So dowsey. I think this research just means that we need an updated hardcore once they are active. Glad u see it my way
@Dr.Slaughter
Жыл бұрын
How can I be you when you are you?
@Sasquatchseattle
Жыл бұрын
That first game with 4 dcs was p funny. No one wanted to test twins gameplay hahahaha
@ffdghjk
Жыл бұрын
Going to miss VHS but it is what it is 😢
@Ontarianmm
Жыл бұрын
4:15 wouldn't that almost be a better system? Where you get to choose if you want to kill or spare the last one?
@bloxer9563
Жыл бұрын
LITERALLY. I was thinking this lol
@rattus1575
Жыл бұрын
Only if the game teleported the survivor to hatch if spare was chosen to keep the whole fast ending games thing. And also a timer so the killer has to choose quickly. And can’t just slug for 4 minutes til they bleed out.
@dardade3277
Жыл бұрын
I'm not really convinced of the argument that this PTB makes weak killers weaker. Weak killers like Trapper never needed to rely on slugging. It only hurts Onryo running Ring Drawing addon and a T3 Myers needs to be selective with what chases he tries to snowball with, nobody else is hurt too badly by this. Freddy? Wraith? Clown? They don't really slug unless its to get a free hit in the next 5 seconds.
@kingol4801
Жыл бұрын
Exactly! As if winning by slugging is the only option…. Hooks still exist, people
@Skillfulstone
Жыл бұрын
@@kingol4801 Most Killers "slug" because they know they don't have the time to hook someone and they need to apply pressure by forcing Survivors to get off gens to help their teammates. When the Killer knows that a gen is being worked on (either with a perk or because he just saw/heard something) and he finally downs a Survivor after a chase, he can't waste any more time if he doesn't want to lose another gen and time is much more important for the Killer, especially those who can't cross the map in moments.
@kingol4801
Жыл бұрын
@@Skillfulstone That is untrue. Slugging is a risky move to get more downs at once, not to “apply pressure”… More akin to “securing pressure”, really, at the cost of potentially GIVING UP pressure. New system encourages to slug as intended - only for it’s lethality, not it’s time efficacy.
@crabbypatty10fefrefe
Жыл бұрын
I feel like BHVR's philosophy for Nurse this time is that they want her to be so insanely strong in the hands of good Nurse players that they will actually get bored and stop playing her. In addition, Survivors won't feel the need to DC because the match will be over within 2 minutes or so. Genius. 🤦🏻♂️
@elsolslb
Жыл бұрын
I think the match could end too quickly too often. Which I'm guessing means, less opportunities for blood points, and makes some challenges a lot more tedious. Having to play more matches just to complete a simple challenge like time spent getting chased. I personally would prefer if the finishing Mori only triggered when all remaining survivors are on second hook, or when all gens are completed.
@antoniobateza1771
Жыл бұрын
Im still not convinced... He would have won these games anyways if they played out the same way finishing mori or not
@juckthebuck
Жыл бұрын
I know right? All this update has done is highlight which killers are stronger than others.
@antoniobateza1771
Жыл бұрын
@@juckthebuck exactly!!!!
@DPKindleflash
Жыл бұрын
My biggest concern with the Mori update is, how many times did you get put into the dying state as you entered the hatch or standing on top of the hatch and then crawled into the hatch last second? How about entering the dying state when at the exit gate as you crawl out. How does the update affect those interactions?
@KoldSolSeaHazy
Жыл бұрын
Dying and escaping at the same time ended up having a soft lock on the mori cutscene. There was no survivor so no animation started. Just the killer POV with a shaky cam
@ajkcool
Жыл бұрын
One issue I have about the new mori ending (besides the softlock bug) is that it'll get old pretty quickly. Now it's like "Cool, the killer ends the game in an epic way." But it'll become "Can I please skip this, I've seen Nurse's mori about 10 times today and I want to move on."
@Friend0fMisery
Жыл бұрын
It's better than waiting for the killer to pick up all the survivors, bring them to hooks. Wait for the end death animation on hook. Maybe someone has escape attempts left, so we need to wait for that as well. The endgame slug cleanup is much slower and anticlimactic.
