I boutght it right away when I saw your update on baking in twitter. It's convenient for me and I love the concise UI. Looking forward to future updates
@SanctusArt
Жыл бұрын
Thank you very much!
@TheBlackBrickStudios
Жыл бұрын
This is genuinely unbelievable. I have seen a lot of asset libraries out there, but very few I have considered purchasing. There are so many great QOL decisions here, fantastic detail on display, a versatile spread of textures without anything being too specific to never use. This may very well be my favorite asset library out there. Stunning work.
@SanctusArt
Жыл бұрын
Glad it was helpful! Thank you!
@BursaProduction
Жыл бұрын
Just purchased. thank you for all the hard work! looking forward for more abstract materials.
@SanctusArt
Жыл бұрын
Awesome! Thank you!
@lamediatech
9 ай бұрын
Absolutly stunning, my fave for sure. The best procedural surfacer addon on the market. Unbelievable work! Thanks
@SanctusArt
9 ай бұрын
Glad you like it! thank you!
@sethsandwich
Жыл бұрын
Thanks so much for the clear videos and for making your addon so affordable :)
@SanctusArt
Жыл бұрын
Glad you like them!
@SteveJ-hq3jz
Жыл бұрын
The new decal system is incredible! So easy to use, and it works brilliantly with existing Sanctus materials. I'm amazed at this addition - thank you!
@SanctusArt
Жыл бұрын
Thank you very much!
@badjano
Жыл бұрын
Hey, I just bought it and I would like to thank you for making such an overwhelmingly powerful addon, I couldn't believe it only costs that much, I think you could have bumped the price a lot, but thank you for not doing that, because it empowers the little indie guys like me. thanks again!
@SanctusArt
Жыл бұрын
Glad you enjoy it! I try to keep the price as affordable as possible. I really appreciate your message. Thank you!
@micah6861
Жыл бұрын
@@SanctusArt I am really grateful for your consideration! That's extra lovely, not everybody can afford expensive addons. Than you so much!
@SanctusArt
Жыл бұрын
@@micah6861 Yes I agree, the cost of software for beginners and indie devs is insane.. That's why I try to give Blender as much as I can. Best, Sanctus
@rbrown2925
Жыл бұрын
I, an admitted Blender noob, just bought the library and my first impressions are very good but not quite great--only because I frequently find the library fairly difficult to use, which I'm sure is mostly due to my noobness. My biggest problem is textured materials looking flat or just painted, e.g. leather, cardboard, etc. (No problem with the bricks, though, so I know great things are possible.) I've tried a huge range of scales, played with bump and displacement settings (as suggested in videos), and even read the online docs (which must be a first!), all with more frustration than success. I just wish all libraries, not just Sanctus, came with sample files, which could greatly reduce the learning curve and demonstrate how to get the most out of the materials. Some explanation in the docs of what parameter values mean (e.g a displacement value of 1.3) would be very helpful, too. Without any units, it's impossible to know how to relate the numbers to anything meaningful like the overall scale of a model.
@SanctusArt
Жыл бұрын
Hi, I would like to help you. There's a demo scene you can download along with the addon that will work perfectly with all materials if you want to try it. If you want to join the discord I will gladly guide you yo get the expected results. Best Sanctus
@rbrown2925
Жыл бұрын
@@SanctusArt Thanks so much. I'm happy to try anything that teaches me something. I just joined your discord and searched "demo scene." I found some references to one but I couldn't found a link to download it. Or is the demo scene elsewhere? I couldn't find it on Blender Market or the linked Sanctus website either.
@SanctusArt
Жыл бұрын
@@rbrown2925 the link is the same you use to download the addon. Along with the addon zip file there are other files, the asset browser version and the SL_Demo_Scene.blend on both stores (gumroad and Blender Market)
@rbrown2925
Жыл бұрын
@@SanctusArt Thank you very much! I found the files and learned something important in the process. The file links were under "Go to Downloads" in my Orders on BM but that's not how I downloaded the libraries, which is the source of all the confusion. I used the links that were provided in the "Your Receipt" email that i received from BM. The email only contained 3 links, which were for the Asset Browser v2.2, the Library v2.2, and the "Important Info Getting Started" text file. So, not only did the email exclude the demo scene link, it didn't include the 2.3 versions of the Library and Asset Browser, which I found on the "Go to Downloads" page. Looks like I need to check all my other libraries now as I've been using the links in the BM receipt emails.🙄 Thanks again!
