1:19 "..with Limited knowledge.."You are the Octane Guru.. But a Guru is always humble.. Amazing Content once again!!!
@SilverwingVFX
Жыл бұрын
Thanks so much. You are too kind ❤ I appreciate it very much!
@to4ho907
Жыл бұрын
🌈Huge Thanks)
@SilverwingVFX
Жыл бұрын
You are very welcome. And thank you for your dedicated viewing routine 🌈 🙌
@МиколаТовкмак
Жыл бұрын
Interesting !
@SilverwingVFX
Жыл бұрын
🙏💿
@JonasNoell
Жыл бұрын
Great stuff, I can't wait to give it a try to replicate it in 3dsMax + V-Ray!
@SilverwingVFX
Жыл бұрын
Thank you! Oh nice. Looking forward to it. Keep us up to date!
@FLXD
Жыл бұрын
CG-community is about to get so many CD renders, it will be enough for us to set up a new CD-store (at least digitally) :) As always, extremely gorgeous render, Raphael! You don't fail to impress. Your shading skills are just impeccable!
@SilverwingVFX
Жыл бұрын
Ha ha ha. Would be awesome to see it catching on creating a trend. To be honest I am still surprised how many people like the CD. Seems like I was lucky with my choice. Thank you again for your support. Much appreciate your kind words!
@impylse
Жыл бұрын
LEGEND
@SilverwingVFX
Жыл бұрын
🥰 Thank you!
@lln6123
6 ай бұрын
Crazy ...!
@SilverwingVFX
6 ай бұрын
Ha ha thanks. I hope crazy in a good way 😇 😄
@oyr2580
Жыл бұрын
Great tutorial!
@SilverwingVFX
Жыл бұрын
Thank you. Much appreciated 🙌✨
@kenedamoncef6735
Жыл бұрын
Thanx Man, as usual your chanel is litteraly a gold mine !
@SilverwingVFX
Жыл бұрын
Hey hey. Thanks so much. Phantastic to hear that 🙌
@rennightmare
5 ай бұрын
Big thanks! Im not using Octane, but could understand how the effect works with your help and recreate kinda similar thing in Redshift
@SilverwingVFX
5 ай бұрын
Yay, that´s fantastic. Glad you made it and could use it on RS now 🙌 That´s the good thing with my videos. They are usually pretty universal, so they can be applied to a lot of other render engines!
@BlauwFilms
8 ай бұрын
OMG, I'm so glad this worked out in Corona as well! Thanks Raphael! This is an amazing technique
@SilverwingVFX
8 ай бұрын
Awesome to hear that it worked for you 🙌✨
@0zaidi
Жыл бұрын
i liked this video as soon as I clicked on it, I knew it'll be a treat, hahaha I missed chart time, thank you for putting this together, wish you a productive week ahead 🌟🌈
@SilverwingVFX
Жыл бұрын
With such a comment there is no other way then to have a good start into the week ha ha. Great to hear you like chart time 📈 and of course liked it overall! Cheers and thank you for your support!
@whitekraw
Жыл бұрын
The maestro is back with a banger. Not only octane, Your C4D Xpresso setups always amaze me. Can you do more tutorials on Xpresso pleeeease? 🙏
@SilverwingVFX
Жыл бұрын
Thank you very much for your nice words and your request. I love Xpresso and would do more videos. Unfortunately we are in the minority as it seems 😇 Hope I can do one every now and then though.
@waynelangley3677
Жыл бұрын
You are the first youtuber I'm seriously considering supporting on patreon. Love your work good sir. 🌈🌈🌈🌈🌈🌈
@SilverwingVFX
Жыл бұрын
Thank you so much. Super great to hear that. Please only do it if you can afford and really want to. I appreciate your support here writing comments 🙌
@waynelangley3677
Жыл бұрын
@@SilverwingVFX Seeing as your work here has helped me do my own work, it's the very least I can do to support. Thanks again.Looking forward to the next one.
@tristanbrittaine
Жыл бұрын
LOVE. Thank you. Love the detail you went to. Enjoyed the physics lesson too. 🤓🌈
@SilverwingVFX
Жыл бұрын
Thank you very much Tristan. Glad you enjoyed both the physics and the shading 🙌 I personally love when both go hand in hand!
@userinfo3119
Жыл бұрын
Wow insane complexity - genius at work
@SilverwingVFX
Жыл бұрын
Thanks so much ❤️
@Murathanaksoz
Жыл бұрын
golden informations. thanx for effort
@SilverwingVFX
Жыл бұрын
Thank you very much. Glad to hear that 🙌
@NONJA3D
Жыл бұрын
Super in-depth technical breakdown! Thanks Raphael! 💿🌈
@SilverwingVFX
Жыл бұрын
Yaaay thanks a lot 🌈 Much appreciated.
@Totorus
Жыл бұрын
Insane, is awesome how you achieved the result via all the investigation on how it really works. Thanks for sharing.
@SilverwingVFX
Жыл бұрын
Thanks so much. Yeah I love using physics as a pillar 🙌
@shawnastrom
Жыл бұрын
Brilliant as usual!
