын
I see you Extra Credits.
@catchyalata777
3 жыл бұрын
Fancy seeing you here, Zee!
@AFK0099
3 жыл бұрын
Zee be like: 👀👀👀
@chadicusmaximus5029
3 жыл бұрын
It’s the funee wizard man
@warlock1080
3 жыл бұрын
Oh hey, we got Zee here!
@grapeenjoyer3658
3 жыл бұрын
Didn’t expect to see you here
@GaijinGoombah
5 жыл бұрын
3:04 I SAW THAT!!!
@DiscoStuIII
5 жыл бұрын
My favorite character was a robot that was a walking death machine. Every point was put into being able to snipe a fly from a mile away. So naturally I made him a pacifist who loved helping out his team with his almost zero stats messing everything up.
@BonaparteBardithion
5 жыл бұрын
Sounds like a scaled down Iron Giant, and that's adorable.
@fugitiveunknown7806
5 жыл бұрын
Chungus, Jim Sterling's favourite character.
@ZBott
5 жыл бұрын
Though I don't see him playing a warrior class, unless it's one of those simple versions that lump rangers in.
@fugitiveunknown7806
5 жыл бұрын
@@ZBott Class: Chungus Race: Chungus Deity: Chungus Alignment: William Dafoe
@rewrose2838
3 жыл бұрын
If he was Big Chungus he would be Kevin's favourite
@a.t.t.g8359
5 жыл бұрын
1:42 Chungus the warrior. I see you animators, I see you.
@PilkScientist
5 жыл бұрын
Adding to that, *they drew the team as the d&d cartoon show characters*
@dialglex
5 жыл бұрын
It's at 2:04 as well.
@BestgirlJordanfish
5 жыл бұрын
Hey, I love this trend of tabletop games, especially whenever you talk about non-D&D games. I would absolutely love this to just become its own series.
@izzrainy7410
5 жыл бұрын
"How to roll for initiative"
@darquehope
5 жыл бұрын
Extra Dice? Extra Initiative? Extra XP? Extra Roles?
@danielyahalom3961
5 жыл бұрын
Back in the early days they stated that they like to use Extra Credits to explore games in general, not just video games or board games. Now that Dan is gone it might change, but overall I think this approach is better.
@engleberteverything421
5 жыл бұрын
Yep
@GamerTagCaptCluel3ss
5 жыл бұрын
Shoutout to Gaijin Goombah and the quote “Real Ninjas Wear Blue
@davidhueso
5 жыл бұрын
;p
@sgtwolf0053
5 жыл бұрын
Thought the exact same thing when I say that.
@GamerFromJump
5 жыл бұрын
:3
@destructivegaming5503
5 жыл бұрын
Yep, although I wonder if we will see some extra creditz stuff in Giajins vid next
@firenter
5 жыл бұрын
I sang it along just like all the rest of you, don't deny it!
@TheHarimir
5 жыл бұрын
I'd consider this inaccurate advice. plenty of players will put a bunch of points into skills for dealing with traps exactly so they don't have to deal with traps. talking with players is the best way of finding out what they vant
@FrontlineFeline
5 жыл бұрын
To add to this, players putting points into a given stat, ability, or skill doesn't necessarily mean they want to see that thing happen often in the game; it could be a sign that they think YOU (the DM) have a tendency to use the given stat/ability/ or skill in your scenarios and stories. Definitely do some introspection before taking this video's advice to heart.
@CulixIII
5 жыл бұрын
Agreed on both counts. Looking over where a player invested lots of character resources can help suggest areas to discuss with them (just as important are places with no/few resources spent, when you would expect to see more for that character/class/player/campaign/etc.), but there's really no substitute for having a quick talk to ensure everyone's on the same page.
@juliahenriques210
5 жыл бұрын
Wouldn't this, warding off against the GM, be a sign of bad previous experiences? And why even bother GMing to people who would think like that? That said, it's up to the GM to assuage those fears from the get go. "Hey, people, this is not a 'gotcha, you're dead' game. Just tell me what you want to play and we'll try to work with that." How hard can it be to get a group worth playing with to cooperate?