@SanctusArt
Жыл бұрын
@@rbrown2925 great and another thing to note is that all the updates will be also found the same way in the future. Glad you are all set now. Best Sanctus
@chomsky72
Жыл бұрын
Great addon. I look forward to the expanding library.
@SanctusArt
Жыл бұрын
Thank you!
@clausbohm9807
Жыл бұрын
Great that you made this users guide that someone can download for reference!
@SanctusArt
Жыл бұрын
Glad you like it. You also have a button on the addon panel that will send you to it directly. I may change it from time to time to keep it updated. Thanks!
@qedqubit
Жыл бұрын
wow 😀 ! really convenient the button under the addon took me to this introduction video 😀! blender's addons really spice things up 😀!
@SanctusArt
Жыл бұрын
Great to hear! 😁
@jenovaizquierdo
Жыл бұрын
Dude I bought it yesterday and I’m just installing it now, it is really awesome 🤩 thank you for making this I love it. 👍😁
@SanctusArt
Жыл бұрын
Glad you like it! thank you very much
@jenovaizquierdo
Жыл бұрын
@@SanctusArt thank you for responding back, I really like it and it is really awesome. Thank you so much for making it.
@SanctusArt
Жыл бұрын
@@jenovaizquierdo glad to hear, thank you!
@jenovaizquierdo
Жыл бұрын
@@SanctusArt is a pleasure 😁
@siddhantpatil7299
7 ай бұрын
very helpful you saved a lot of time
@SanctusArt
6 ай бұрын
Glad to hear that!
@dhirentravelvlogs7275
Ай бұрын
Already Liked and Subscribed
@SanctusArt
Күн бұрын
thank you !
@erickendoka2953
Жыл бұрын
Amazing product!
@SanctusArt
Жыл бұрын
Thank you!
@musashidanmcgrath
Жыл бұрын
Once Principled V2 comes along you'll have to convert all of these materials? Great toolset.
@SanctusArt
Жыл бұрын
Generally when new nodes come out blender replaces the old one with a working version of the new one but yes I will probably have to adjust a lot of materials. It will also open new possibilities 👍
@mats_3D
Жыл бұрын
muy muy bueno, gracias por seguir agregando nuevas funcionalidades al addon :D
@SanctusArt
Жыл бұрын
Creo que venía muy bien el bake, abre muchas puertas como usar los materiales en otros programas como Unity o Unreal Engine, hacer escenas mas complejas sin que pese mucho y todo eso. Muchas gracias!
@guychablaguy9176
Жыл бұрын
Great job. Sure, I'will go to get this good addon
@SanctusArt
Жыл бұрын
Thank you very much!
@StudioKelpie1993
Жыл бұрын
Purchased it for Black Friday and I love it! It's really going to help me out with my Course Work at Uni ^^ Also, could there be a possible Toon Stylized Textures in the future? Would love to see some stylized textures for like environments
@SanctusArt
Жыл бұрын
I'll have that in mind, there are lots of requests but I try to add a bit of everything. Thanks
@marekgalen5723
Жыл бұрын
As a french with a mid level in english i think i understood almost everything (gotta rewatch it later probably). It was a good and clear explanation :) i'm curious about how u can "create" materials like these.
@user-hj4cw8ci4r
3 ай бұрын
Hi I love your addon bro
@SanctusArt
3 ай бұрын
Glad you like it, thank you
@micah6861
Жыл бұрын
Amazing job and thank you for this great user's guide! Not many are as good and really help us understand how to work with new addons or assets. Well done
I have just bought your library and this vid is very nice overview...one thing not clear to me how Asset version differ and if they work separately (install to b3d just one or another) or both at once... thx!! It just rocks!
@SanctusArt
Жыл бұрын
Yes I have to make a video about that. The asset browser version is an alternative. Some users prefer to have just the materials and not the addon itself. At the end of this page you can see how to install it if you are interested: admin.manula.com/editor.php?p=25836&v=29851&l=en&pt=1018025 thank you!
@suburbanview
2 ай бұрын
Got the Addon, thanks! A Q: I have a Alienware x17 R2 64RAM 4T, but still the rendering takes time on simple meshes. And my Cycles view is very slow, some suggestions about it?
@SanctusArt
2 ай бұрын
Hey, sorry for the delay. Sometimes I miss the comment notifications. If you still have issues you can join the discord (link is in all the videos in the channel). It's easier to communicate there.
