I created the Great Dragon, a monster from Dragon Quest.
I started by roughly shaping the entire model, then gradually refined it. I’m using Substance Painter without really understanding it-just kind of winging it!
Software Used: Blender 4.2, Substance Painter
Timeline:
00:00 Head
02:21 Fast-forward 01
03:12 Body
05:21 Wing Base
09:47 Fast-forward 02
13:24 UV Unwrapping
13:51 Texture
14:35 Bone
15:13 Environment Creation
18:30 Finished Model
I'm self-taught, mainly learning Blender through KZitem tutorials. I hope this video can serve as a helpful reference for others. If you enjoyed it, please consider subscribing to my channel and giving the video a thumbs up.
Software Used: Blender 4.2
Twitter (X): / mogu_tanuki
Music: MaouDamashii
Негізгі бет Sculpting Timelapse of Dragon from DragonQuest in Blender!
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