This is entirely directed at MAP hosts and should not be used as general designing for animation advice. There's a whole load of lectures that would go into that so this is just for the sake of the MAP community, not that some of these idea's don't spill over, of course. K.I.S.S is a term used in Richard Williams Animator's Survival Guide and I feel we sometimes forget about it.
This is also not meant to be taken as "Tennelle is trying to dampen your creativity" or the other extreme "Tennelle thinks you're lazy or bad if you do x, y, or z". No. This is just a video explaining some basics that will hopefully help out MAP hosts and animators. I can't tell you how many times I've heard MAP hosts say after-the-fact "I wish I didn't make this design so complicated" and all their animators go "that's right, you monster! :'(" so this is just trying to help prevent it from happening in the future!
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Негізгі бет Ойын-сауық Simmy Speaks-Designing for MAPs
Пікірлер: 1,2 М.