Thanks for the overview. reading /writing code is one thing. reading /writing code on a subject you like and can see from end to end is another.
@ferrariguy8278
4 жыл бұрын
Finally made it through this video. Thank you so much. I'll be watching it again. I feel like I got a lot out of it in understanding how the Speeduino code is set up. I've seen and loved the HW vids (hope for more) and will now be going through the next code video. At some point I'd love to see how you add code for different hardware. (Perhaps more comments to follow this one as I learn more.)
@Marvin-sl4fu
4 жыл бұрын
Thanks alot for that, great overview for people that want to get into speeduino. Great work, keep it up!
@mevhighline
4 жыл бұрын
Thanks Josh! Greetings from Argentina.
@zuripig7047
4 жыл бұрын
Very good introduction Josh....looking forward to more!
@conradsinsua7415
4 жыл бұрын
Thanks josh for the video, please do more of these videos
@al73r
3 жыл бұрын
You are changing the game !
@pibeIntolerable
3 жыл бұрын
Awesome, it helped me a lot!
@Methodwake
3 жыл бұрын
Fantastic information! This is what I needed to understand how everything comes together. Any idea when dropbear will be released? I would really like to play with it
@REBUILDLab
3 жыл бұрын
Question for developer: If only the injector timing would have to drive the engine idle speed, can this be programmed into the source code? If yes, what would the code look like? I'm aiming for adaptation of the ECU to a common rail diesel engine, where no ignition via spark plug takes place, instead the power depends solely on how much fuel is being injected per combustion cycle. Is there some piece of code already in the source code? Thank you very much
@davidsonjordan455
4 жыл бұрын
Good morning from Barbados we can see you
@garyhurn
4 жыл бұрын
Keep em coming josh
@s10jam
4 жыл бұрын
Thanks Josh
@paradiselost9946
11 ай бұрын
ok, so i have this different approach to the crank signal, VR "conditioning". gives me instant RPM data, no toothed wheel, no missing teeth... can do it on one tab alone. but i have dug through the code and i cant find any reference to the timers or registers associated with the current setups, let alone how to add my own, or modify them? anyone got pointers on where to start? i just basically wanna start and stop a timer for the duration of a hi (or lo) signal. that timer value IS the RPM data. inverted... really simple. other than that it may or may not be interfering with tuner studio... iunno... cus it wont be setup for what im doing either... im not a C man... i live in assembly... so maybe im just looking in the wrong places...
@bartoszjakubowski9609
4 ай бұрын
Could this run 12 cyl engine? With 2 coils? Namely m120
@pabloalvarez9250
4 жыл бұрын
Nice as always , keep on making this comunity grow cn number and knowledge. when i load the file it dos not seem as big as the one you show am i doing something wrong? Thanks
@achyutsrivastava6986
3 жыл бұрын
In pagesize you mentioned 128, 288 .... from where that value came??
@dvdgg
4 жыл бұрын
Hi Josh, I was wondering. Why do some of the large aftermarket ECUs such as Haltech Elite series have FPGAs inside vs Speedunio basic Arduino board. Thanks!
@neutron-au
Жыл бұрын
Wow, two years for a response! Haltech uses quite a lot of proprietary hardware, it is much cheaper to use FPGAs during the R&D process then having to produce an entirely new chip for every iteration, as for why they use them in consumer boards is beyond me, as FPGAs are rather expensive, hence why they are usually only used in R&D. Speeduino uses consumer hardware, and builds the software to cater for both the needs of the product, and the capabilities of the hardware.
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