Simple sprite engine for 4x4 pixel sprites on an SSD1306 OLED without using a screen buffer:
- minimal memory usage for the game scene
- quick updating of the screen (only draw the sprite that has changed/moved)
Prototyped on a Raspberry Pi Pico style microcontroller. Also runs on the 6502.
The code:
gist.github.com/sillycowvalle...
Hopper Releases on GitHub:
github.com/sillycowvalley/Hop...
Негізгі бет Sprite library for the SSD1306 OLED in Hopper
Пікірлер: 7