@matleenamyntti3436
5 жыл бұрын
I was about to say similar. When I pick up skills for my characters, it's not only about what I want the character to do but rather making sure the character does survive from whatever the game master throws at them. This is especially true in combative systems in which there is a fear of letting the party down if your character is poorly prepared, pressuring players to invest points for the rainy day. Other words: Making my warrior a tough fighter mostly equals with that I want to be useful for the party, not that I'm not into any dramatic conversations. I just didn't invest to it because the party already has smooth talkers and they needed someone tough to keep monsters away from them. I do consider this advice as a novel, interesting approach though. It probably works better in campaigns in which the games does not resemble a game of chess and there is more room for creative encounters and solutions, giving the players actual freedom to create whatever they want. However, like in all role-playing, communication between the players and the game master is priceless.
@swishfish8858
5 жыл бұрын
Definitely agree on your second point especially. I as a 5E player was conditioned to put a lot of points into perception, since my first GM called a check for it every twenty minutes or so.
@Derekivery
5 жыл бұрын
This video gives me a lot of nostalgia. My old role playing days, I never really thought about it but I spent hours on my character sheets, they were probably my favorite part of the game, I think I still have a bunch somewhere in my house, some of those characters were more real to me than people in real life.
@Blizzic
5 жыл бұрын
I would absolutely love to see more tabletop game design covered!
@amyar123
5 жыл бұрын
Mathew: "Zoey, what is a 'sword of hecking riddles' " ? Zoey:"Roll Initiative" . I love your cat, but she is SO violent.....
@carlsams587
5 жыл бұрын
Love the references to the old D&D cartoon character designs! "Fear not, Ranger..."
@kiwwat4139
5 жыл бұрын
Carl Sams "Barbarian..."
@hexretro8112
Жыл бұрын
I did not notice that until I read this.
@jaydenliberty9536
5 жыл бұрын
“Real Ninjas Wear Blue” Nice Gaijin Goomba reference. Game recognizes game I see
@Blacklight.2025
5 жыл бұрын
I see that probably Gaijin Goombah reference at 3:04 Nice!
@davidhueso
5 жыл бұрын
*tips hat*
@donaldfort8131
5 жыл бұрын
@@davidhueso thanks to the nod towards our favorite eastern cultural analyzer.
@barrybend7189
5 жыл бұрын
That darn jingle.
@Blacklight.2025
5 жыл бұрын
@@barrybend7189 It's a shame that his costume this last Halloween was black. Kinda Ironic.
@dynamicworlds1
5 жыл бұрын
Nice catch
@RegsaGC
5 жыл бұрын
"Kind of like a User Interface, but for a tabletop game." So... literally a User Interface?
@kayosiiii
5 жыл бұрын
To see this concept taken further you should look at a Roleplay system called FATE. It allows the characters to define attributes of the character that are also details about the world, these are open ended but work best when they both give advantage to and cause difficulties for that character.
@TheBalu2287
5 жыл бұрын
As someone who is actively designing a tabletop RPG, I am loving the recent videos that focus on more concepts surrounding tabletop games. Thank you for this. When we were designing our character sheets (which still needs improvements), the ability to find information quickly is also important as well. Things that you will use often needs to be more centered or larger in the framework. Also, if you are designing a character sheet, make sure to keep it at most 2 pages to success in completing the more common tasks or skills. Stuff like Magic or Technology specializations will most likely need extra bookkeeping outside of the first two sheets.
@AncientAccounts
5 жыл бұрын
Character sheets are the sheet
@arkell7763
5 жыл бұрын
A good idea on paper and in practice
@Phhase
5 жыл бұрын
My local game store actually has a Big Chungus minifigure. No joke. It's GLORIOUS.
@amirakhan9731
5 жыл бұрын
Phhase i’m not sure whether to be disgusted or pleased
@savnana3605
5 жыл бұрын
I always format my character sheets in notepad, then moved them to my phone so that page 1 is base stats + defenses. page 2 is all relevant combat rolls. 3 is skills and 4 is inventory. Pages 5+ is just extra information like the full text of feats, elaborated details of racial abilities, and anything else that doesn't need to be quick referenced, with the general page order being so I can minimize downtime when it counts.
@ZorlockDarksoul
5 жыл бұрын
It's definitely true that the stats a player focuses on reflects how they want to play the game. This is why, when I run a game, I prefer to see everyone's character sheets before I get too far into the design process for a campaign. I don't want to plan an adventure that focuses heavily on stealth and intrigue and then later discover that every player has built an illiterate barbarian half-orc.
