The real must have mod that you forgot: Auto pop migration.
@midnightrose23
3 жыл бұрын
You got your wish
@estebanjaramillo76
3 жыл бұрын
@@midnightrose23 is it already in the game?
@midnightrose23
3 жыл бұрын
@@estebanjaramillo76 Yes, it came with 3.0 Unemployed pops have a monthly chance to automatically resettle to a planet with available jobs and housing
@jojossniper
3 жыл бұрын
Transit hub says hi
@52flyingbicycles
2 жыл бұрын
The slave/robot auto migration is the one and only mod I run. I downloaded the mod when I had a low growth cap (cream from the “types of pop growth” video) game as rogue servitor and all my planets were filling up every few months and I got tired of manually resettling them.
@admiralnimitz9844
4 жыл бұрын
When ASpec says that my empire isn’t an empire of hats. Laughs in Hive Mind
@broco1163
4 жыл бұрын
"Download Dynamic Political Events!" *Devouring Swarm is confused*
@dinamosflams
3 жыл бұрын
*every specimen of an entire species laughing in the same way at the same time*
@turnerd20
3 жыл бұрын
@@dinamosflams that sent shivers down my spine just imagining that
@scarecrow7406
4 жыл бұрын
Another 3 mods that I consider ESSENTIAL are: 1. Unofficial Hive DLC: Forgotten Queens 2. Storypack: The Nyblax and the Collector 3. Complex Origins (this one may screw over an AI or two, but are worth it for players to choose)
@formerfofcastudent7470
Жыл бұрын
Is there a mod that serves as a replacement to the apocalypse DLC
@m4dalex478
3 жыл бұрын
ASpec: "Every single planet having it's own personality ads so much potential" Me, a no sectors, per planet management guy: *Cries in micro management*
@VeryProfessionalGamer
3 жыл бұрын
I thought sector automation was worse than not managing the sector at all? Or do you have a mod for better sector automation AI?
@m4dalex478
3 жыл бұрын
@@VeryProfessionalGamer That's what I said.. I am not managing sectors, I tend to every planet.
@VeryProfessionalGamer
3 жыл бұрын
@@m4dalex478 ahh crap sry, wasnt really awake then lol. Damn, im still looking for that sweet sweet Sector automation AI...
@schwingedeshaehers
3 жыл бұрын
@@VeryProfessionalGamer should be better now
@acharndael9159
3 жыл бұрын
@@VeryProfessionalGamer no it's not. it has it's uses. in the late game like when i got 20+ planets, i always use sector management.( i got 2k+ hours experience). but using sector automation doesnt clear away your entire work. you should still check what they are doing time to time.
@Emberheart_
3 жыл бұрын
The best part of More Events Mod is that the flavor texts are so well written that you can't tell them apart from the original events. Often mods suffer from bad English, making them less immersive but More Events Mod doesn't have that. This mod is worth it all the way.
@DeliciousCornbread
4 жыл бұрын
Thumbnail was predictable, such a good mod.
@calebmangohig4268
4 жыл бұрын
I'd also like to add auto-explore for obvious reasons and Ethics and Civics Classic for expanded ethics and civics since that makes it possible to create more flavored empires (I'm a fan of the mod because it makes it possible to create more hashed out governments).
@kmusa047
4 жыл бұрын
Wow, I'm surprised SpeedDial isn't included in here. Such a useful mod that adds quick contact buttons for enclaves, the shroud, and marauders
@w.d.gaster9745
2 жыл бұрын
Does it quick contact with Gray?
@ComradePhoenix
4 жыл бұрын
The At War Suite is great. STL defense boats? PLANETARY WEAPONS? Check. Tactical Ship Sections is another good one. Because why the fuck wouldn't you want L slots on your corvettes? Or hangars on your destroyers?
@Damo2690
4 жыл бұрын
Some people enjoy balance
@ComradePhoenix
4 жыл бұрын
@@Damo2690 Its perfectly balanced.
@TrabberShir
4 жыл бұрын
If you have an AI mod which actually uses the At War Suite and Tactical Ship Sections it is kinda sorta almost balanced. If playing with the vanilla AI it is hilariously unbalanced. If only playing multiplayer, very few things are truly unbalanced.
@rigen97
4 жыл бұрын
@@TrabberShir just about anything is hilariously unbalanced for vanilla AI lol.
@jimothyworldbuilding3664
4 жыл бұрын
Don't mind me, just replying so other replies become notifications so I'm reminded to get this mod later.
