This is my attempt at a tutorial explaining how to get the Winged Cage in the item box in Super Mario World. The Winged Cage is a hidden sprite/item in SMW not used in the final version of the game. The sprite was nevertheless implemented. The Winged Cage was intended to be used in dedicated auto-scroll levels.
Super Mario World is a notoriously glitchy game, allowing the player to go beyond what was intended by the game designers. Normally, the item box can only hold either a Mushroom, a Fire Flower or a Feather. However, depending on Mario Power Status and the ‘Power-Up items’ being absorbed, unintended items can be spawn in the item box.
For very useful lists of unintended item spawning, look here: smwspeedruns.c....
This glitch requires to perform extensively the Powerup Incrementation glitch to change Mario’s Powerup States (PS, see • SMW ǀ Unintended Power... and • SMW ǀ X-Position Indic... for tutorials). Here, using the Powerup Incrementation glitch, bring Mario to PS 99. PS 99 corresponds to PS35 of the second cycle. PS 99 allows to get the Winged Cage in the Item box when collecting a Mushroom. The Winged Cage can push Mario to the right very fast, usually resulting in the death of Mario being crushed inside a wall or a pipe.
Hope this video can help you in your quest to master SMW famous (and awesome) glitches.
My setup: I use an original Japanese Super Mario World cartridge played on a Super Retro Trio 3 Console (PAL version); I thus played in Real-Time Attack [RTA] without Saved States. Video and sound captured using an ‘EasyCAP’ USB adapter (S-signal) and ‘OBS’ software. Video editing done using Shotcut software.
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