You could probably solve that window problem by adding glass that behaves in the same way, and making them connect.
@emilycolt9880
5 ай бұрын
maybe fences and other smart blocks could connect too, to give players more window choices
@brandonmack111
5 ай бұрын
Exactly what I was going to say - just give some options for windows that we can use, and this is fine. Also make these walls connect to doors (which I assume you will also add, but maybe I'm wrong)
@SirReal314
5 ай бұрын
Or copy the state of the wall above
@vfox32
5 ай бұрын
@@SirReal314 that would not work if the wall above the border ones is at another angle, changes direction or there just isn't one
@SirReal314
5 ай бұрын
@@vfox32 ah true
@redfoxsuperstar1
5 ай бұрын
I think that for the wall blocks you can add a hammer or something like that that can act as a state changer so you can really customize how the builds work. Also you can make regular blocks that use smart blocks toggleable so you can use walls or not based on how you wanna build.
@IncandescentGames
5 ай бұрын
I really like that idea. It could become a flag for a block using the state data. I could reserve 15 for doing that. Would mean we lose one color or color blocks can't do it but that seems like a good compromise.
@chrisastral1
5 ай бұрын
The hammer thing reminds me of Terraria, it’s a good idea
@CelestialityRW
5 ай бұрын
I was just thinking of something along these lines!
@CelestialityRW
5 ай бұрын
I was just thinking of something along these lines!
@CelestialityRW
5 ай бұрын
I was just thinking of something along these lines!
@JTux_
5 ай бұрын
Personally I think your implementation of the wall blocks looks pretty clean and that it definitely has potential. Definitely better than the progress shown earlier in the video. For the windows quirk, you could potentially add a "window frame" block or something similar that acts as a predominantly empty wall/smart block to connect across the other blocks. Similar to a glass pane from MC but there's potential for it to be more like a window frame or anything of the sort. Just a few ideas maybe.
@eddiedoesstuff872
5 ай бұрын
Yes make a frame block and then you can add glass and curtains into it!
@kurtisharen
5 ай бұрын
Remember in the Mesh Block video, you set things up to automatically place thousands of barrels to test how it would affect frame-rate? Maybe a debug tool you should use is a mass block-replacing tool. You could swap all the dirt/grass blocks or leaves with one of your walls to instantly see how the smart block method looks on large-scale, and maybe find use cases for smart blocks that you didn’t think of. For instance, the leaves on the trees could make some really interesting shapes if they used your current smart block system.
@spoookley
5 ай бұрын
yea! maybe make it so certain leaf types have certain connection behaviors to achieve different effects! willow trees could have vertical connections only except when connecting to wood, some leaves could have random edges or missed connections, some could act more solid, etc. it could also be used on logs to allow for branches & more accurately shaped yet stylized trees!
@TlalocTemporal
5 ай бұрын
Building tools would be a fantastic addition for creative building too, not just a dev tool!
@theburgerbox9576
5 ай бұрын
Somehow the single part with you building in that pit made me decide i find this even cooler than i already thought i did. The sense of scale you could create in this game looks amazing
@finalforeach
5 ай бұрын
Setting occuluder flags to an enum / int is a pretty good solution, as opposed to a simple boolean. The only issue I see is that it could be difficult to generalize, if you wanted to add a new connecting type of block for example.
@IncandescentGames
5 ай бұрын
Yes I'm slightly limited with a byte, might up it in future to a short if needed
@Pockeywn
5 ай бұрын
yoo youre here too!
