my genuine solution towards this is that blizzard should contact wow pvp streamers and content creators on how they should approach this since they have the most experience in the game and could ascertain the issue and get an in depth explination from streamers and content creators as to what is best, since they do have countless hours of pvp time in game.
@dangerdoge8299
4 ай бұрын
As a combat rogue I’ve been dropping 20-30 killing blows and very few deaths. Even on a losing game I’ll get 16. Waylay is mandatory with wound poison. I feel like a warrior that can teleport and go invisible
@sarkinja
4 ай бұрын
Shamans turned into raid bosses lol
@arenastories
4 ай бұрын
hahahha XD
@leondoves6021
4 ай бұрын
Lol dude what do you play? Elemental ?
@BombaclaetWOW
4 ай бұрын
50 % dmg reduction but not 50% healing reduction is just plain cringe
@arenastories
4 ай бұрын
Yeah flat out makes no sense man :(
@blynkz9167
4 ай бұрын
DR is needed but not @ 50 maybe 1/2 that, however there is still class issues regardless of the DR that still need addressed if they want to "Balance pvp" however we all know they will never do it PVE is to important to them and they will only do lazy balances not full skill and class break downs that alter pve/pve effects/damage like it should. No faith in them with pvp balance.
@arenastories
4 ай бұрын
yeah im really skeptical about their decision making
@lorenzovarre578
4 ай бұрын
as a rogue i hate it..
@arenastories
4 ай бұрын
Same :(
@xelguard
4 ай бұрын
Absolute lazy attempt to improve PvP imo. Keeping mana costs the same but half the damage for example 🤦♂️
@arenastories
4 ай бұрын
Pretty much sadly, zero effort into improving pvp :(
@scrice9081
4 ай бұрын
burty meta is always the best, who wanna duel for 10min?
@arenastories
4 ай бұрын
its crazy
@arenastories
4 ай бұрын
discord discord.gg/339jnrrc
@bigknockersOO
4 ай бұрын
The answer here wa ssimple. Put resilience on PvP pieces of gear and allow the player to decide how much of it they want like it always was since tbc. With changes like this in pvp it makes me think how easy devs job are what a joke
@arenastories
4 ай бұрын
yeah totally agree, people should be able to decide on their own play style and how tanky they want to be or bursty
@Zeslaster
4 ай бұрын
You two might one of the very few resilience enjoyers. Resilience was always a stopgap solution, and it punishes PvE gear unnecessarily. As a rogue I’ve been doing great, though it’s clearly overturned. Reduce the damage reduction to something like 35-40%, and reduce hp increase to 15%. Fine tune it as gear changes. Bottom line is we are immensely powerful in PVE and PvP needs a damage reduction that isn’t as awful and restrictive like resilience was.
@highintel6088
4 ай бұрын
Blizzard is a multi billion dollar company and they cant hire a couple more devs ? Shit company and we should cancel them
@arenastories
4 ай бұрын
im really surprised they took this step to experiment for 4 days instead of taking it upon themselves to make a decision :(
@user-rj9rc7fs4t
4 ай бұрын
В пятером били шамана на ивенте, его слегка подлечивали. Так и не убили. 😢
@arenastories
4 ай бұрын
да, это безумие
@hvdiv17
4 ай бұрын
Sod is dead and blizzard killed their own game.
@arenastories
4 ай бұрын
Wouldn't say it's dead yet, maybe in 2 months time. Really depends on how they decide to add content and fix their mistakes
@Dinky888
4 ай бұрын
If this kills rogues im out. Im barely hanging on as it is, PVP is the only fun atm.
@arenastories
4 ай бұрын
yeah tbh pvp is the only thing keeping SOD alive for me aswell lol. hopefully this isnt a permanent decision
@Runningwhore
4 ай бұрын
Healing classes are really buffed with the 50% damage reduction
@arenastories
4 ай бұрын
Yeah lol it's as I'd they just gained 50%, resilience
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