@kingol4801
Жыл бұрын
@@Friend0fMisery Exactly! People want old mechanics back without really thinking WHAT they want back
@slothprizon66
Жыл бұрын
Yeah as a survivor, you rarely get mori'd, with that update it'd be like a lot of your games where you get mori'd unless you have a ridiculous escape rate. Mori's should've never gone in this direction imo.
@spence6195
Жыл бұрын
Players disconnecting so much is why I don't want DC penalties to be completely removed
@BlueDragon1504
Жыл бұрын
I feel like the changes made killers that were already good at slugging more oppresive, but made killers that weren't even worse. Not something you want in a healthy change.
@Budd631
Жыл бұрын
How is slugging any stronger now? You can get up for free unlimited amounts of times. 90+% of the killers have basically zero chance of getting 4 survivors down at once so slugging is considered MUCH weaker imo bc unbreakable is a 22 second recovery. Edit: in all 3 of these games not 1 Gen was done. Proof that nobody cares during PTB.
@BlueDragon1504
Жыл бұрын
@@Budd631 You don't need to 4 man slug per say, just get 4 people down, hooked or dead. I've lost countless games as Oni after getting a 4-man slug because someone picks themselves up with Unbreakable while I hook a different surv, which would be impossible.
@Budd631
Жыл бұрын
@@BlueDragon1504 so, how is Oni more oppressive then? If nothing else he is weaker bc survivors that get slugged can get up fast. I’m not following. If you can get 4 people down in under 45 seconds that’s crazy good. And the survivors probably suck
@BlueDragon1504
Жыл бұрын
@@Budd631 Hook one, down three, game ends. Whereas usually you hook one, down three, try to hook another person and one of the other two people pick themselves up and allow the team to reset.
@Budd631
Жыл бұрын
@@BlueDragon1504 hooking one and downing 3 others in under 22-45 seconds is incredibly hard without a nurse. Once a person is hooked and another goes down the other two should be fanning out. Vs any decent teams this shouldn’t be a thing. But I agree it is like this now if someone has unbreakable now everyone has it so there is a huge time constraint. I thought you were saying Oni is a good slugger. He is but like you said others get up way too fast.
@stygianxv2797
Жыл бұрын
Finally someone talking about the change positively, thanks Dowsey. I actually agree with this point of view. Tired of seeing content calling it out as broken before properly testing it, and then the clips "supporting" their argument is just survivors playing suicidal unga bunga (which is to be expected on ptb; as you said). Behaviour is getting closer to making me want to play again. Keep up the content! Cheers!
@goldenstraw-hat3069
Жыл бұрын
In the first 2 games as Twins the UI was bugged and it didn't show how many gens are left
@WildernesSam
Жыл бұрын
9:40 look at dowsey's facecam lol
@RussianWTF
Жыл бұрын
Hey Dowsey Do you have any plans about VHS on this channel?
@DOWSEYplus
Жыл бұрын
Not really, I'm pretty disapointed with the release of VHS and how the devs let it die off so quickly, so haven't been playing it.
@RussianWTF
Жыл бұрын
@@DOWSEYplus wow, this is really sad :( Game is still alive and still fun to play, hellbent also making a lot of changes that makes monster expirience better
@BlueDragon1504
Жыл бұрын
@@RussianWTF They tried to make monster feel better while mostly ignoring the issues with monster. Their gameplay just doesn't flow as well as Teen does, with their abilities mostly being random (All but dollmaster fit into random mobility power, random info power & random chase power which all basically don't synergise in a skillful way) and them being forced to play super passively. A few QoL changes doesn't fix this.
@RussianWTF
Жыл бұрын
@@BlueDragon1504 cant agree Yeah, every monster nas these 3 types of abilities, but they dont work same and can be changed with mutations Skillful way to play on monster is more about good pathing, game sense and timings. I found VHS monster gameplay more satisfyuing than dbd, because everytime i lose - i understand my mistakes - greed, agressive plays e t. c. Cant feel same way about dbd, sometimes in dbd you just losing to surv perks. In VHS you cant lose Just because other team obsessed with m1 button or something
@RussianWTF
Жыл бұрын
@Allison VP usually ~ 6 mins on teens, instantly on monsters
@itsOasus
Жыл бұрын
I'm definitely concerned about this mori system update. Based on the dev update, I thought that the survivor that was downed had to wait 45 seconds no matter what. To be able to pick yourself up with the right perk combination after 13 seconds is a bit silly. I'm also worried that this will continue to encourage tunneling and camping. Which while I get that they're valid strategies, it still just doesn't feel good to be the target of it. I hope BHVR sees the results of this PTB and makes some appropriate updates.