@morphx99
5 ай бұрын
It's so amazing to see a developer focused on an honest and open conversation about how to improve their creation, you're awesome
@NycolasPedro
5 ай бұрын
Man, I loooved the straight blocks! It was the only thing I was concerned about the hexagons blocks, but now it's perfect! Great job as usual! :)
@redstonewolfx
5 ай бұрын
5:48 other than the peanut shaped gap, these blocks actually seem quite neat, as it looks easy to shape them out when you place them in a grid
@Stoneeeeemo
5 ай бұрын
i think the next great thing for visualization (and specially for these youtube videos) would be a crosshair or block highlight, because it's really difficult to see which blocks you're breaking and that would somewhat solve the issue with the smart walls being entirely unpredictable
@Autumnly24
5 ай бұрын
The window problem would be pretty easy to solve, just make it attach to other blocks like how the fences do, and then you can make some interesting things! For example, you could put logs in the corners instead of having just plain planks, or you could put a fence in a hole in the wall and have it connect seamlessly. At the end of the day, building is always going to be finicky when everything's hexagonal, but I think your implementation at least makes things a bit cleaner
@krembananowy
4 ай бұрын
You could also try out: * Allowing any pair of neighbors to trigger the wall behavior - allowing for corners on walls. Any block adjacent to 3 or more blocks should still give up and use a standard hex instead. * Allowing to form a wall also when there's exactly 1 neighbor. That would be more consistent with fence behavior and also allow for windows, but be a bit awkward at times
@nathanjames1089
5 ай бұрын
I like the wall idea, it helps make the buildings look a lot smoother. The window quirk looks like shutters, maybe a window block could 'iron out' that problem.
@flameofthephoenix8395
5 ай бұрын
8:14 You could likely make the original wall block easier to use by having a way to view it based on the connections, like for instance, if you hold the wall block in your character's hand then all wall blocks will start rendering as fences which will allow you to see what you're building.
@terra_altenate1299
4 ай бұрын
You can keep the dynamic block/wall, it'd be great for advanced builders if it's in the game. A debug stick will be a neat addition :) Or 2 placing mode for it, one for blobby shape, and another for regular wall shape.
@theprinceofinadequatelighting
5 ай бұрын
Idea: let the player choose what shape a particular block is from a list of possible blocks (perhaps using some tool). That would open up whole new dimensions of player creativity.
@zactron1997
5 ай бұрын
I think the simple fix would be to have a tool in game which can toggle a block between the smart wall or standard block modes. So you'd build using normal wood planks and then, for lack of a better term, sand the blocks down flat. Could also leave open the possibility of curved blocks as a separate tool, but that's really wild.
@MrVansork
5 ай бұрын
I think the wall feature it's enough that can be kept and modified once the community has been able to make some builds. That probably will give you a lot of feedback and know precisely what to improve, right now it's a great addition to the game and gives the players a super cool feature to explore. My only concern is that maybe some players want to build something without this feature, so some kind of tool for disabling it before construction can be useful :D Great videos, keep it up!
@masonbarber871
5 ай бұрын
I agree with a lot of the comments. The wall blocks look nice by themselves, but I think that you should try to do something wall mounted like a torch, and something sitting at the base of the wall like a barrel, to help you improve them. If you go with the half hexagon idea you can get different colors for the inside and outside of a house for free, though it still doesnt fix the mounting problem by itself.
@thomascrouson6085
5 ай бұрын
I think something that would fix the window issue is just letting the block be a wall when there are exclusively two blocks adjacent and opposite, OR when there is just a single adjacent block. That would make the block behave a touch different, but I don't think that would cause any shape issues :)
@nicknuwe
5 ай бұрын
I think the only change this really needs is a custom texture for the full blocks, they shouldn't look like horizontal planks but like have a vertical planks that break the pattern in a way that looks natural. Like using logs at corners where planks meet in Minecraft
@lordmeowsk
5 ай бұрын
Just like how fences connect to each other and blocks you just need glass, door or another block for it to connect to. That's how smart blocks could work.
@Maxmaxs5
5 ай бұрын
Awesome work! I really think these make sense, I would look at the way Minecraft implements their wall structures, it does some calculations based on whether the block above it is in the wall state, and then it goes into wall state, so that would fix the window!
