I find out, that imported shape mesh must be triangulate, not quadrangulate (OBJ). So for example, export mesh from Autodesk Maya (quadrangulate OBJ) will not work as shape mesh force, instead of triangulate OBJ export, which works! But exported quadrangulate and triangulate FBX from Maya, is fine and work as well.
@odayconhadep68
Жыл бұрын
4:50 NOT WORKING :( , nothing happens when importing mesh , add force mesh, and change shape control to enabled force meshes, even the tree branches don't appear
@YumBubble911
Жыл бұрын
What worked for me is enabling mesh in the "Forces" panel as well!
@renishkp9096
5 жыл бұрын
Bro it doesn't open when I export to maya
@mattclarke3761
5 жыл бұрын
🌴
@boomshroomgoonmoon
Жыл бұрын
Any idea how to change the size of my Frond if I am using shape control ? It seems to have locked the ability to change the size of the actual frond
@DanyGates0693
5 жыл бұрын
These videos are great, please, make more!
@art.generalist
4 жыл бұрын
Hi, is it possible to change profile shape of trunk/branches/twigs ? not only changing the number of segments
@MrKarolWlodarczyk
4 жыл бұрын
Yeah, was wondering the same thing. I assumed "shape" does that.
@sayanbiswas7364
3 жыл бұрын
4:51
@anywhere_but_home
3 жыл бұрын
Please help me, I really don't understand... I exporting png leafs - did't work, tga - didn't work... I dont darn understand, what format your programm need? I wanna make beautiful fruit tree, but can't((((
@rinrichu4952
2 жыл бұрын
Very nice :) Thank you
@eia1355
5 жыл бұрын
how to export plants with wind animation in cinema 4d please make a short tutorial of it...
@mae2309
5 жыл бұрын
Could you tell me very briefly what is the difference between speedtree cinema vs Indie?. Please!!! Thank you in advanced
@monkeymedia1257
2 жыл бұрын
You must be kidding right? "mY mEsH iS cAlLeD MeSh!"
Пікірлер: 16