Sega Saturn Part 2
In the early 1990s, Sega enjoyed great success with the release of the Mega Drive/Genesis, a 16-bit system based on the System 16 arcade board. Backed by aggressive advertising campaigns and the popularity of its Sonic the Hedgehog series, now the Japanese was number 1 in western markets. She would still find success in arcade games; in 1992 and 1993, the new Sega Model 1 board introduced Virtua Racing and Virtua Fighter from the AM2 studio, a revolutionary racing game using polygons and the first commercially available 3D fighting game. These games popularized 3D polygonal graphics, now the new wave among gamers. Sony capitalized on the moment, with its future system, the Playstation, giving full priority in its design to make it run software in 3D.
But what would Sega do to make its new 32-bit game console, the Saturn, competitive in the 5th generation of home consoles? Buckle up and let's go!
Негізгі бет Sega Saturn - From 16 to 32-bit: new hardware in the 32-bit competition
Пікірлер: 28