@hellohi2516
5 ай бұрын
I feel like an implementation of the fence that acts as a wall would do well. If you make the core a hexagon that is offset by 30 degrees, with a small diagonal length the same as the side of a full block, then make the “plank” segments also the same thickness, you could just reuse the same logic as the fence. It would allow corners without the blobs on the end and if you place a block on the interior of the wall, and it wouldn’t cause the exterior of the wall to deform (though without a custom implementation, it would still connect to that interior block).
@Henrix1998
5 ай бұрын
I think the square blocks should be their own blocks and allow players to orientate them in any of the 3 ways. Transparent preview would come handy with it
@brandonmack111
5 ай бұрын
I kinda like the walls hiw they are. If you make them able to connect to other fence, pane, wall -type blocks, that will give options for anyone who doesn't like them as much.
@kitty-catmint
5 ай бұрын
You should replace the naturally generated terrain with those old wall blocks, it would bring a nice contrast between smooth hils, and then the unnatural structure of a castle tower.
@kennethsmith5383
5 ай бұрын
Those walls are nice! The only thing I could think of is perhaps impractical as it would add too much to memory issues potentially. Having two forms of certains blocks and utilizing a craftable tool to swap between them (maybe as a nod to the best minecraft mod make it a massive wrench).
@samuelthecamel
5 ай бұрын
Have you tried making walls similar to the fences? Instead of having full blocks at the ends, you could have smaller posts, similar to the fences. That way, the windows wouldn't look as jarring. It would also eliminate any possible confusion between regular blocks and wall blocks.
@2-AZ1-BE
5 ай бұрын
At first, I was a bit sceptical abou the idea, but now that i shaw youre solution, i can get myself into liking it. Its a bit tough around the edges but look cool, and if its possible to make it so that windows are not boring square shaped but hexagonal, that would be awesome!
@Keatosis_Quohotos
5 ай бұрын
I vastly prefer the smart blocks over having to manually add the pieces to make it flat. Those sub pieces are one of the more tedious parts of building in Space Engineers
@dialog_box
5 ай бұрын
I'm thinking about the way hammers work in terraria. rather than having a dedicated wall block type, we could just make it so that ever block can be hammered to change its shape
@ShoujoShuumatsu
5 ай бұрын
Maybe placing the blocks as normal and using a chisel tool on the side of the blocks to convert them into a smart or normal block? Also you could have a toggle to enable a semi transparent ghost of what mining or placing a block will do at any moment? Could also do it similar to minecart and have simple black outline, But that too would have to change based on that you are looking at I guess. As much as i think it being simple is good, people always want more control over things when building, But also it has to not be too daunting for new players so I think having a chisel or some kind or way to get that extra functionality out of the blocks after the fact may be a good way to have best of both worlds I hope that this gave you some kinda ideas as to what may work best for your game and i look forward to seeing where you go with it :3
@erikbrendel3217
5 ай бұрын
the final wall blocks look awesome :)
@miltongutierrezsaban1289
5 ай бұрын
Also u can make incremental blocks. Where u can add or remove pieces. ie a block like a regular one. But with 3 levels. U can place different colors on it. And make your custom block. Also u would have a tiny menú where u can make a preset for ur block. So u can place multiple of those mixed blocks. While u still have the 3 types of pure blocks. They have to be pure bc is Just one color for each piece. They also can be crafted but w the difference they Will act like a entire block when mining. Otherwise use craft to mix regular blocks into mixed. But i like the idea of blocks with layers along w normal blocks.
@danielbodon14
4 ай бұрын
those "wall" blocks are great!!
@miltongutierrezsaban1289
5 ай бұрын
I would make a automode where u can place blocks, and a manual Mode where u use a key to change the shape of the block to place. Or maybe u use automode always and that key when press activates manual Mode. On which u can use shapes as u wish. This doesnt affect current gameplay. But let u build anything
@creadoz_
5 ай бұрын
I personaly think that walls can have special cases coded in for corners. But for example no sharp corners like adjacent blocks 1 and 2 would produce the regular block but if there would be blocks on edges 1 and 3 it would make a corner. Also the special case for only one adjecent block could be looking like a continuation of straight wall.
