Scarecrows are one of Magic the Gathering’s many creature types that have received tribal support over the years. Many of these tribal decks have been unsuccessful, but none have been quite as… strange as scarecrows. The main problem isn’t just that the cards are underpowered. It’s that the mechanical identity is so muddled and the design decisions are so questionable that scarecrows have become sort of iconic in their own way. Sure they’re not even remotely playable, but they do so many unique and interesting things and are so all over the place that tons of players have fallen in love with the tribe. So today, we’re going to go over the the entire tribe and answer the simple question - why?
Script by Pumkinswift
Editing by Pumkinswift
├ The List
Intro: (0:00)
The King: (0:34)
How Were Scarecrows Supposed to Work: (6:52)
What went wrong: (9:36)
What's with this color stuff: (12:13)
The "good" Scarecrows: (14:27)
The Newest Good Scarecrow: (17:13)
Why No New Scarecrows: (19:38)
Conclusion: (21:30)
#mtg #tcg #magicthegathering
(Just a note, we have people who actually know the game very well making the scripts for this channel. As the owner of the channel (Theduellogs/hirumaredx) is a total newbie to the game.)
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