Xevious is to NES Works Gaiden what Heiankyo Alien is to Game Boy Works
@vincentgood2234
2 жыл бұрын
Don't forget Tower of Druaga! These games are to Video Works as James Bissonette is to History Matters!
@johnt7372
2 жыл бұрын
I think Hustle Chumy seemed to be mentioned a lot in Segaiden, I had never heard of the game before then.
@charon59
2 жыл бұрын
As is typical with this series, my first reaction is "Hmm, I've never even heard of this game" until I watch the footage and go "OH WAIT! I played some hacked up version of this on a bootleg '100 games in 1' cartridge my friend bought at a flea market in 1986"
@absolutezeronow7928
2 жыл бұрын
And the chronological debut of Micronics. They definitely peaked with Elevator Action. Three vertical shooters in a row definitely shows how popular shooters were in 1985. And July 1985 takes us within 3 months of Super Mario Brothers for Famicom, which would begin the ascendance of the platformer.
@gfhrtshergheghegewgewgew1730
2 жыл бұрын
if only someone had combined xevious with heiankyo alien, sokoban, and hydlide to produce a digitally interactive lovecraftian abomination of legendary proportions
@philmason9653
2 жыл бұрын
If Ubisoft had been a thing in Japan in 1985, they absolutely would have found a way. Complete with a special edition preorder including Sokodlidvious Alien's iconic hat.
@scrumblesbumbles7692
2 жыл бұрын
@@philmason9653 Honestly, they were close. Ubisoft was founded in 1986, but they didn't start developing for consoles until the fifth generation, primarily for Playstation.
@dpgreene
2 жыл бұрын
Zunou Senkan Galg, coming soon in late ‘85, is a Star Force clone mixed with Tower of Druaga! It bills itself a shooter RPG right on the box! It’s ridiculously hard and cryptic.
@pentelegomenon1175
2 жыл бұрын
@@dpgreene there's also King's Knight, from 1986
@gluttonousmaximus9048
2 жыл бұрын
I'm sure the indie scene will take care of it. Some indie loves feature creep. (Not to automatically badword them tho)
@bfish89ryuhayabusa
2 жыл бұрын
Someone could slap together a playlist of the episodes featuring Micronics and call it "NES Allegedly Works" or "NES Sometimes Works".
@bfish89ryuhayabusa
2 жыл бұрын
Also, the fact that Micronics' 1st game was pretty well done explains how they kept getting work as long as they did.
@mikewallace3030
2 жыл бұрын
One great thing about this series is the nostalgia for the early 80s places that these games lived. In my small town, there was rarely a repeated arcade cabinet. Elevator Action was at the roller rink, just left of the middle of the row of cabinets. Xevious was randomly at the front of a department store. Other games were tucked away in mom-n-pop grocery stores, restaurants, or the local Putt Putt and amusement park. So for me, a game like Elevator Action is fully associated with disco balls and the smell of roller skates.
@Aqua_Xenossia
2 жыл бұрын
I’m really impressed with how Field Combat looks so busy but isn’t flickering or rampant with slowdown. That it was developed within its first year makes it feel even moreso to me.
@yourbrother7835
2 жыл бұрын
The satellite on the UFO is so hypnotizing.
@doricdream498
2 жыл бұрын
No matter how many times you cover a game, you always manage to have some fresh and interesting new talking points, its seriously impressive. I could watch a million more videos about elevator action and not get bored because each one has a new perspective.
@JeremyParish
2 жыл бұрын
Thank you, but I hope I am done with Elevator Action for a very long time. And Lode Runner. And Xevious. And Star Force. And
@Aboveup
2 жыл бұрын
Micronics. And so it begins.
@MaidenHell1977
2 жыл бұрын
Experienced all these games through multicarts back in the day, brings back a ton of memories. A buddy just recently bought one of those 110 games in one multi carts with all these games on it because the info we're getting from this series is making it all that more enjoyable.
@feitclub
2 жыл бұрын
I have never seen Field Combat before and it fascinates me!
@d.b.gaston665
2 жыл бұрын
I wasn't expecting the clip from the Akira Kurosawa masterpiece Ran at the beginning.
@rubberwoody
2 жыл бұрын
oh yea! field combat! one of the first games I ever played back on the powerjoy bootleg console that looked like an N64 controller with a light gun tip
@jameskennedy4470
2 жыл бұрын
Those little clips you show in the beginning are ALWAYS from something I just recently watched and it's freaking me out...