@Gnomable
5 ай бұрын
I really like the smart blocks. The windows do look a little off with two full blocks on either side though.
@abrasivepaste
5 ай бұрын
you could have a feature like in Terraria where there is a "hammer" tool that allows you to cycle through the available shapes a block can form
@sketchi7472
5 ай бұрын
i reckon walls could work a lot like fences just thicker so the corners still have some difference to full blocks but you dont have to navigate weird corner geometry
@TimmyGC
2 ай бұрын
I like the smart block window, in-game I would just build the window with 3 normal blocks beneath, making the whole window look "framed". I'll be interested to see how you handle it.
@Nazawal
5 ай бұрын
Not gonna lie the first wall implementation was an absolute mess. No wonder it was rejected. The last one is fine, but I like more the idea of making straight wall by vertical half block. Saw it on discord. I think it would match the game better, bur honestly can't tell for sure because both saw it only on paper and never played the game. Thanks for amazing work, can't wait to try Planet Smith.
@morgan0
5 ай бұрын
maybe if it is only connected to one block, it makes a half wall, like wall to the middle and then doesn't stick past, or just whatever wall has one of its endpoints as that
@phaughott6546
5 ай бұрын
I think all blocks should do this to save triangles. Like another guy said adding glass would fix the issue of full blocks in windows
@lazyeye79
5 ай бұрын
I don't know if that is the best solution, but the final game should definitely have a way to do flat walls.
@flameofthephoenix8395
5 ай бұрын
8:33 Should be as simple as making any block that has only one block adjacent to it act as the old ones did, this would ensure that it doesn't cap straight lines unnecessarily.
@GudmundrTheTaciturn
5 ай бұрын
What about thin walls that work exactly like fences, but instead of having rails, having a single connecting piece that is one block high and roughly the same thickness as the diameter of the post?
@Saandy_
5 ай бұрын
Maybe the flat walls follow the continuity of adjacent flat walls, unless it is adjacent to more than one block (on the horizontal axis), in which case it becomes a full block. It would require testing, but I think this would create full blocks in the corners of a building while still allowing the player to add windows in flat walls. The blocks that now turn into full blocks next to windows would see a flat wall above, below or next to it, and copy that look. This would also mean that when buidling a flat wall that isn't connected to anything, the wall wouldn't be capped off by full blocks. I'm uncertain if that's a good thing or not without me being able to test it.
@noahgershon6755
5 ай бұрын
Perhaps some way to manually flatten surfaces or otherwise alter blocks, like I've seen in some minecraft mods. Say a tool like a hammer that, when right clicking a block, will flatten the targeted vertex. This can also be used to unflatten a surface, returning the vertex if the player wishes.
@3v1l73ddy
5 ай бұрын
Oh thank god you're addressing lighting, I was getting worried this lighting was the final product. Also I know you said coloured slabs would use too much memory but... Is there a way you could implement them? One of the things that drives me crazy about Minecraft is the lack of slabs for coloured blocks.
@SbastianLuna
5 ай бұрын
🦁
@flameofthephoenix8395
5 ай бұрын
3:58 Hm, simply using the occlusion data for the fence may not be a long-term solution, if you later add transparent smart blocks then you won't want them occluding each other, but if they don't then nothing will attach to them.
@flameofthephoenix8395
5 ай бұрын
4:35 Building those fences really does make it quite obvious what you're implying, I assume this was intentional. If so, nice work! Unless of course I misunderstood what you were implying anyway, but my guess is you'll just repurpose the fences but as a more solid object.
