This build’s theme is extremely simple. Rush virtuality as fast as humanly possible and pre-build jobs. Once you complete virtuality your two hundred empty jobs will suddenly be filled. Enjoy your uncontested economy and roll over anyone who is not playing virtuality.
Y0: At month zero you need to destroy the science district, un-employ the enforce, switch to social welfare, go to militarized economy, turn on forge capital, buy 5 cgs monthly, sell 100 cgs and buy 100 minerals to build a death temple, go to isolationist, and kill the crew quarters. In the second month, turn on the priest edict and sacrifice. Also look at the factions and hire an appropriate official for re-election.
The build order for your capital is the initial death temple, an industrial district, then spam minor orbitals and commercial zones until your last building slot, which will be your 4th and final death temple.
Y1: For traditions, take the statecraft leader xp from agendas, then take mercantile’s +1 trader from commercial zones and the unity policy. Afterwards you are finishing enmity and then finishing the rest of your traditions. Also, after you finish your starting agenda switch to expand the council, then departmental efficiency, then evolving society.
Y3: Start building your first habitat. You will build a second habitat around ~Y9. Your secondary habitats will be very empty, except for the ruler and replicator all pops should be resettled to your capital for sacrifice.
Y5: The death cult sacrifice has a 5 year duration, so sacrifice right now and as soon as possible in the future.
Y12: Depending on how much resources you need to sink into defense (defensive platforms), you can start pre-building major orbitals, districts, and minor orbitals on all three of your habitats. Among your three habitats, you need one habitat fully dedicated to research, about 6 mining districts, and the rest of the districts built as industrial districts. All free building slots should be filled with commercial zones.
Y18: You should have begun your transformation situation, and finished evolving society. Like the ToS build, start running the machine agendas in between every large agenda. Run open arms, open markets, and a higher purpose. For the event options, always select the maximal investment since the reduction so research is irrelevant.
Y28: You should have finished virtuality by now. Continue building as much as possible and enjoy having triple the economy of anyone else.
Some stats on virtuality:
The transformation situation takes 81 months (6.75yrs) on full overclock. (On 1x tradition cost, under 100 empire size) Finishing virtuality takes 62k unity and taking the last 3 (so you don't tank the policy's -40% unity income) costs 43k unity.
Finishing all 4 tradition trees takes 128k unity, but if you don't finish the 2nd and 3rd tree immediately it takes 115k.
Montu Cast: • Stellaris Tournament -...
Негізгі бет Stellaris 3.12 Voidforged Virtuality PVP Y30 Build
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