I'm a bit disappointed with Starfields RPG mechanics. I like the game a s whole but I've noticed that most of the choices players are presented with during most of the missions don't have any consequences at all. Where I was looking for flexibility, I was greeted with linearity. In this video I'll go over how Starfield makes you think you have options while you are actually on rails from start to end.
(Also the thumbnail isn't super relevant to this topic but I couldn't pass up on the opportunity not sorry)
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Негізгі бет Ойындар Starfield Isn't The RPG You Think It Is (spoilers)
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