@refreshdaemon
5 жыл бұрын
Unless they are sneaky illiterate barbarian half-orcs trying to undermine their tyrannical clan leader via conspiracy only done in whispered meetings? I don't even start designing an adventure until I have all the character sheets in hand and have worked with the players in crafting their characters. Then it's off to figure out all the different strands of story and mechanics that I can tie together.
I havent finished the video yet but Im just going to drop a ref here BUT WHAT ABOUT DRAGONS
@aaaaaaa8058
5 жыл бұрын
And yes I know it isnt even related
@calvinthayer7470
5 жыл бұрын
"YOU CANNOT FORGET ABOUT THE DRAGONS, PEOPLE" - 420ShadDeusVult69
@aaaaaaa8058
5 жыл бұрын
@@thecommentetor6710 as all men should be
@calebmarshall7350
5 жыл бұрын
Just got done watching his newest video!
@sharkinahat
5 жыл бұрын
*Machicolations*
@peacecorenathan556
5 жыл бұрын
Never thought I would see those old D&D cartoon classes again, love the design!
@windsgrace688
5 жыл бұрын
As a GM and player, this is really interesting to me and something I never really thought about. However! These are just assumptions based on the character sheets and, in my opinion. the best way to find out what your players want out of the game is to simply ask them. If they don't know what their character would want, come up with some scenarios or questions to help guide them. Your bard could just want to be a murder hobo and your barbarian could want to one day be a court noble. Communication is the name of the game for basically any tabletop RPG so don't be afraid to communicate with your group!
@shawnheatherly
5 жыл бұрын
Just as the campaign influences your party, the party shapes the world.
@sebastianlopez9433
5 жыл бұрын
I really love what you are doing with tabletop rpgs, I really hope this becomes a series of its own... Like analyzing tabletop games, or card games... Maybe in a broad sense like this, or something more specific like one game at a time...
@Donyoku
5 жыл бұрын
Umm yes but no. The best thing you can do as a GM is hold a session 0 to talk to your players about what kinds of games you run and help them create character ideas that fit into. Sometimes if I have multiple ideas I'll make a page with a brief summary of each and let the players decide on what kind of adventure they want (during this time it's also important for the players to give me what kinds of characters they want to play). Additionally I find this video uses the raw player stats rather than talking about the much more useful information of skills. If we're playing 3.5 rather than looking at what the dwarf fighters stats are I want to see where her skill points are allocated. Same goes in 5e, I want to see where people put their proficiency and what they chose for their backround. You know that paladin in the video with the high Cha, yes I'd assume that they're looking for more social encounters than a fighter because they picked a Cha class but what kind of social encounters? It's very different if they chose the Charlatan background than if they did something maybe a bit more typical like the Noble background. I'd call this video incomplete, I don't think you delve deeply enough for this to be a good look on the subject.
@nathanbrown8680
5 жыл бұрын
There's also negative correlation. You see high will saves not because your players want to face mind effecting magic, but because they dread it. This, not a desire for diplomacy, is probably also why you most often see paladins. And people never pick paladin because they want the GM to throw paladin trap moral dilemmas at them. Unless you have RP virgins the way the players build their characters may not be a reflection of what they want, but of what previous GMs or the Internet have taught them to expect.
@joacoauditore2471
5 жыл бұрын
i use that technique too, your a DM, your only omnipotent in the game haha. One of the most important lessons i learned being a DM is that talking and involving your players opinations into the game is way better than triying to read their minds, obiusly you are not going to say "do you prefer plot twist A or B?" but you culd ask if they want to do some character arcs betwen PC and other PC, or even an NPC, or asking "what tipe of history want to have with your character?". It will improve the expirience for everyone and foment role playing.... exept that they were murderhobous, thats a dificult task to resolve
@aronblancia15
5 жыл бұрын
How did you write that?
@Donyoku
5 жыл бұрын
@@aronblancia15 I'm sorry, I admit that my comment wasn't written as best as it could be but I think I got my message across. Or did you mean something else by that?