@SilverwingVFX
Жыл бұрын
Thank you so much 🙌
@MrOmarniaz
Жыл бұрын
Excellent stuff as usual
@SilverwingVFX
Жыл бұрын
Thank you Omar. Much appreciated 🙌
@BongbokCG
Жыл бұрын
🔥🔥🔥🔥
@SilverwingVFX
Жыл бұрын
✨💿✨💿
@guillaumelollier
Жыл бұрын
Thank you very much for all the knowledge you're giving, really helpful for many of us ! Such a "simple" yet clever solution to make it works like real life 🔥
@SilverwingVFX
Жыл бұрын
So cool to read this. Thank you very much. I predict a lot of disc project in the following weeks 😅
@neongold8553
Жыл бұрын
🌈
@SilverwingVFX
Жыл бұрын
Thaaank youuuu 🙌
@paddyfn8389
Жыл бұрын
thanks for this raphael
@SilverwingVFX
Жыл бұрын
You are very welcome Paddy 🙌
@fernandolardizabal458
Жыл бұрын
🌈 Amazing tutorial, Raphael!! 🌈 Thanks for this breakdown! Love to see this level of model representation and simplification for abstracting complex reality behavior! Keep it real!
@SilverwingVFX
Жыл бұрын
Hey Fernando. Thank you once again for your comment and your support. Much appreciate it! Cheers and a great start into this week to you!
@sikliztailbunch
2 ай бұрын
adding second order spectrum is really easy on this. Nice setup. The best I have come across so far. Cinema 4D´s physical renderer allows for individual normal maps per reflection layer as well. This should be adaptable with some tinkering
@bloritz
Жыл бұрын
Thank you!
@SilverwingVFX
Жыл бұрын
You´re welcome 🙌
@tranthanhduy3594
Жыл бұрын
this is much better than my way of recreate this, which is too noise and heavy. Thank you so much for sharing to our community
@SilverwingVFX
Жыл бұрын
Thanks so much. Glad you find it useful 🙌 It might be still render long-ish. As calculating all those materials is not too trivial... but the look makes up for it!
@oblivion1501
Жыл бұрын
Are you even a human? This is a mindfu** 💀👑
@SilverwingVFX
Жыл бұрын
Ha ha ha. I can assure you I am all to human. This is the only thing I am really good at 😅 😇
@justahfreakin
Жыл бұрын
Wow this is one of the biggest contributions to the VFX / 3D community I can think of. Amazing breakdown of the process and engineering of the material. A legendary milestone in terms of content. I am certain pros and novices alike will be using this as a basis for many creations to come. Also tutors should not miss this! I suppose it's quite obvious how excited i am lol
@SilverwingVFX
Жыл бұрын
Hey hey. Thanks so much for the long message. Super nice to see that you are exited about it. Not sure if it´s a legendary milestone. No doubt its useful for artists who want to shade a disc though 🙌
@justahfreakin
Жыл бұрын
@@SilverwingVFX welp it will be legendary in many ways I think hehehe 🤭 definitely a huge step up for those who will apply this to their process!
@zotake
Жыл бұрын
Love it! Looks amazing. Thank you!🧠🌈
@SilverwingVFX
Жыл бұрын
Thanks so much Zotake. Really appreciate it 🌈
@yassinrupp146
Жыл бұрын
absolutely insane, thank you for such another masterpiece 🌈❤
@SilverwingVFX
Жыл бұрын
Thank you so much Yassin. Also for being a loyal patreon! Means a lot 🌈💿
@rainalex3034
Жыл бұрын
This is the most realistic CD shader I have ever seen .
@SilverwingVFX
Жыл бұрын
Now that is a huge compliment. Thank you very much 🙇♂💿
@huntethan-jt2gz
11 ай бұрын
AMAZING TUTORIAL!!THANK YOU
@SilverwingVFX
11 ай бұрын
Thanks so much. Appreciate that you liked this video 🙏🙌
@michaeltrinhcuocsongmy4411
Жыл бұрын
Very impressive tutorial! 👏 🙏
@SilverwingVFX
Жыл бұрын
Hey, I am very happy to hear that. Thank you very much Michael ✨
@octanejesus
Жыл бұрын
🤯🤯🤯
@SilverwingVFX
Жыл бұрын
Yaaay. Achievement unlocked. Very nice seeing you here 👑
@Part1of2
Жыл бұрын
lets gooooooooooooooo
@SilverwingVFX
Жыл бұрын
✨💿✨
@futroll
Жыл бұрын
Very cool! Is this the same way the holographic foils work? Have you tried using different patterns to adjust the angles of refraction? I think this is worth a separate tutorial
@SilverwingVFX
Жыл бұрын
Hey thank you very much for your comment. I have thought about it but was pretty busy getting this tut out. I definitely want to try something like this when I find some time!