@ryanendersmith
2 жыл бұрын
I'd love to see you do a must have mods video for 2022! Which ones are you still playing? Which ones have you picked up and loved? 😀
@omegacon4
4 жыл бұрын
0:29 Mentions there are 9 mods to recommend but later only lists 8 in the video and video description.
@SupremeRTS
4 жыл бұрын
I'm so glad you didn't do a tier list. Tier lists are just an annoying trend and I'm glad you didn't follow the trend. Shows you have integrity.
@mbos14
4 жыл бұрын
But he did for the origins.
@firesire3971
4 жыл бұрын
@@mbos14 to be fair, origins being ranked on power/quality is a perfect reason to use a tier list. Not so much listing great mods
@brettcarter5954
3 жыл бұрын
1. Quadrants Fix (Circles that visually and not mechanically partition off the galaxy) 2. Pinwheel galaxy mod (visual textures) 3. Light borders (visual) 4. Real Space 3.6 (adds pretty solar systems with new hazards and such) 5. Machine Shipset 6. Tiny outliner (streamlines visual) 7. More event mods 8. Dynamic Political Events Mod (adds flavor - military coup, etc
@maryjames8433
4 жыл бұрын
In my opinion More events mod and dynamic political events are necessary for my immersion.
@georgsgrants9925
4 жыл бұрын
Sometimes it breaks immersion a bit. For example, in one of my games, i played as an authoritarian fan. materialist empire. i roleplayed it as having fairly high civil freedoms and nice quality of life but no political representation. there was an event when the leader of the empire was... found helping the poor and there being massive backlash. because according to the mod author, being slightly authoritarian means your empire hates the poor. or when the leader of your fanatic materialist egalitarian democracy is found... being friends with a priest, which creates public backlash. Dynamic political events is good, but really assumes too much about your empire and it's society.
@maryjames8433
4 жыл бұрын
@@georgsgrants9925 Touche. I had a similar experience with my over-modded game playing the lost colony origin. There was an event chain where my species was infact exiles with their limbs lopped of from another species. At the same time, my 'true' homeworld was on the other side of the galaxy. But yeah, it would be nice if the egalitarian leader would do things like holding debate clubs challenging believe in the stability of the authoritarian system. That would be more immersive.
@davidk1308
4 жыл бұрын
@Zerebrat Eightyseven Real space New Frontiers does similar from what I can see + Guilli's planet modifiers.
@samb.6579
4 жыл бұрын
I like mods... but I also like getting achievements
@iainballas
4 жыл бұрын
We need a cheevo mod
@darkstorminc
4 жыл бұрын
Tiny Outliner doesn't affect Ironman. Not sure about the rest
@celwenileran2135
4 жыл бұрын
That's cute. What do you do when you have all the achievements?
@bluenightfury4365
4 жыл бұрын
^^^
@Shutendouji94
4 жыл бұрын
I have 3000 hours played, not a single achievement
@a.dykeman1980
4 жыл бұрын
Gigastructural Engineering and the Zenith of Fallen Empires need to be tacked onto the end of this list, just because they offer so much to the game. They basically add a fleshed-out “Late-Game” segment to your playthrough, between the midgame and endgame, all on their own.
@anonymysable
4 жыл бұрын
Awesome list ! Personally, the ones I cannot play without are the "Federation builders ship" and the "planetary diversity" mod (with all of its submods of course)
@manug2508
4 жыл бұрын
I am really missing NSC in this list. Btw, the Machine Shipset mod has extra ship sections which work with NSC =) But i agree on Dynamical Political Events, that is a must have. As is Planet Diversity in my opinion.
@diairairship2403
4 жыл бұрын
This might be a stupid question, but is Stellaris' combat AI robust enough now that all of these hyper specialized ship classes actually add anything to the game? I haven't really played Stellaris in years now, and I only get my fix from youtube, but I did try NSC back then and I quickly found that trying to specialize for anything was useless because a massed ball of battleships was just more effective. I guess the extra options for roleplaying is nice either way, but I'd hardly call it essential if things haven't changed much.
@revan1911
4 жыл бұрын
@@diairairship2403 After using NSC, I have found way more fun (and probably better strat) using a mixed fleet with at least one Titan, a few Dreadnoughts, SuperCarriers bathed in Strike Crafts and Fighters, and Battleships as bait. Dreadnoughts are insanely good I think, specially given you can make some full of X type weapons or Two X and a few L weapons, basically main Game Titans but you can spam them like crazy. Also, smacking a Flagship full of L Weapons or a HyperCarry Flagship diversifies tacticts a lot.
