Catchy Hooks 2 Catchy Hooks
I found this scrapbook from preschool and in it there’s this picture of me playing computer games which our nanny captioned “Caught You.” I found this pretty funny because not too long ago I was grinding ranked in Overwatch as my favourite character Roadhog. Of course I don’t remember this photo or anything in it for that matter, but I’m certain that this developing proclivity towards hook-based gameplay is what ultimately lead me to maining Hog. It’s the same for Doomfist, who loves Karate and punching people as much as I do. So it makes sense that I ended up loving Doom too. And I love Overwatch as well, not just because I can pursue excellence on these characters which feel like extensions of myself, but because I can play with others who are on that same path. Overwatch taught me to embrace that shared pursuit, and there’s no doubt that attitude will carry with me for the rest of my life. So It’s hard for me to express just how much this game means to me, and I’ve been racking my brain about it since Overwatch 2 came and took the franchise in a whole new direction. But for me, Overwatch IS Hog and Doom, and that means that replacing Doom with a hollow copy of himself makes the game a hollow copy of itself. At least for me. If Blizzard continues to compromise hero identity as a trade-off for hero balance, the whole player base will eventually feel estranged as I already have. And I hate to be cynical like this since I held on to hope for so long, but the game itself feels more and more like a memory these days, and I don’t see it ever being restored. It’s sad but it’s okay, even if I can never go back to Overwatch 1 the time I spent wasn’t wasted. One day I’ll look back at this video and make another scrapbook.
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