@Sleezy.Design
Жыл бұрын
I've been wanting to create holographic foil for years now, and with this GEM of a tutorial I have finally got a foundation to work with, I will definitely try to work on my own shader for holographic foil based on the amazing research and work Raphael did with this
@emmanuelchacon8900
Жыл бұрын
I'm late to the party but amazed as always, thanks Master! 🌈🌈
@SilverwingVFX
Жыл бұрын
Thank you Emanuel! Highly appreciate your kind words and watching it all. Ha ha thanks for the effort with the rainbow. I had the same Idea, but also was stuck reversing it 😇 So I leave it to imagination ☀💦
@MrSnooz69000
Жыл бұрын
Always the boss ! What do you think about lenticular effect like you are looking to the right and left you have a different image shown. Or may be laser holographic (image with depth and usually red and green color reflexion) i will send you references on instagram
@SilverwingVFX
Жыл бұрын
Thank you very much. Actually my first implementation of this went along the lenticular effect route. Showing different colors to the camera based on a wave pattern on the surface. but I scrapped that since it was very noisy to render 😇 Yes please send references. I am always interested in seeing what´s out there 💪
@justahfreakin
Жыл бұрын
🌈⛅✨
@SilverwingVFX
Жыл бұрын
Yaaay, thanks so much. Hope you liked it. Also your name in the credits 🙇♂ 🙌
@justahfreakin
Жыл бұрын
@@SilverwingVFX yaaaasss! Loved the mention haha it reads so well on screen 😇 made me chuckle with joy! 🥰
@MarcusRizzo
Жыл бұрын
maaaan thats amazinhg, but i just noticed that the color interface changes all the game here, i was used to get the c4d native color GUI type, and the color values was always broken when i try to do that.. wow! everything was working agter changing it to the octane one.. maybe there some color correction when using it.. damnn
@SilverwingVFX
Жыл бұрын
Thank you so much Marcus. Hm. Interesting observation with the colors in the C4D Interface. I think C4D is Gamma 2.2 and Octane is linear. But still values of 0 and 1 should be the same. Maybe I need to make some tests. Phantastic to hear you got it to work at the end 🙌💿
@MarcusRizzo
Жыл бұрын
@@SilverwingVFX I've tried to use the color correction node, but Im it doesn't work on normal channel.. Then I tried to roll back to the octane GUI, they are really different output values, setting the rgb as 127 on c4d they were around 0.2 on the octane picker
@SilverwingVFX
Жыл бұрын
@@MarcusRizzo Ah, that´s what you mean. Yes. Normal Maps need technical unaltered values (in other words linear) If you put in 128 in C4D and then use a color correction with gamma 2.2 it should work technically. Habe not tried it though. But the good thing is that you managed to get there in the end 🙌
@dermotfaloon_streetmonkey
Жыл бұрын
Very impressive backward engineering. I got the same result using the Ai node and typed in 'CD shader' although the label wasnt Windows 95 - It was Radiohead-In Rainbows. :)
@SilverwingVFX
Жыл бұрын
Thank you very much. Backwards engineering is great if it works 😅 Radiohead is also a great choice if you ask me 🙌
@sons424
Жыл бұрын
🌈💿
@SilverwingVFX
Жыл бұрын
Yessss. Thank you so much for 🌈 the video. Much appreciated 🙌
@fedorzaplatin9421
Жыл бұрын
Is that possible to re-create the same shader in Redshift?
@SilverwingVFX
Жыл бұрын
Hi Fedor, yes, definitely! Instead of adjusting the normal maps strength you have to use the Bum nodes strength set to "Tangent Space Normal". Getting the Anisotropy to work right is also different in any render engine. I noticed that checking "Use Tangent Channel" in the material that utilized the Anisotropy in RS gives you better control. I can´t tell you how to get the gradient right so you get a circular anisotropy. Other then that it should be pretty much the same as in octane. All the best. Would love if you´d let us know if you succeeded! Cheers, Raphael
@fedorzaplatin9421
Жыл бұрын
@@SilverwingVFX Thanks for the answer, really helpful! I tried to rebulid it but faced the problem with material layering. Redshift doesn't have that "material layers" feature. I stacked a couple of materials together with Material Layer, but seems like you can't layer more than 5 materials (and we need 7) :(
@NojsGraphics
Жыл бұрын
I wonder did my post on Octane Render group with Diffraction Granting hint you towards that? The layout and method is exactly the same lol
@SilverwingVFX
Жыл бұрын
Hey there. I indeed saw your post while doing research. But I did not realize my approach was that close 😇 I remember watching your results some Days before I started working on mine. So there is definitely some inspiration in there. It´s interesting that they are so similar as I did not pay that much attention to the nodes back then and when it came to the node creation process just tried solve it in the most efficient way. I had another method in place first that applied grooves. But that was really noisy to render. So I ended up with the method in the video. Must be a good method if we both landed on the same conclusion! So thanks for your work and inspiration!
@nvav970
Жыл бұрын
🌈🌈🌈🌈🌈🌈
@SilverwingVFX
Жыл бұрын
Ha ha ha ha ha. Does that mean you have seen it 6 times whole 😁 Anyway thank you very much for your support. Much appreciated!
@Sleezy.Design
Жыл бұрын
Thank you so much for this! I've been waiting for years to find this solution 🥹 you're a legend 🌈
@SilverwingVFX
Жыл бұрын
Thanks so much. Those comments make me get up in the morning and spend editing tutorials on weekends 💪
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