@enderboi9500
Жыл бұрын
I feel like they should scrap the finishing Mori there have been multiple times where I'm the last person alive and downed and I made it out alive and escaped
@jon_ovo3653
Жыл бұрын
@@enderboi9500 exactly lol
@urbanharmon3471
Жыл бұрын
Also, the fact, even with basekit Unbreakable... the fact that the game can end if all survivors are downed instantly seems a bit much IMO.
@yuppersmeer6080
Жыл бұрын
I'd just like to point out that currently Unbreakable and Boon Exponential gets you up in 16 seconds roughly so its not actually going to be a major issue (especially since Boon Exponential is hard to get consistent value out of anyway)
@Skillfulstone
Жыл бұрын
@@yuppersmeer6080 sure it gets you up in 16 seconds, but it's only _once_ so the Survivor actually needs to think about when to use this. This new shit update makes Survivor able to do so infinitely. Sure if the Survivors are against a skilled Nurse/Blight it won't make à difference either way, but most Killers can't be expected to down 3 Survivors or more at once under 22 seconds (assuming the Survivors only bring Unbreakable as a recovery boost perk and nothing else). This whole concept only gives incentive for more tunnelling and camping. Even Coconut said that this will make the average Killer tunnel and proxy camp one Survivor out of the game early to make à team-down easier. Leaving a Survivor on the ground, for the average Killer that can't warp and/or attack across the map, is now almost useless as a pressure tool since no Survivor will stop doing gens to help a teammate if they are not hooked since they will be back up in seconds. By trying to stop the handful of jackasses that never hooked and let everyone bleed out and take the game hostage, they removed so much from the game and encourages tunnelling and camping. For nearly every Killer player, leaving a Survivor on the ground is a necessary strategy against any half-decent Survivors, even when not in a SWF team.
@XxWolfxWaRioRxX
Жыл бұрын
They added a mori when all survivors are down which won't happen after the update, and the mori is a joke because you'd get the kill anway so it's just a fancy animation that they call compensation... DBD devs are something else
@spicybun81
Жыл бұрын
I feel like if they remove the mori system the base kit unbreakable buff will be abused more with not much else that you can do as a killer in top games
@justalyx7952
Жыл бұрын
The new Mori mechanic literally teleports you to a spot but still has clipping issues... 🤦♂️
@julianrosado1592
Жыл бұрын
Did they change the lighting on some maps?
@EatOnionz
Жыл бұрын
"Hit and run meta" - Dowsey
@etourdie
Жыл бұрын
Hey guys, we fixed slugging by making unbreakable base kit! Oh by the way, we made it so slugging can instantly end the game, so expect to spend more time on the ground than before. 4 man slugging ended the game because survivors could realistically only pick themselves up once, so at most the game could continue 4 times after a 4 man slug happened. Now they made it so 4 man slugging wouldn't end the game, except for the part where they decided it ends the game. Why couldn't the Mori only happen when everyone else is hooked, dead, or escaped instead of whenever low profile goes off
@crabbypatty10fefrefe
Жыл бұрын
Kind of difficult to test anything with players constantly DCing.
@dragonwing0724
Жыл бұрын
Every dbd youtuber I know has multiple channels.
@soulbender1987
Жыл бұрын
I do like the basekit yellow mori
@enderboi9500
Жыл бұрын
I always found twins to be a weak killer to begin with ngl
@Dr.Slaughter
Жыл бұрын
This LOOKS really nice and has a lot of potential. But this mostly makes strong killers strongers, and weak killers weaker.
