rigging genious! I would love to see you sharing some nice tricks for character rigs again!❤
@Bigalldone
2 ай бұрын
Cheers buddy. I recall being stumped by this rig years ago. I got through it in the end. Good to see another way of going about it.
@paulneale
2 ай бұрын
You're welcome
@PandaJerk007
2 ай бұрын
Very cool! I'm pretty new to rigging, and never really used Parenting or Solvers before. So if you do a breakdown I hope you'll explain even those basics a bit so I can follow along :)
@paulneale
Ай бұрын
Lots of rigging tutorials out there that will explain that sort of thing. Just have a look through my KZitem for all sorts of rigging tutorials. There is also the Max help files that will gain you a lot of understanding.
@echopathy
2 ай бұрын
Boom. saw it from FB stack group. Thanks, man!
@albertorodriguez2062
2 ай бұрын
love this
@3dsmaxrocks699
2 ай бұрын
If it works but it's funky then it ain't funky😆
@paulneale
2 ай бұрын
I guess I meant that I didn't do it very accurately.
@tommiceva
2 ай бұрын
ah, I used a much more complicated system with plenty of look-at constraints
@paulneale
2 ай бұрын
That is why I created this. I saw all sorts of answers posted on the Stack Facebook group that required matrix math, trig and other complex solutions.
@swan3d
2 ай бұрын
✌🏻😊
@user-lo5bs5el2x
Ай бұрын
有一个疑问就是底部左侧是否能够和右侧一样同时匀速内收,谢谢,这是我目前遇到的一个问题
@paulneale
Ай бұрын
So you mean a centered pivot point? No reason why you can't do that. I would have to revisit it to give you a specific solution but I know it is very possible.
@user-lo5bs5el2x
Ай бұрын
@@paulneale Thank you for your reply. I found a solution to this problem using transformscript on the Autodesk forum without using IK. I am looking for a simpler implementation, but it still seems to be quite difficult for me. Sorry, it took two days to reply to you.
@user-lo5bs5el2x
Ай бұрын
@@paulneale My English is not very good. Please forgive me.
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