Back in 2011, Chris Roberts pitched a video game that would be this generation's Wing Commander. That game was Squadron 42. Star Citizen was, at that time, a GTA Online-like multiplayer add-on, which later become something far more at the request of Backers. The announcement about Squadron 42 comes on the heels of Bethesda launching their much anticipated new IP, Starfield. However, the difference in quality between Starfield and Squadron 42 is already striking. One was made by a long-established AAA studio with a large budget, the other by an indie studio with a small budget by AAA standards and a quarter of the development staff, and the indie game looks significantly better.
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