@zippo504
5 жыл бұрын
I agree with you on pretty much everything you brought up, though some might consider your wording slightly harsh. Session 0 is super useful. It gets everyone on the same page, literally, and solves some problems before they pop up during gameplay. Also knowing more than the stats for the players can really change the way the campaign unfolds. For instance in a 5e campaign I played a Warlock who had the Eyes of the Rune Keeper Invocation, which allowed him to read anything. Had book or word related puzzles been a major part of the campaign, I could have destroyed much of the tension immediately with that one ability. Oh gee, this mysterious demonic text says to "look in the well for a portal to hell." I want to see a little more depth in these videos too because I really enjoy them. Table top gaming is quite rich and full of topics to explore.
@mariacargille1396
9 ай бұрын
My favorite character to date was a D&D character created randomly by Beyond for a oneshot (that turned into a threeshot, as they so often do). He was a level ten human with a draconic bloodline ranger/sorcerer/cleric multiclass, and I had the absolute time of my life looking at the stats and preferences that gave him and trying to craft some comprehensible backstory out of that chaos. In our campaign of largely joke characters, he became the party dad and one of the only people making sane decisions. At the end of the campaign, it was heavily implied that most of the group just went back with him to the tiny farming town that he protected. He's the only TRPG character I've made so far to really genuinely take on a life of his own, and I'm really itching for a chance to bring him back someday. :)
@stevenneiman9789
5 жыл бұрын
In my opinion, the two fundamental types of challenges in most RPGs are ones which deliberately play to the PCs strengths to make them feel awesome and vindicated, and ones which don't play to their strengths in order to force them to be creative in using imperfect tools to overcome an imperfect challenge.
@alphastark8883
5 жыл бұрын
That pun at the end was beautiful
@kassandrafeeny5951
5 жыл бұрын
In one of our G.U.R.P.S campaigns my sister decided to be a mage. A crazy pyromaniac, on arm'ed mage lady. She decided to lose an arm to have the points to upgrade her magery. Her cackling as she set people (not always the enemy) on fire is quite memorable.
@kailomonkey
5 жыл бұрын
I agree a little that stats might reveal what kind of game a player likes, I always pick healing wizard characters. But I'm not sure that says 'I want this' but more, a good GM will reward any player's choices of character by providing opportunity to use those stats... The perilous situation example you give, where players fall back on their strongest stats, is a good survival strategy but it also allows them to justify their usefulness to the party. Which is the most important thing to be doing in order to encourage a happy and united team. If you give all the glory to the OP warrior characters, a well rounded group will fall apart and the other player's may as well not be there!
@AssasinZorro
5 жыл бұрын
Thank you for another episode on tabletop! I have been a GM for a year now and it's always cool to learn how to do my job at the table better since everyone is affected by it. I would say that my players know what I'm good at and what generally to expect, but this understanding you just gave me will certainly help!
@tinchosabala
5 жыл бұрын
This is nice. You really are expanding yourselves. Not only video game design, now tabletop games as well, and you talk about the relation between real life and gaming. In Extra History you are now covering big epidemics and scientific advances. And you added the Extra Mythology. And your presentador changed as well. One day, you guys will do a video about the beginnings of this channel.
@LightBusterX
5 жыл бұрын
That was an ending full of sneaky determination.
@aquamarinerose5405
3 жыл бұрын
"If the spellcaster makes a wizard with all combat spells, you know what they want to do" JUST FIREBALL.
@janthummler3548
5 жыл бұрын
I really like it when you tap into the tabletop RPG stuff!
@TheCreepypro
5 жыл бұрын
nice to see this follow up video that is really just as good as last weeks
@aaron2718w
5 жыл бұрын
Glad to see another diplomat player. My favorite character I've ever made was my teifling roguelock that put everything possible into charisma and illusions.
@HenshinFanatic
5 жыл бұрын
Diplomancy is old hat, now jumplomancy, there's something you can take to the stratosphere.
@liqudeice03
5 жыл бұрын
Guess I rolled a high initiative
@juliuskingsley4434
5 жыл бұрын
Nice
@jacobliu1274
5 жыл бұрын
@@juliuskingsley4434 FBI DON'T YOU DARE BUST MY DOOR ikt's expensive man
@lucasbeck1391
5 жыл бұрын
@@jacobliu1274 *destroys door* now they cant you can thank me later
@jacobliu1274
5 жыл бұрын
@@lucasbeck1391 thank you
@ryaneble7869
5 жыл бұрын
Love these tabletop RPG videos!
