Great battle Steve! Some interesting looking ships, it's weird seeing sovvie nacelles on an Excelsior. Yet it fits so well 🖖
@steveperuski5547
3 күн бұрын
@@RetroBadgerGaming Ty very much, the Chabot is a great ship, the mod plays very well www.gamefront.com/games/bridge-commander/file/chabot-class
@MSR-1701
6 күн бұрын
Nice Showcase! Exeloverign vs Connbassador😂
@HarfordCountyRailfan
7 күн бұрын
That’s a pair of tough cookies 😂
@steveperuski5547
6 күн бұрын
@@HarfordCountyRailfan Definitely a slug fest
@BertoPerez82
6 күн бұрын
That's the first time I've seen that kitbash of mine in any combat video, and I think this is the first time I've ever seen 2 of my old SFC bashes flown against each other. The Shaandra and the Shaandra refit I did with my friend ModelsPlease back in the old SFC days, using WZ's parts The Chabot Refit was when I was with Outalance Shipyards as the main kitbasher. GotAfarmYet? Did the textures. Again, back in the days of SFC.
@steveperuski5547
6 күн бұрын
@@BertoPerez82 I think the ship is stunning, I love the colors, Ty, very much
@BertoPerez82
6 күн бұрын
@@steveperuski5547 The Chabot came out looking incredible. Again, GAFY did the textures, and he was exceptional at it. He made retextures of tons of ships back in the old days, mostly P81s. I loved making the Chabot refit, but it made me enemies in the fleet I flew with back in those days. It wasn't without a little controversy. Been thinking of making a new one from scratch, but I still have the Enforced to finish mapping.
@steveperuski5547
6 күн бұрын
@@BertoPerez82 Very cool man 👍👍
@ByteScout71
7 күн бұрын
Wouldn't it be easier to target the sensor array from the enemy?
@steveperuski5547
7 күн бұрын
@@ByteScout71 I mean ya, then the enemy ship basically floats there until you execute it, lol, 😆 Don’t get me wrong if it was an actual space battle, you bet I’d lock on to the enemies sensors and fire everything I got
@MSR-1701
6 күн бұрын
@@steveperuski5547 with Quick Battle Plus, if the Sensor System is destroyed on an AI ship, they Surrender, ending the battle when the last AI dies or surrenders. This does make some matches very quick. Also makes you realize when a ship has a secondary sensor array that keeps them in the fight.😂😂😂
@steveperuski5547
6 күн бұрын
@@MSR-1701 ya, I’ve got the allow surrender mutator disabled 😀
@MSR-1701
6 күн бұрын
@@steveperuski5547 not a bad call, I have found disabling some mutators (random crew dialog, AI Abandon Ship) help with making my KM install more stable
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