I weirdly love this world. It’s so different and interesting
@landonhulett2119
10 ай бұрын
Making the forest area of Fungi Mines a haunted forest is fitting given that the game was released in October.
@genzsavedamerica2234
10 ай бұрын
That sounds like Popple😂 2:12
@jtothepmoreno1010
10 ай бұрын
This whole area feels a lot like a mushroom kingdom more than the actual mushroom kingdom in the NSMB games lol
@lemonquacklol
10 ай бұрын
Ayo that title tho 🤨
@oliverhurt3418
10 ай бұрын
Considering that this is yet ANOTHER world with no boss at the end like with World 3, I find it very ironic you would put "Satisfying" in this video's title. 😒
@SuperMarioT
10 ай бұрын
Between the level design, wonder effects, atmosphere & themes going on. There's a lot more to the game & each world than the bosses, my guy.
@oliverhurt3418
10 ай бұрын
@@SuperMarioT sorry, but I consider bosses an important part of games. I want something that's climactic to look forward to at the end of every world. There was so much potential for interesting boss fights that got wasted. Imagine a fight where Jr could manipulate lightning storms, one where he merges with his Koopa Clown Car, or Kamek enhancing his magic with Wonder Power to not only enlarge enemies but even give them evolved forms. Sure, we get a lot of creative Wonder Effects for the game's levels, but we get so few of them used for the actual fights. The fact that so much creativity is put into the game's levels, but not so much for the bosses creates this really jarring inconsistency as well.
@genzsavedamerica2234
10 ай бұрын
@@oliverhurt3418yes Mario world had such climactic and interesting bosses😉 kzitem.info/news/bejne/x5h_4KCBo5qfi6Qsi=-XCOwslBSO1ANmi0
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