@williamjanak2013
5 жыл бұрын
"Real Ninjas Wear Blue." The Goomba will be pleased. Great video.
@alessandrocavicchioli7557
5 жыл бұрын
Oh, diplomacy. My favourite choice as well. I love it when its blade cleaves enemies in two. What? Diplomacy is my axe's name.
@sheenshinesun
5 жыл бұрын
We have a very popular Chinese rpg tabletop game called “san guo Sha (三国杀)” it’s like three kingdom kill. It has a kill (stab) card a (dodge) etc. Bring back good memories.
@yaringross5058
5 жыл бұрын
there is a ton of potential here for RPGs that work around your character sheet. for example, in the game you want to get into a room but there is a guard on front of the door. the game checks your stats. if you put a lot of points into "strength" the game will make the guard on edge, with a lot of HP and a good weapon to offer a nice fight. and if the player put a lot of points into stealth the guard will be asleep and you can sneak behind them. I think a game that changes itself in subtle ways in order to fit your play style will be awesome to play
@cavv0667
5 жыл бұрын
Love all the references in the video... especially for the D&D cartoon!!!
@davidhueso
5 жыл бұрын
nice , someone got that !
@Kntrytnt
5 жыл бұрын
A Fallout/Elder Scrolls-esque game that rebalances the world and edits dungeons based on your starting character sheet would be some truly amazing gameplay. Imagine the replayability behind that. Actually wanting to go guns blazing on this character, max out strength and drop charisma, then the game could adjust to make things fiercer, tougher, and all around harder to fight, while hiding or deleting all of the diplomatic or seduction based options.
@nickmcnugget16
5 жыл бұрын
missed the opportunity to name it "call of CAThulu" at 4:22
@Tigersight0
5 жыл бұрын
Weekend roleplaying event. Made a character with literally no spells that could deal damage. Made them a complete and utter derp. It was amazing. Accidentally blew everything up (it's a very, very long story) and basically wound up breaking magic for a while, even in for people in other games. Fun times. :P
@Kreiser_VII
5 жыл бұрын
Jim Sterling and Gaijin Goombah referenced on an Extra Credits video tackling a subject I'm enthusiastic on?! God bless you guys.
@GuitarRocker2008
5 жыл бұрын
Thanks I literally just realised my entire party is almost all diplomancers and I've been throwing loads of fights there way. I had better re-think that smuggling mission.
@New3DSLuigi364
5 жыл бұрын
@3:06 COOL!!! A GAIJIN GOOMBA REFERENCE TO HIS SERIES: WHICH NINJA!!
@summerstride752
5 жыл бұрын
Instantly recognised the very, VERY familiar Undertale tune on the end there.
@XenoTechnian
5 жыл бұрын
THAT MUSIC I SMILED LIKE A GRAND OL’ FOOL!!!
@Amaleigh2024
5 жыл бұрын
This was really insightful and helpful. I am designing some RPG character sheets for two d&d sessions I am in (rwby and pokemon theme) and this really gave me a better idea of what all needs to be put on them.
@legomacinnisinc
5 жыл бұрын
Digging the TTRPG content. Due to my lack of coding skills almost all of my game design has taken place in TTRPGs so it's nice to see you speaking to them directly.
@Dahxelb
5 жыл бұрын
Have Really been enjoying these ttrpg episodes lately, keep'em coming.
@paocut9018
5 жыл бұрын
God I love D&D so much, I'm the kind of person that likes diplomsti but I also love seeking behind the enemies
@charlotte1924
5 жыл бұрын
I just recently started playing DnD ad this has helped me a little. I didn't really know what I want my character to be like. This has prompted me to actually think about it, Thanks!
@chavamara
5 жыл бұрын
4:11 Add horns to that character, and that's Jane/Prudence from Outside Xbox!
@gamewatch6861
5 жыл бұрын
3:09 Thank you so much for putting that reference in.
@davidhueso
5 жыл бұрын
*tips hat*
@andrewhoward6946
5 жыл бұрын
Usually the first thing I do when starting a new RPG, is crack open the character sheet in Photoshop, cut out all the crap I dont care about and give a bunch of space to the cool things I use most, with a big ol character portrait hanging out behind all the numbers. So yes, you can usually tell what I want out of an RPG by looking at my character sheet.
