I love the new panel details. With the ID system. In universe, the ships sensors would use this to detect where a problem is located around.
@fredpryde8555
4 ай бұрын
awesome the graphics are so incredible love watching these series
@sbutler860
4 ай бұрын
Three points just from the first thirty minutes: 1. If the panels are able to 'fit into crates', then it follows that, once in the crates, they could go through the doors. 2. So, did I hear you correctly: did you say that CROWS are more intelligent than PRIMATES? I've seen chimpanzees use tools for getting insects out of tree stumps, but presumably these are as you called them 'opportunistic' tools rather than the chimps actually keep them around with them in, say, a bum bag. 3. I'm afraid it's the old health & safety issue: if there is a fire on one of the lower decks that spread upwards, everyone in a panic, what will we have in the way of fire exits and ways up and down, and exterior doors as well (assuming the ship was on a planet)? Or at least a means by which everyone could get to an escape ship? x
@KrazzyFrank-337
4 ай бұрын
Another live stream today, can't wait lol and I got no sleep either
@Cleeeer
4 ай бұрын
Providing you don't carry out your threats, all is good :)
@KrazzyFrank-337
4 ай бұрын
@@Cleeeer it's a new day. So...
@GypsyMoon881
4 ай бұрын
Moving large panels and other large objects is one of the functions of the transporter. Design one and use it to move items throughout the ship 🙂 In the future, you could use it for other purposes.
@kg4lod
4 ай бұрын
Please no transporters. Transporters are a ridiculous make believe technology that don't belong ina simulator. In a game, they'll break every rule and attempt at balance or fun gameplay... or you'll look very silly trying to explain why they don't automatically create instant win scenarios. Boarding action? Teleport the bad guys into space! Can't do that? Teleport metal slugs into where their internal organs are supposed to be. Etc...
Пікірлер: 8