#grandma3 #malighting #lightingdesign
In this video, we look at how to create sequences and assign them to executors. Sequences allow operators to playback different looks and presets, in the form of cues. Those cues are triggered by executors, which bring the tactile control of your programming to a console. This is just our first look into sequences, so stay tuned for more to come!
Негізгі бет Sequences in GrandMA3
Пікірлер: 13