@hugagagePersonal
Жыл бұрын
잘 보고 갑니다. 잘 쓸께요.
@tonyg2554
8 ай бұрын
So ... I have a fresh install on Blender 4.0.1 - following along round about 6:52 the right-click context menu is not showing the Sanctus item at the bottom. Anyone seen this? Know where I may have gone wrong?
@SanctusArt
7 ай бұрын
Hi, did you install the version of the addon compatible with blender 4.0?
@Startech333
Жыл бұрын
Hello there, I recently purchased your materials, and carefully followed your tutorials- But when I bake the materials then add the baked image files with node wrangler, the material are either completely black, or with spots of black? Why is this? I am using 3.5. Thank you for your time.
@SanctusArt
Жыл бұрын
Hi, thank you for your purchase. To help you here I would have to check the baked textures or maybe you can share the blend file to se what's going on. You can contact me on spereiracarrasco@gmail.com
@Startech333
Жыл бұрын
@@SanctusArt Hello there, thank you so much for the reply and your offer to help- Apologies I have only just replied. I think I figured out what the problem was- I was using a Damage add on, so where the damage was made was making that area go black? I'm not sure why that is, but it's no problem. I can work around that. Thank you so much! I love the textures 🙌
@SanctusArt
Жыл бұрын
@Startech333 I will guess that where the damage addon alters the mesh also removes the UV map and that will cause the black baking for the materials that use UVs . Best, Sanctus
@melonmatv9112
Жыл бұрын
There are 3 downloads when I bought through blender market. Sanctus-Library_v2.0.2.zip, Sanctus-Library_v2.00.1.zip, and Sanctus-Library_Asset_Browser_v2.0.2.zip. Which one should I install into blender for the most usage, is the library asset browser zip a different thing all-together?
@SanctusArt
Жыл бұрын
Hi, the Sanctus-Library_v2.02.zip is the last version of the addon, the 2.00.1 is there just as a backup if something is now working for you when you update it. The asset browser version is another way to use the materials if you don't want the addon. It's a new thing in Blender, you can see how to install that version here on the last part of this page: www.manula.com/manuals/sanctus-library/sanctus-library/main/en/topic/installation Let me know how it goes
@domolutz
Жыл бұрын
I really love this addon, great looking materials. I was wondering if there was a way to bake UDIMs too with the baking addon? I use some smart materials on a rigged character and now the scratches on the surface don't stick to the character. So I wanted to bake it down to textures but It always bakes only the first UDIM tile. Is there a solution to this? Thx!
@josecerve2089
Жыл бұрын
Pues no entiendo como es posible que si yo me suscribí al canal y todo el contenido se explicaba en Español; ahora de repente todo el contenido se explica en Inglés y además aparezco como suscrito.
@SanctusArt
Жыл бұрын
Eso ya escapa a lo que puedo saber yo. En mi canal en español si hay un link a este canal, quizas en algun momento te suscribiste sin darte cuenta que era en Inglés. De cualquier manera sigo publicando contenido en español en el otro como siempre. Saludos!
@ShebanFPV
Жыл бұрын
Great addon! Baking feature is 🙀🔥🔥🔥🔥🔥 I have a question, I've downloaded both Sanctus-Library-v2.2 and Sanctus-Library_Asset_Browser_v2.1, should I install both? Thanks!
@SanctusArt
Жыл бұрын
Thank you!. The asset browser version is not an addon is just the materials and assets on an asset library compatible format for the ones that don't like to install a new addon. Just optional.
@DM-op7bz
Жыл бұрын
hey I purchased your package and I am having issues exporting the GLTF/GLB. Ill admit im quite new to blender and im probably missing somthing but the models are coming out smooth with zero texture. The are showing up on the model before I save / export it.. Any ideas?
@chanofeles
Жыл бұрын
New user here, thanks for the amazing content, mate. I am wondering how can I make this materials work with ACES color space. Thanks again.
@SanctusArt
Жыл бұрын
Probably baking them, I'm not sure, I don't use ACES.
@VikasSaxena.
11 ай бұрын
while try to bake material only BSDF vector shows in Principal BSDF. all other vector like Displacement, colour bake, roughness bake and hight bake are not showing. What to do ? How to bake ?