@SilverSpectre266
Жыл бұрын
Most surprising part of this is that I had no idea VHS released already 2 months ago and already pretty much died...only realized when I saw the vids gone here
@iamKAiZeY
Жыл бұрын
Good video
@Memo-yh4nc
Жыл бұрын
I don’t get people. Twins are super rare. Why would you dc instead of taking the opportunity to have a unique match against a unique killer? Would they rather have the same sorts of matches against the same killers over and over?
@kingol4801
Жыл бұрын
People can perform well only when they do the same thing over and over again. Unorthodox matches throw people off and hence, people don’t want that. Nobody likes to lose. Silly, but true
@Skillfulstone
Жыл бұрын
@@kingol4801 When Twins is concerned, it isn't a win/lose question. Twins is by far the most boring Killer to go against since 90% of her playstyle revolves around camping and slugging. I've never been in a game against Twins where they didn't camp the living hell out of everyone and even though we won most games, they were much longer than they needed to be and it was boring. I don't care if I lose, however it's annoying that the easiest way to win against Twins is to ignore teammates who need help.
@kingol4801
Жыл бұрын
@@Skillfulstone Twins are the most fun killer to go against though….
@Jay-watson1
Жыл бұрын
heyo its Not Dowsey
@nemofinlandboi5977
Жыл бұрын
EYYY FINLAND
@luv2ruck770
Жыл бұрын
90s nurse game omega lul
@ChaseTheChamp11
Жыл бұрын
GUYS!
@HollyKalina23
Жыл бұрын
People are slugging for the mori when the PTB isn't even in full play yet 🙄
@ingamesniperr
Жыл бұрын
Thats not happening in my games
@HollyKalina23
Жыл бұрын
@@ingamesniperr I've had it happen twice now and the killers won't pick anyone up cause they keep waiting for the mori to happen.
@ingamesniperr
Жыл бұрын
@@HollyKalina23 are you sure they arent just slugging because they know its going away next patch? People would do that on any game. Abuse something that is getting changed
@HollyKalina23
Жыл бұрын
@@ingamesniperr yes, I'm sure. It's not about slugging just one or two, they slugged all 4 survivors at 5 gens.
@HollyKalina23
Жыл бұрын
@@ingamesniperr I agree that people abuse things that are about to change, but the PTB from what I've seen isn't really much of a discouragement to slugging, cause you basically win if you can get all survivors down at once, which I'll admit seems hard with 4 survivors but easier with less.
@SilentExecutioner
Жыл бұрын
Tho base unbreakable nerfs myers
@KJawesome5
Жыл бұрын
This change really just makes winning by slugging much easier for killers that already perform well and worse for just about everyone else. Realistically the only times you get away with slugging the entire team for 22-45 secs is if you're a killer like nurse, blight, or oni who can perform so well that you don't even need the free mori at the end and unbreakable is the only chance that team would have against such a killer, if a team is really bad, or if they put themselves in a situation you were already going to win like all going down to a basement trapper or being downed quickly in a small area by other m1 killers Any other killer that doesn't have this ability now has to deal with a buffed unbreakable and everyone having a base 45 unbreakable. I see this as a minor nerf bc only in extreme cases will the base 45 have impact, times like when you slug one survivor to chase and down another nearby, instead of requiring someone else to go get them they can pick themselves up, improving survivor time efficiency. Additionally unbreakable gets a huge buff not only reducing pick up time to 22 secs but also having unlimited uses which can make it more appealing to run
@kingol4801
Жыл бұрын
Killers that cannot slug should NOT slug. Down == hook. No need to complicate it
@olddutchy4889
Жыл бұрын
More slugging and campig support yaay🙄🙃😅
@talikh33
Жыл бұрын
Seriously, hits with oni are completely bullshits, crazy 😆
@Rubypolecat
Жыл бұрын
Hi
@slothprizon66
Жыл бұрын
Unbreakable and Boon: Exponential are overpowered especially with sabotaging hooks. This update would actually make me quit playing. I play survivor and killer roughly equally. And I don't like the changes for either side. The mori changes makes moris actually fucking lame. It's better to be able to mori during a match rather than the end of it. It makes the mori just a bit more special. This system makes its so that escapes that would've otherwise been possible, impossible. Boo on BHVR for this one. This makes the game different, but it's actually worse for it.
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