@not-id
5 ай бұрын
The Block ist great, the Window Problem could be solved with a Glass Block
@thewarrior7493
5 ай бұрын
Also don't forget to worship the barrel 👍
@Gameworks-gt9di
5 ай бұрын
You should keep this feature, because that is what makes it NOT another Minecraft clone.
@Ergg08
5 ай бұрын
I think for many reasons it's already not another Minecraft clone though 😊
@karyjas1
5 ай бұрын
It now needs some vertical checking too, not just horizontal
@brycecohoon
5 ай бұрын
Love the wall block, could it be done by adding a 1/6 block? That just fills the gap between two blocks, albeit taking up an entire block space, it might work looks wise!
@Fween
5 ай бұрын
planet smith defiantly needs something like this
@flameofthephoenix8395
5 ай бұрын
5:54 Nah, I don't see the problem. It looks fine, and in fact desirable.
@doriantermini
5 ай бұрын
I've always felt that adding more complexity to the blocks isn't really a good solution. Keeping them all the same sort of shape is good. That way it feels more like connecting legos rather than pre-built assets. Auto tiling blocks is a really hard idea to make feel right. I really think just having the vertical slabs is a better idea than having an auto-tile. It gives the player much more control over their build and two, it just makes it much more simpler to use and also create.
@fiona9891
5 ай бұрын
could add a hammer that toggles the block's mesh between a full block and a wall facing the player, that's the simplest way to solve the issue i think you could reuse it for making it so fences don't connect on a certain side and other block model configuration things
@quorryraphael9980
5 ай бұрын
i think you could address the window/door hole issue by making a window/door frame block instead of leaving the hole empty
@Mohenjo_Daro_
5 ай бұрын
Could you just add a half hexagon block for the smooth walls? It would be more back and for for the player to place them all, but I think it would give them more control over the build Edit for clarity: The auto walls you have keep the middle of the hexagon and remove the top and bottom triangles so you get a rectangle. The idea I have is cutting the hexagon is half from the two farthest points. So if you have a line of full blocks, you could put the half hexagon blocks between them to get a smooth wall. You could also replace the full blocks with another set of half blocks and have smooth walls on both sides
@kallethoren
5 ай бұрын
I like the walls!
@TheVideoClubeTheBEST
5 ай бұрын
Maybe you can solve the window issue by adding a Semi-transparent Window block
@RealObservr
5 ай бұрын
I think the planet building element in the planet smith--the games whole purpose would suffer if there were no flat surfaces and, while it would push people to come up with new ways of building, casual players would probably just be frusturated by not being able to make flat walls. I am saying that because I will be playing this game as a casual player, and I want to make flat walls. Btw, I also think that adding the pieces manually would be great! And, while it would make building flat walls a bit... tedious to say the least, if smart blocks are just causing more problems then they are worth, I'd say just get rid of them. But, I am going to be a bit selfish here, I would like it A LOT more if you could work on making the smart blocks work correctly. And, if you make smart blocks work, could you still allow us to manually place flat walls? I think it'd be a good way to annoy friends and such. Or just make parts of a wall flat, for artistic reasons, of course.
@Akira-Aerins
5 ай бұрын
love the walls, but also halfblock versions of walls and fences?
@Glyn-Leine
5 ай бұрын
for the smart walls, why not allow having only one of two connections also be a valid line case. so that the end block is also wall shaped?
@acrm-sjork
5 ай бұрын
I love wall blocks, even in their weird-connections. But why mix full-block and wall-block in a singleton? In Minecraft we have separate cobblestone full-block and cobblestone wall-block. I think for hexagonal blocks it is also good to have tricky smart walls and stupid plain full blocks. The Window Problem just vanish
@Keatosis_Quohotos
5 ай бұрын
Are fences going to have the higher than 1 block hitbox like in minecraft?
@jaymesthelionboy7156
5 ай бұрын
can you make a neather type thing an the planet would be inside out. also the block straight wall idea is great.