@SanctusArt
11 ай бұрын
Here I explain how to bake procedural materials kzitem.info/news/bejne/qqaw3GqknpZkl44&si=jim_kT0j2ggXH1K1 Also in the video where you are commmenting Cheers
@DavidGarcia-di4jn
Жыл бұрын
Just purchased, mazing work. What is the process to update the asset browser version when you release new materials?
@SanctusArt
Жыл бұрын
Hey thanks. you just have to download the new version and install it as you did the first time. On Blender Market you access your products on the Orders option of the menu and in Gumroad it's the Library option
@MZONE3D
Жыл бұрын
Very nice, can you assign materials to sub objects?
@SanctusArt
Жыл бұрын
Yes you just select the material slot and press the Apply Material button.
@simonzhang3D
Жыл бұрын
Does baking work with Uvs? So lets say i have a more complex object but everything looks correct because of the procedual shader but for performance i want that specific shader baked in textures. But can i apply that for the Objectss current UVs or will it be just flat rect projected?
@SanctusArt
Жыл бұрын
It bakes using UVs so you will have the same outcome but in texture images instead (limited resolution of course depending on the baking resolution).
@dhirentravelvlogs7275
Ай бұрын
Sir I have Downloaded all the Assets Thanks For That But When I Install its added But In Side Bar its Not Opening Its Showing Intalled
@MrJemabaris
Жыл бұрын
I don't know why, But I am having massive problems with this material collection. Either the performance is so terrible that it's absolutely not usable or it completely crashes my GPU driver (or sometimes even the whole PC). I have absolutely no idea what is going on but I'd love to find it out so I can actually use the collection. I have already bumped up the driver timeout reset in my windows registry, lowered my Cycles viewport samples to 64, tried the most basic of scenes (just a cube or a grid with a bit of subD, one sanctus material and one blender preview hdri) and also trying both CUDA and OPTIX. My machine is decent, RTX3080, Threadripper 2950X and 64gigs Ram and I do not have any other problems with other heavy scenes or GPU demanding stuff. I am on newest Win11 and Blender 3.6 LTS. Any ideas?
@SanctusArt
Жыл бұрын
Hi, are you having this problem using cycles and gpu compute? Or maybe you are using eevee?
@SanctusArt
Жыл бұрын
I see you commented cycles now.. I use a 3070, and I have no issues at all. You should have even better performance. I'm just checking the basics because I don't know how much experience you have. Are you using material preview? Or rendered view? Because even when you have cycles selected as your render engine, if you use the material preview, blender will use eevee, and that will slow your viewport to unusable levels
@SanctusArt
Жыл бұрын
I explain that a bit more here sanctuslibrary.xyz/documentation/main/en/topic/the-viewport-is-very-slow
@SanctusArt
Жыл бұрын
If nothing works for you, you can ask for a refund. Just contact me on Blender Market or Gumroad
@MrJemabaris
Жыл бұрын
@@SanctusArt Thanks for the reply. Yeah it's really weird and I don't know what could be the problem. I'm also well aware that material preview uses Eevee. I'm talking exclusively about cycles though. I believe on blendermarket it says it's compatible with blender 3.5. I'm running 3.6 but rarely have any problems with addons that aren't officially supporting the newest blender versions. Thank you for the offer of refunding, I'd rather find out what's going on though instead of not using the library. Have a project coming up where some procedural materials would come in very handy. Cheers!
@hexabear8311
Жыл бұрын
Installed the new version of the addon but it doesn't display the baking sockets in the shader tab. Any idea why?
@SanctusArt
Жыл бұрын
Hi, are you using the full version 2.0.2?
@hexabear8311
Жыл бұрын
@@SanctusArt Yes, with Blender 3.0
@SanctusArt
Жыл бұрын
@@hexabear8311 Can you send me a screenshot? did you try different materials and none has baking outputs?
@Literal32
Жыл бұрын
@@SanctusArt this happened to me too baking menu actually vanished when I left it once
@nao7722
23 сағат бұрын
Hello, I just bought it. There is no bake button in the Material Baking. I'm using version 3.1.0. Blender is 4.1.
@SanctusArt
21 сағат бұрын
Hi, can you join the discord so we can chat easily? discord.gg/APJnb93aRj
@nao7722
8 сағат бұрын
@@SanctusArt I solved it by reinstalling the addon! It was very easy to bake, thank you for the wonderful addon :) Next time I have trouble, I'll write to you on Discord.
