Saving and loading many objects in your game scene, so your objects can be persistent even after changing scene in your game, can be a tricky thing to do. This short tutorial video goes over the easiest way to save the name, position, and more properties into an array to use when loading object back in to your game. These tutorials are designed to teach you how to make a game in GDevelop, a no-code, open-source, free, and easy game engine.
Learn More: gdevelop.io/
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🎨Asset Store: gdevelop.io/asset-store
☕Merch Store: goodies.gdevelop.io/
Documentation: wiki.gdevelop.io/gdevelop5/start
Game Examples: gdevelop.io/game-example
Social Media: linktr.ee/gdevelop
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TimeStamps:
00:00 The Set Up
01:55 Building Events
09:30 Save Externally
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Engine Tutorial Playlists:
Beginner Tutorials:
• Beginner's Guide To GD...
Intermediate Tutorials:
• Camera Controls - Inte...
In-Depth Tutorials:
• Sprite Object - In Dep...
Advanced Tutorials:
• Saving & Loading (Stor...
Game Mechanics:
• Create Enemy AI For Yo...
Make Your First Game:
• How To Make A Game - S...
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Негізгі бет Ойындар Save All Of Your Objects With 1 Event - GDevelop
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