@Jaxck77
5 жыл бұрын
Great vid, some good points. However I feel your example of DnD is less ideal, as DnD is principally built around combat (that's where most of the content in the rule books is after all), and it's worth including that caveat. A paladin might be dumping points in charisma to empower their magic horse, not because they actually want more conversations.
@jarrakul
5 жыл бұрын
I really enjoy the references to the old D&D cartoon.
@ShinigamiSparda
5 жыл бұрын
Zoe brought to this series the one thing it always needed: A mascot.
@kingalfred2014
5 жыл бұрын
I always thought the anthropomorphized game box was EC's mascot.
@ShinigamiSparda
5 жыл бұрын
@@kingalfred2014 I felt that one didn't have a personality. It was more akin to the 3 circles for Disney.
@conradharris8167
5 жыл бұрын
I'm a big fan of tabletop RPGs, and would love to see more content in that vein from you guys!
@leodouskyron5671
5 жыл бұрын
Nice thoughts for those that use the rpg character sheet in the book but the second part is a bit more dicey :) Many character groups are mixed and many groups want to have the pillars of the game world covered. This is especially true in D&D. And sometimes characters after Session 0 make characters to your game world. As in if you call your campaign “The Drow - Dragon Wars” a person may still want to have those scores or abilities just so as not be a dragon snack but they may want to focus on some other way. what I am saying is don’t assume the sheet is telling you anything if you don’t make sure by talking to your players. Some people (a lot) the character sheet will you can tell what they want to focus on by the intersection of Abilities - Skills - spells. For new players often true, but for more veteran players sometimes not so much. You could have a Player make character very capable in combat but the actual player at the table really wants to mostly focus on a fish out of water political game - and they want to do that with out any great advantage You see for a payer with a decade of experience under his/her belt they oftr. get off on focusing on the weakness (or weaker) parts of the character to have a more fun time. For these players it is more of a Role Playing game then a Roll playing game. They get more fun out of playing a lovable looser that just gets by then a master murderhobo or a seduces-am-all. They choose a Lovable looser over a Mary Sue. Don’t get me wrong you advice is more often then not fair advice but YMMV. And if you are in doubt I say talk to your players
@TheKarishi
5 жыл бұрын
One of the tricky things in D&D specifically (and this was even more true in 4th Ed) is that sometimes you take a high Wisdom because you want to Hulk Smash things with divine magic, not because you want to...be wise. A lot of Sorcerer or Warlock players have buckets of Charisma but ZERO interest in conversation. In a system where any of those stats can be your "primary attack stat" it becomes a lot harder to tell what your players' interests and preferences are based on their ability score picks.
@whisennandalex7821
5 жыл бұрын
really digging the tabletop design episodes, thank you.
@ronarscorruption
5 жыл бұрын
I love the TTRPG content you've been doing lately, great to change it up and also very interesting!
@TurtleDude05
5 жыл бұрын
Yay. More Table Top episodes. This needs to be a series. 😃
@Lcirex
5 жыл бұрын
I saw those D&D cartoon references.
@etherealworrier
5 жыл бұрын
As a GM who is currently having creative block (and general frustration) with putting together their next session, thanks for this video. It didn't tell me anything completely new, but that's not the point. It reinforced some things I let drift too far into the background of my memory.
@Kunori
5 жыл бұрын
I wonder if anyone's ever used this in a computer RPG. Like, you put together your character, and there's a hidden system in the game that looks at it and subtly reweighs some of the encounters, particularly random ones, to fit what you want to play better?
@davidkelly4210
5 жыл бұрын
I once invented a tabletop game (no dice, you actually flicked a pencil across a sheet a paper and based actions on direction of and length of the line) without even knowing that tabletop games were a thing. lol
@ezekielmcgee825
5 жыл бұрын
Has the crew thought about doing a side series strictly on tabletop games? I think you could utilize your collective skill sets really well for something like that. 🙂
@Jasonwolf1495
5 жыл бұрын
I get the point with trying to mention a paladin taking extra charisma, but charisma is the paladin's casting stat, so they are supposed to have it as their 2nd or 3rd highest anyway.