@ryanmapping7944
5 ай бұрын
you could add glass that does the same thing like the other comments said. Also will in the next one you said about lightning, does this mean light simulation? Also, what about moons and tides
@gabrielsaracenitecelao6462
5 ай бұрын
You could make a tool that "cuts" the block to make it straight
@Raven_The_Unkind
5 ай бұрын
No no no please, keep the walls with the strange shape, what you need to do is add a block outline of the one you're looking at. You should be able to see a wireframe around the block you're looking at, it'll fix everything and people will then be able to play with the cool shapes pleeeeaaaase
@nathanrey
5 ай бұрын
Hey! Previewing how a block will look like before I place or remove it would likely fix the issue! Like some kind of white Outline?
@samuelcollier1764
5 ай бұрын
Why are the shadows buggy and flickering like that?
@defryingpan4290
5 ай бұрын
hexagons are cool and interesting but they can make it really hard to build things and it just feels like a weird quirk to keep the game different from minecraft, but I haven't tried building anything myself yet.
@looserdev
5 ай бұрын
hexagons are a side effect of the world being spherical
@GlitchedData
5 ай бұрын
I'll be very sad if you don't call the smart wall blocks "Wonderwalls"
@HistoryOnPaper
5 ай бұрын
Nice
@joshcole2008
5 ай бұрын
Im confused, i joined befire 1k but i didnt get the role?
@neomicryo
5 ай бұрын
HPI blocks
@zakii7309
5 ай бұрын
Can you create a mobile version of the game ?
@IncandescentGames
5 ай бұрын
Is in the plans... but a long way off currently! 1.0 on PC has to happen first
@sykotes
5 ай бұрын
i personally think flat walls aren’t a good idea
@AaronFTWKanaal
5 ай бұрын
not a huge fan of the wall block.. not sure how you would present this to indicate to players which blocks are like this and which arent? feels like a pain everytime you add a new block type you'll need to perhaps make a duplicate wall version?.. I think a wedge block would be nicer to fill these jagged edges manually.. they can then be reused too? maybe even allow multiple wedges in one block space to gradually fill in the space?
@flameofthephoenix8395
5 ай бұрын
6:37 Hm, you should at least have a version that uses the original script, I liked that one better.
@Ciurk
5 ай бұрын
can you make the discord not need 2fa please 🙏🙏🙏🙏🙏
@IncandescentGames
5 ай бұрын
Unfortunatly not as it keeps us safe from bots
@Ciurk
5 ай бұрын
@@IncandescentGames Aww, bummer I don't have a phone but I have been wanting to join the discord since one of the first episodes I understand though I've certainly seen bot problems in servers I've moderated
@XXXXXXXZZZZXXXXXXX
5 ай бұрын
9:04 i love this idea but it may need som tweking
@colorful.78
5 ай бұрын
Please continue working on those walls, the building opertunities with em are bountiful. So excited for this!
@masterclemi6894
5 ай бұрын
I‘ve got two ideas: 1. you could solve the understanding of placement problem by using a transparent placement preview when holding a block. 2. I think it would look quite awesome if you were able to somehow randomly distribute this “straightness“ property across the world. This would give the terrain quite a bit more of diversity. I think you could use a flag to distinguish between naturally generated blocks and manually placed ones so that this random mesh doesn’t interfere with building a structure
@MrKyleA
5 ай бұрын
These smart blocks dont fit in my oppinion. i think it would be better to have a vertical half block that gets rotated based on the players direction when being placed. would be simpler and 100% better at letting the player know what will happen. also the flat walls look nice only when nothing is against them, as soon as you start placing things int he room like barrels or what ever then there would be the gap between the items and the smart wall...
@NethanielShade
5 ай бұрын
Kinda sad we didn't get the half-hexagon / vertical "slabs" I suggested in the discord, as I think they'd fit a lot better as flat walls, but otherwise great video! Smart blocks will surely be very useful in the future.