@rajmundgaja3137
Жыл бұрын
Hi, I have upgraded to Sanctus Library version 2.2 but I don't see new materials ( no wood, no geometry nodes assets etc.), I am using Blender 3.2. Do I need to switch to B3.3 in order to have access to all SL materials and assets or something went wrong?
@SanctusArt
Жыл бұрын
Hi, the materials are there, there must be something wrong with your installation. Do you still have this problem? you can join the discord so I can help you there, the link is in all video descriptions.
@BiseChen
Жыл бұрын
I installed the 2.0.2 full version but the 'install pillow' option does not appear
@SanctusArt
Жыл бұрын
Hey, can you send me a screenshot of the preferences? you can send me a imgur link or contact me on discord or twitter. Thank you very much.
@BiseChen
Жыл бұрын
@@SanctusArt This problem should only appear on the 2.00.2 version, when the plugin shows 2.0.2 but it doesn't seem to be really 2.0.2. The problem was gone when I updated to 2.0.2 which was released yesterday.
@SanctusArt
Жыл бұрын
@@BiseChen probably a hot fix the final version is the 2.0.2 thanks for letting me know
@luisvoronov
Жыл бұрын
Can you add múltiple materials to one mesh?
@SanctusArt
Жыл бұрын
Yes you can assign materials to different faces of one object as you would do with any material.
@dhirentravelvlogs7275
Ай бұрын
Preferences is Missing From the Installation How Can I Fix ThatPlease Reply
@reyanonimo9504
Жыл бұрын
Hi, I've never installed an addon, if I install your addon, and you add more materials, to be able to use them, do I have to update the addon or something? and if i have to do this, how can i do it?
@SanctusArt
Жыл бұрын
You will find on the store you purchase the addon a new version every time I update and you repeat the process, uninstall the old one and install the new one.
@josecerve2089
Жыл бұрын
Lo siento pero no entiendo este video hablado en inglés. Entendía mucho mejor sus videos hablados en Español.
@SanctusArt
Жыл бұрын
Hola José, tengo 2 canales, uno es en inglés que es este.. y el otro es en español.. por eso todo el contenido que encuentres en este canal, será lógicamente en inglés. Saludos! kzitem.info_art ingles kzitem.info_es español
@osmmanipadmehum
Жыл бұрын
This is confusing, from min 5-6 you do everything backwards, turning off things showing how to deactivate things, and you need to say so if cycles experimental is needed, by default it is completely flat, tell me how to proceed from there, displacement is set to displacement only by default, and you add subdivision because there is not enough detail? And I dont know the difference btw bump and displacement, I managed to make it 3d but it looks cartoonish still doesnt look like the thumbnail.
@SanctusArt
Жыл бұрын
Hey, join the discord I will guide you there, the link is on the video description.
@simonzhang3D
Жыл бұрын
i suggest investing sometime learning about materials and shading in vanilla blender before using too many material packs, as you stuggle to understand the basics and cant utilize the addon 100%
@Vertexvoyager
Жыл бұрын
why is there 3 zip filles do i need to add them all?
@SanctusArt
Жыл бұрын
No, there's the addon file, an asset browser version for the ones that don't want to install the addon and sometimes the previous versions in case someone has a problem with the new version.
@rustauza9118
Жыл бұрын
Idk why but I don’t have even and close result that u have
@SanctusArt
Жыл бұрын
Join the discord channel, I'll help you there (links on the video description)
@bearart9918
Жыл бұрын
@@SanctusArt forgot to reply))) I have found a solution, was doing wrong subdivision surface Now all works Thank you!!
@SanctusArt
Жыл бұрын
great, thank you!
@wgofficial4115
Жыл бұрын
can i use the latest version with blender 2.93?
@wgofficial4115
Жыл бұрын
i have the Sanctus Library v2.6 and i dont know which blender version is the best for sanctus 2.6. please reply i need ur help.
@SanctusArt
Жыл бұрын
The best Blender version is always the last release. In this case 3.6 will work with all assets and materials. Decals and GN Tools are Blender 3.5+ and Materials Blender 3.0+
@arlenewinfred3038
Жыл бұрын
ρгό𝔪σŞm 😂
@SanctusArt
Жыл бұрын
?
@Didzis3D
Жыл бұрын
In Blender, in the library some of the materials and textures have the missing link icon for thumb, did I miss something in the install?
@SanctusArt
Жыл бұрын
Hi, that should not happen at all.. do you still have this problem? you can contact me on the discord if you want, link on the video description.
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