@dmuth
Жыл бұрын
This entire series is seriously underrated and I would love to see more of it!
@julien2983
2 жыл бұрын
I had field combat on a famicom multicart as a kid, my mom thought it was too violent. 😅
@RndStranger
2 жыл бұрын
Japanese parents had the same complaints at the time. Mid-1985 had a bit of a moral panic in Japan over violent video games, though the poster child on the Famicom for that was Front Line.
@JeremyParish
2 жыл бұрын
The real violence in Front Line was perpetrated against our wallets
@RndStranger
2 жыл бұрын
The Famicom Elevator Action is riddled with bugs like you can teleport into an elevator that's squishing you. It's the usual Micronics work. Star Force for the Famicom is one of those games that has an ambiguous release date. Hudson says it was released on June 20, which would put it before Hyper Olympic and Spartan X, though other sources have it on June 25. Not that the exact position of the game makes a whole lot of difference.
@iraqilemonade
2 жыл бұрын
This channel is so relaxing, informative, and well-written. Watching every day while I brush my teeth!
@chutton988
2 жыл бұрын
Great video, Jeremy! Classical music identification: I enjoyed hearing the demake of "Ride of the Valkyries" from Wagner's Die Walküre at 12:45.
@allluckyseven
2 жыл бұрын
Wow, Ran. 11:10 - A little correction here: The SG-1000 could display 15 simultaneous colors on screen, while the NES could display 25 (3 per (8) palette + omni color). So... Not even twice as many. The NES did, however, as you know, have a larger palette to choose colors from (56). And you could swap those sprite/bg tile colors at any time, so that could give you the impression of it having more than 25 colors on screen.
@rabiroden
2 жыл бұрын
Unlike other "late" NES localizations, Tecmo actually did try to overhaul Star Force's graphics and audio to better match its contemporaries of 1987. The results... well, if you put them side by side, you might say "oh yeah, they do seem kinda different."
@JeremyParish
2 жыл бұрын
Oh yeah? I didn't notice any big differences, but I'll look again!
@AverageDrafter
2 жыл бұрын
Elevator Action was a ground breaking game in how it presented ranged combat as sort of a puzzle of exposure vs opportunity and giving the player with intuitive environment effects that pay off as expected. Compare the squat and shoot puzzle like action here to a much later game like NES Batman and you can see the formula didn't evolve much except to make jumping more navigatory than evasive.
@dpgreene
2 жыл бұрын
Star Force could have been a launch title for the NES in the US. Imagine how this “black box” game would have blown everyone and the competition away. Instead we got a Star Force release in 1987 where it was mostly overlooked as being too simple in comparison to everything else out by then. Anyway I look forward when you get to the Star Force clone Zunou Senkan Galg in late ‘85. It takes inspiration from Druaga and bills itself as a shooter RPG. Brutally hard with lots of mystery and hidden secrets.
@graalcloud
Жыл бұрын
Elevator action is so good it's insane
@texturem0nkey
2 жыл бұрын
I was surprised to hear the slight on Famicom Space Invaders and so checked out the referenced NES Works review of that. I actually may consider it to be my overall favorite version. I appreciate why the visual shortcomings may ding it, but honestly the gameplay of that one is somehow the most addicting to me - more so than even the arcade!
@ryansease7066
2 жыл бұрын
Loved and played Elevator Action on the NES back in the day and is still one of my favorites to go back to on an occasion. Also, I liked Field Combat as well and need to play that some more. Not a fan of shooters, so not even going to bother with Star Force.
@Risperdali
2 жыл бұрын
Wow! I had Field Combat on a pirated multicart and I never knew about recruiting with the tractor beam! I just thought it was a ho-hum vertical shooter
@Saturnome
2 жыл бұрын
How I knew back then, with my multicart, about pressing both buttons at the same time on Field Combat? Clearly, as a kid, you spend a lot of time goofing around with a game and you eventually discover this stuff.
@mendez704
2 жыл бұрын
Ufff...i Had Star Force and Field Combat in my 90 something clone cartridge...I had the same feelings you express about the first and I loved the second...and about the thing you play in that game...I never thought of it as a UFO, but as some sort of submerged into the land mobile base!
@SolCresta3405
2 жыл бұрын
Field Combat is yet another of Yuki Ito's favorites.
@rickdavis32
Жыл бұрын
Thanks for showing sf some love Ifelt I was the only fan!
@penismightier9278
2 жыл бұрын
I have never seen or heard of Field Combat. It looks... oddly interesting.