@Scaveged
5 ай бұрын
YESSSSS
@KuroNK
5 ай бұрын
i think some comments in previous videos said that he did that, but him and the playtesters didn't like how it looked/felt so it got removed.
@fanOfMinecraft-UAs_channel
5 ай бұрын
I also thought that the best way to add flat walls would be to have a triangular vertical slab I never suggested it, but I'm still a bit upset it doesn't work like that
@NethanielShade
5 ай бұрын
@@KuroNK Well that's not what he told me in the discord lol. He's given no indication that he's already tried that method, unless I missed something. Ken's exact words to me in supporter chat was: "Nothing is final yet. I might add that instead or as well. Who knows but definitely more experimenting will happen"
@Wolfboy607
5 ай бұрын
I suspect that this is the ultimate solution. I think there becomes a lot of trouble with just big flat plain walls in the current iteration. Somehow mesh blocks will likely need to be wall mounted. Think torches, paintings, shelving, and that's just standard minecraft starter interiors. Think of how decoration in minecraft has progressed, not just in block pallet, but as a skill. Plain walls are a sin.
@onred_
5 ай бұрын
I think it would be nice for the fences (or a special fence block) to also look at the neighbors two blocks away in the vertices of the hexagon. That way you can make a square fence if you want.
@knarfweasel
5 ай бұрын
Ooo that idea has a lot of possibilities!
@WhaIHuhWhatDoYouMean
5 ай бұрын
I think a way you could improve the wall blocks is instead of having each end of the wall be a full hexagon, it would only create a full hexagon block in more specific cases. I don't really know a whole lot about coding, not since i took computer science in high school and forgot everything 6 months later, so I don't know how plausible it is but I'll try to explain. So, you could have it where a wall block checks for the amount and position of other wall blocks around, sort of like yours already do. When a wall block has 2 or more other wall blocks around it, that means the wall block is at a vertex and should become a full block. There would need to be an exception to this, where if the other blocks are both on opposite sides of the middle block, it remains a flat wall because it's just in the middle of a wall and isn't a corner or vertex. Then, if a wall has only 1 wall block around it, it remains a flat wall. I believe this would get rid of the clunky looking windows. This would also mean that the end of a wall would still be a flat wall block, and I can see why you wouldn't want that but I do think it could be an alternative. I really do like the idea of wall blocks. I think they add another option for building for the people that want to use them. By no means would they need to use them, but the option is there and i just think that's really cool and I could see there being a lot of decoration applications that people could come up with.
@uncanalaleatoriouwu
5 ай бұрын
And you could put a normal block manually at the end of the wall. It'd fix the issue
@WhaIHuhWhatDoYouMean
5 ай бұрын
@@uncanalaleatoriouwu mhm it's an easy thing to fix. I also think that being able to have the ends remain as flat blocks gives more options for decoration too.
@dunda563
5 ай бұрын
For the window issue, maybe the walls could terminate with flat sections unless its not in a line? If you are building with walls you already intend for it to be flat, so if you wanted it to terminate with a full block you would use another full block
@Kirby_Super
5 ай бұрын
I wasn't really bothered by not having straight walls but it's still a cool feature. I think that an easy fix for the window issue is just check for walls above and below. If there are any and they are straight, then become a straight wall. I think walls might also benefit from having a slightly different texture on corners, like maybe vertical planks instead of horizontal.
@everybodyants
5 ай бұрын
I honestly think, that the flat block doesn't really fit into the game. I like, how the game looks with all these hexagon edges. I think, that some way shoud be possible, but not that one.
@Kyss007
5 ай бұрын
The smart wall blocks should definitely stay. Maybe Let them be also a wall when the one bellow it is a wall too. Really cool project
@Duskkit
5 ай бұрын
I actually really like the structure at 5:57. That style of connection would be a pain for building houses, but offer lots of cool options for sculptures and terraforming. Probably not worth keeping in the base game, but I bet somebody will make a mod like this at some point.
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