In this SideFX Houdini tutorial I'll show you my Houdini to Substance Painter Workflow and how to create UV's with a single UV channel as well as how to generate and work with UDIM's for exporting into Substance Painter. I'll show you how to use Labs Auto UV and UV Layout to generate UV's on basic geometry and on USD / FBX models as well. I'll also show you how to bring those Substance Painter textures back into Houdini, and how to set up your Redshift materials for rendering in Redshift. Lastly, I'll show you this handy plugin called Substance Painter Live Link by Xolotl Studio which helps automatically bring your 3d models from Houdini into Substance Painter for painting, and then automatically generates all of your Redshift materials for you in Houdini on export. So that means you don't have to manually link all of your substance painter textures manually in Redshift - which saves a ton of time! Substance Painter Live Link also supports other renderers like (Arnold, Mantra, Octane, Redshift, Renderman, & V-Ray) as well.
Xolotl Studio - Substance Painter Live Link
xolotlstudio.g...
Visit my website for more free SideFX Houdini tutorials, 3ds Max tutorials, and free tyflow project files:
edstudios.ca/m...
Download my project files and all of my SideFX Houdini Scene Files here: / edstudios
Негізгі бет SideFX Houdini to Substance Painter Workflow (Rendering with Redshift + UDIM's)
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