@philmason9653
2 жыл бұрын
Another good episode. It really is fascinating to see how Hudson's story unfolded in Japan, it explains a lot. From a North American perspective, inasmuch as I was aware of them as a gaming magazine-obsessed kid, they just seemed like a B or C-tier developer attached to a lot of games that looked kind of crusty and behind their times (in hindsight, owing entirely to their comparatively late releases here). Which is why it seemed bizarre and completely out of left field when they emerged as a major force attached to the TurboGrafx. Understanding their early relationship with Nintendo it suddenly makes sense why NEC would trust them to guide their entry into the console space; they'd been there before. On the subject of Field Combat, I've seen reference to games with the set of characteristics you described (casually) referred to before as a 'tactical shooter' subgenre, in consideration of how titles like Ikari force you to choose angles very carefully, and move in and out of range of enemy fire rather than continuously advancing. Looking at Field Combat, I can see elements that would eventually reach an apotheosis of sorts in Sega's Gain Ground, which similarly revolves around a tension in forward movement and recruiting soldiers from the field (albeit framed as rescuing friendly captives).
@malkneil
2 жыл бұрын
Hudson on the label, quality on the table! As far as other 3rd party shops subcontracting their work -- how about Broderbund passing the ball to Lenar for Deadly Towers?
@billcook4768
2 жыл бұрын
“Extraordinarily poor architectural planning.” Take your thumb.
@matthewlane518
2 жыл бұрын
As good as NES games got I always loved elevator action, loved the arcade too but the NES version was just as good in my opinion
@jonnyeh
2 жыл бұрын
30 years later I learn how to play Field Combat
@sofubisamurai
2 жыл бұрын
Ran!
@CSGraves
2 жыл бұрын
Now I'm gonna have Takemitsu's score in my head half the week! 'That heavy Mahler sound'.
@DeathCrustPunk
2 жыл бұрын
With those identical to famicom game boxes, i wonder how many Japanese grannies mistakenly bought their grandchildren games for the wrong system
@makaveli4205
2 жыл бұрын
Elevator Action Returns the arcade game is really good
@JeremyParish
2 жыл бұрын
It rules, but sadly that's 10 years away from the chronology of this episode -_-
@makaveli4205
2 жыл бұрын
@@JeremyParish That's going to be a long wait
@flyingerasehead
2 жыл бұрын
It's pretty good, maaaan.
@revjim123
2 жыл бұрын
I just took a huge micronics. I had to flush 4 times
@MarginalSC
5 ай бұрын
How did nobody ever design a shooter where you ship fired forward or dug holes to trap tanks?
@riggel8804
2 жыл бұрын
Is Star Force is Soldier Blade's grand daddy?
@JeremyParish
2 жыл бұрын
Yep. Star Force > Star Solder > Super Star Soldier > Final Soldier > Soldier Blade
@riggel8804
2 жыл бұрын
@@JeremyParish cool. Soldier blade came a long way.
@hazy33
2 жыл бұрын
On Star Force was that annoying pop in at the top of the screen visible on old TVs back in the day?
@JeremyParish
2 жыл бұрын
Depends on the TV.
@AxelHunterTwitch
2 жыл бұрын
Up until now I’ve been able to follow what’s being covered and why. This is the first time I’ve lost the thread.
@JeremyParish
2 жыл бұрын
If it helps, these three games were released chronologically after the games covered in the previous NES Works Gaiden episode.
@reyvgm
2 жыл бұрын
I noticed that before talking about Elevator Action you showed a "random" music video in an elevator shaft. So I gotta ask, how do you even find such as video? Were you previously aware of its existence?
@JeremyParish
2 жыл бұрын
It’s “Love in an Elevator” by Aerosmith, a pretty big hit in the ‘90s.
@reyvgm
2 жыл бұрын
@@JeremyParish Ah, I see. I didn't really start paying attention to music until the grunge/alt music era with Nirvana/Green Day and the such.
@jamesmoss3424
2 жыл бұрын
Field Combat should have been released in the USA in the first place. 😀👍🎮
@Riz2336
2 жыл бұрын
I've played the elevator action port quite a bit, it's decent
@CaptainRufus
2 жыл бұрын
Elevator Action > Xevious. But tbf I simply have never liked Xevious. Don't hate it but its.. eh.
@Cory_
2 жыл бұрын
Calling Elevator Action a "vertically scrolling shooter" makes me so upset, but I can't really say that you're wrong.
@JeremyParish
2 жыл бұрын
"Technically correct but morally wrong" is the best kind of correct
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