I’ve got a tip for people who use photoscans and who wants to optimize their scene because there is a lot of geometry. If you use « alt D » you’ll duplicate the object with the same data, which means that it doesn’t take more ram on your scene. Otherwise if you use « shift D », it duplicates all the data from the object and it will slow your viewport and render time
@lanewallace.
Жыл бұрын
Great tip!
@abdoularfilms
Жыл бұрын
Respect
@yahyabaskale8948
Жыл бұрын
@bananakin1805
Жыл бұрын
this is great Lane, really happy to see u uploading for the first time in a bit :)
@lanewallace.
Жыл бұрын
Thank you! Its nice to upload again, I plan on uploading more since I'm finally out of school!
@bananakin1805
Жыл бұрын
@@lanewallace. that's great man! looking forward to it
@BambooBailey
Жыл бұрын
amazing inspiration! I started my blender journey in mid March and I'm doing my best to progress my skills. I would love to be doing what you're doing one day!
@lanewallace.
Жыл бұрын
Thank you! And just keep on going, you’ll be able to make anything you can imagine in no time!
@DimiArt
Жыл бұрын
wait hour and a half for 1 image? what are your pc specs?
@lanewallace.
Жыл бұрын
I had samples cranked up to 5000 and I rendered in 4k which is why it took a little bit My specs are: Rtx 3060 ti Intel i5 10th gen 32 gb ram
@jaywallace3551
Жыл бұрын
Very good! Great work!
@lanewallace.
Жыл бұрын
Thank you!
@cyano3d
Жыл бұрын
Why didn't you texture in substance painter?
@lanewallace.
Жыл бұрын
Because I don't have substance painter, otherwise I would use it
@cyano3d
Жыл бұрын
@@lanewallace. sometimes being a pirate is the way ☠️
@lanewallace.
Жыл бұрын
This is true🤷♂️
@zayvzn
Жыл бұрын
THIS IS GREAT BRO!! 🔥
@lanewallace.
Жыл бұрын
Thanks man!!🙌🙌
@zayvzn
Жыл бұрын
@@lanewallace. Always!
@Kregori
Жыл бұрын
That's brilliant, and the breakdown was very clear, concise and helpful
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