@scarredchild
5 жыл бұрын
I've never played a P&P game, but since the first time I played an RPG, character sheets have been there too. How I miss the days of physical manuals that one could pour over until the binding was gone because the character had to be just right. And now that has changed to Note-pad on my PC, I still catch myself writing down stats, character history, motivation, and the occasional cheat code or FAQ detail on a piece of paper. This video could just as easily been about how dev. blogs are being used to tailor better games for their targeted audience.
@sertandoom4693
5 жыл бұрын
All the truly cool gaming sessions I've been involved in- written backstories were required as they would be a bit clearer than looking at possibly odd decisions on character stats by pl;ayer.
@ninjakirby7456
5 жыл бұрын
Or the Paladin with that with those points in Charisma put them their because that affects their smite damage, and they have no interest in RP.
@cody1o3
5 жыл бұрын
Why even play a paladin if you've no interest in rp xD better question why play a roleplaying game with no interest in rp? XD
@ninjakirby7456
5 жыл бұрын
@@cody1o3 Because some people like their D&D to feel like XCOM It's as valid as playing your D&D game like a Telltale game. Both have strengths and weaknesses. I'm merely saying that, while a decent metric, especially in 5e or CoC, it is not perfect.
@alicesteel
5 жыл бұрын
@@cody1o3 Damage output optimization.
@deamon6681
5 жыл бұрын
@@cody1o3 The fighting aspect is a huge part of the game. Just look at D&D: by far the biggest pat of the rulebook is about fighting. While RP is one pillar, having a tactical map and some foes on it can fill an evening with fun.
@agilemind6241
5 жыл бұрын
@@alicesteel Why bother? A DM can just homebrew inflate monsters' HP to cancel your damage optimization.
@ReaperOfStories
5 жыл бұрын
Wow, how did I never think this!? I always accounted for spoken desires from my players, but I never really considered how much I could glean by stealing their character sheet for more than secret roll modifiers...
@GamesAndWhales
5 жыл бұрын
Panda Manimal Just as a warning, just because they put a few points into a certain stat doesn’t necessarily mean what you might think it means. For example, that paladin who put some points into charisma might not actually be all that interested in social situations or diplomacy, as charisma is also sometimes used as a modifier for paladin combat skills. They may have boosted charisma purely so their paladin magic doesn’t suck.
@shineshadow
5 жыл бұрын
Great Episode! More RPG related Stuff! Pretty please?
@zm1639
4 жыл бұрын
I just realized that some of the characters here are from a old dnd animated show
@Senovan1
5 жыл бұрын
Love the reference to the old D&D animated series
@MaddieThePancake
5 жыл бұрын
Really enjoying these tabletop episodes!
@TroyMS06
5 жыл бұрын
I made a guy called sorin and it was memorable because he was the last guy left after a whole war
@akaneh1989
5 жыл бұрын
"And did the clever mage pick all combat spells? Iiii think you know what they wanna do." - PFFFT xdxd Literally me in Dragon Age xd
@VTimmoni
5 жыл бұрын
And then there is my Earthdawn group. "Yes, we want to do cool plot stuff but let's spend an entire game session getting stoned and doing weird magic experiments just because the GM did not specifically plan for it."
@davidbiggs2020
5 жыл бұрын
I love this! Are you gonna do more tabletop rpg stuff?
@euansmith3699
3 жыл бұрын
EC "The Clever Spellcaster probably wants to see more intellectual puzzles..." Wizard, "I CAST FIREBAAAAAAAAAALL!!!!"
@DHTheAlaskan
5 жыл бұрын
Props for dressing your ninja in blue
@ArkadiBolschek
5 жыл бұрын
I see all the characters from the old D&D cartoon. Ah, the memories...
@Doshhusky
5 жыл бұрын
Really love the dice into tabletop gaming ideas! Any chance that you guys might talk about tabletop wargaming such as warhammer 40k?
@tzisorey
5 жыл бұрын
"Role Initiative" would be a great name for a DnD livestream.
@jackmcfarlane7173
5 жыл бұрын
3:13 I see you, Atlantis Squarepantis.
@sailorenthusiast
5 жыл бұрын
3:04 I see that Gaijin Goomba reference you got there ;)
@urahara64360
5 жыл бұрын
Love the gaijin goomba reference But I didn't see any for the adventure zone
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