Basically what I want to try to do. Give the scene depth and interactivity that it obviously didn't have as the church was added later in post so the stay puft stepped on nothing. Still transparent in parts but I'll get to that. Just wanted to nail down how I wanted the shot to look. Most of this will be obscured by clouds of dust and debri flying out of the church, so I'm hoping it hides the masking etc.
Негізгі бет Комедия Stay Puft Church draft
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