This game could have been so much more. I really loved this Expansion, all those future tech buildings were just *chefs kiss*
@Mastersan
3 ай бұрын
I think the same. So much lost potential...
@evilmario6061
Жыл бұрын
The original soundtrack was excellent, but the synths really lift it to a higher level
@Mastersan
Жыл бұрын
personally, I love the tech vibe in this one
@nieildilsonsouza4747
Жыл бұрын
agreed, this music is straight fire.
@excrono
Жыл бұрын
Synths straight from the “Blade Runner” soundtrack.
@neilbahtiyer4264
5 ай бұрын
Listening to this and playing Cities2 brought back some serious nostalgia...
@Tw1stedAce
Жыл бұрын
This is the best study music I've ever experienced. Nothing makes you lose track of time while you're in on the grind like this soundtrack.
@gregbuhr5464
5 ай бұрын
I listen to this and other SimCity soundtracks when playing Cities:Skylines
@excrono
Жыл бұрын
The entire “Cities of Tomorrow” soundtrack is basically a Vangelis tribute, right down to the synths and I love Vangelis.
@SebastianSMG88
Жыл бұрын
RIP vangelis, me dio tristeza saber que paso a mejor vida :(
@nieildilsonsouza4747
Ай бұрын
Bruh the song is from 2013, Vangelis left us in 2022...
@excrono
Ай бұрын
@@nieildilsonsouza4747 Artists can impact other artists while they are still alive.
@jatoja9128
6 ай бұрын
I got goosebumps that song is excellence to my ears
@JacksNatures
Жыл бұрын
This is great study music
@Mastersan
Жыл бұрын
it is indeed!
@JacksNatures
Жыл бұрын
@@Mastersan In my opinion sim city 2013 has the best sound track of all games especially the future one
@Mastersan
Жыл бұрын
@@JacksNatures I totally agree with you!!
@JacksNatures
Жыл бұрын
@@Mastersan Shame there wont be a new sim city
@Mastersan
Жыл бұрын
@@JacksNatures I watched a vid about how Cities Skylines took the lead and EA destroyed the SimCity franchise I hate EA
@luckyluca7197
10 ай бұрын
RIP SimCity 1989-2014
@Jesus-gr4eg
8 ай бұрын
City Skylines bozo
@thawkade
8 ай бұрын
@@Jesus-gr4egSkylines is great but it just doesn't evoke the same vibes Maxis' games did, even this one.
@luckyluca7197
8 ай бұрын
@@Jesus-gr4egPerformance Bozo 💀
@luckyluca7197
8 ай бұрын
@@Jesus-gr4egBugs Bozo 💀
@Bionickpunk
6 ай бұрын
@@thawkadeWell too bad the gameplay was an utter downgrade from SimCity4, but it's to be expected when EA took over Maxis.
@atenza8063
6 ай бұрын
Who else is playing cities skylines 2 with this soundtrack?
@user-id2tc6vm5g
Жыл бұрын
This version is also great
@Merknilash
3 ай бұрын
Imagine if they took the best parts of this game and combined it with SimCity 4
@Roundhay2718
7 ай бұрын
Damn, this is Chill AF
@WarpOverload
Жыл бұрын
This video would benefit greatly from a track list.
@user-mc8ql5rf7y
11 ай бұрын
This music is beautiful!
@victorjent3594
23 күн бұрын
Vangelis vibes!
@viniciusuchoas8385
2 ай бұрын
if only they had the vision to add a expansion pack of bigger maps, or even optimize the Glass Box engine to handle bigger maps by design, or add a mechanism to buy adjacent maps like Cities Skylines, idk... but kill the main game of a genre? thats insane
@Mastersan
2 ай бұрын
I think that the GlassBox engine was made like that. They sacrificed the size of the maps, but we gained a very good simulation. Like in some factories we can see them making boxes, poluting, things like that. The visuals of the game are very pretty. To buy adjacent maps like CS could not be possible because of the purpose of the game in making only one city already established. The fact is that EA underestimated the fans of SC in not putting enough servers when the game was launched. The multiplayer had interesting features with the Region and also the price of the resources changing because of the World Market like in real life. EA is known for killing a bunch of franchises and SimCity is another one in the list. The Sims is the next, unfortunately...
@viniciusuchoas8385
2 ай бұрын
@@Mastersan there’s a really good mini doc of @GamerMasons about the downfall of sim city. The senior art director Ocean Quigley, basically the mind behind all the creativity of the Sim City 2013, told that the game was designed to handle construction and simulation in all the region that you choose (basically the whole region as your “city”) not limited by small blocks like the final game. The decision of shrinking the constructive area was made by EA games at the end of the development, aiming a greedy behavior towards the franchise.
@Mastersan
2 ай бұрын
@@viniciusuchoas8385 I've watched this one. And also last year when the game turned 10 years, I found out that the board members of EA wanted this game to be online all the time and the devs had little time to change it. Someone needs to tell these old dudes with money to not interfere in creation just because of money
@viniciusuchoas8385
2 ай бұрын
@@Mastersan I agree with you. Sadly, the only thing left for us is to dream that one day we could have more competition in the world of city simulators, especially coming from a company that led the genre (yikes). Things they could have done without EA screwing it up…
@TheResi42
Жыл бұрын
For me in the future when you'll come back here, the fun part is around 44:28. Enjoy your Amaretto
Пікірлер: 43