@lvlinty
4 жыл бұрын
I personally hate nsc. It adds a lot of pointless tech that clutters progression. I can see the appeal others find.. i just don't care for it.
@revan1911
4 жыл бұрын
@@lvlinty Oh yes, the 3 researchs for the Exploration Cruiser are needless roadblocks, with the others at least they give you a choice about building ships besides spamming the same model over and over, like choicing between a SuperCarrier Carrier or a Carrier with L Slots.
@manug2508
4 жыл бұрын
@@revan1911 The AI uses the exploration cruisers at least, i've seen some of them actually firing at pirates or enemies while travelling through/fleeing from a system. In one case a stuck cruiser helped defending the outpost by sitting on top of it while the enemy was trying to conquer the system with a fleet that might have been big enough for the outpost, but not for the cruiser in adition to it :D
@thedoruk6324
4 жыл бұрын
Absolutely Necessary More Mods recomendation Planetary Diversity & Space Habitats Gigastructural Engineering Megastructural Engineering Also Real Space New Frontiers
@thedoruk6324
4 жыл бұрын
@Zerebrat Eightyseven Exactly! Without them Stellaris feels like a True Purgatory - Stagnant
@icytux3484
4 жыл бұрын
The only problem with gigastructural is that the AI breaks and it turns into "I have an invincible shield!" "Yeah well I have the only gun in the universe that can break the invincible shield!" "But I have a mod that makes it super invincible!"
@letzp1ay547
4 жыл бұрын
I play alot with a mod called ethics and civics overhual 2.7
@Starcruiser15
4 жыл бұрын
whats the name of Megastructural Engineering i cant find it
@simplyspenser887
4 жыл бұрын
Thank you for video, it was curious to watch:) Strange but you didn't mention "stellaris ui overhaul dynamic ", it one of the must-have mods as well, in my opinion.
@mbos14
4 жыл бұрын
achievements compatible: Better nigh lights Tier numbers: tech Tier numbers: Buidlings No achievements: No clustered starts these i run most of my games. unles i want achievements.
@RohanTej
4 жыл бұрын
I am physically unable to play the game without building tier numbers. I am too dumb and I want the game to tell me how big the complex is. But TIL there exists tier numbers for tech.
@unlustig1
4 жыл бұрын
the tier numbers are definitely VERY helpful and I really don't understand why they are not part of the game already
@RohanTej
4 жыл бұрын
@@unlustig1 Exactly
@bloodydavid
4 жыл бұрын
one of my favorites is Aesthetic Borders, which get rid of the clutter with the two color borders
@HateMachinist
4 жыл бұрын
I hope to see some reviews on game-altering mods, such as Giga-engineering, NSC2 and caches of technology? Not necessarily what you would recommend, just a review of what they add.
@Anubisutugmailcom
4 жыл бұрын
"Downscaled Ships" is good too.
@Spalato
4 жыл бұрын
Tiny Fleets goes really well with Tiny Outliner.
@petarpetricic6536
4 жыл бұрын
Fala bogu neko ko igra ovu igru iz hrv
@synthetic240
4 жыл бұрын
No Guilli's Planetary Mods? I play on 0.25 inhabitable worlds, but a high number of planetary mods. That means I find more uninhabitable former Precursor worlds, which are terraformable with the final terraform tech. The third stage of expansion last longer: the first wave, after terraforming or genemodding or alien migrations, terraforming Tomb Worlds and formerly habitable worlds and specialty worlds, habitats, and finally megastructures. Point is, every world is unique, there are worlds with natural Wonders on them, and the former Precursor worlds you can find are bananas. I'm pretty sure this is the mod that has Precursor Shipyards too.
@adamofblastworks1517
4 жыл бұрын
You can find a world that was turned into a banana?! It's a joke, but actually that would be pretty funny and interesting.
@jeffgao5942
4 жыл бұрын
Thank you for your service. I'm archiving this for December.
@Animefan1803
4 жыл бұрын
Other mods i can highly recommend to Aspec´s list: 1. Gigastructural engineering 2. Plentiful traditions with Lot´s of Traditions (because there can always be MORE) 3. Unofficial Hive/Machine DLC 4. Gulli´s everything essentially 5. NSC2 6. United Sci-Fi Races + United Flags (Because why would you need original portrays, if you can literally have a Portray of the God Emperor of Man as a Race symbol and the Terran Eagle as a symbol? Don´t even try to argue against this one heretic) 7. and for the especially faithful: We are the Imperial Navy (Rebuilt). Cause nothing´s greater than sending out a fleet that looks like a bunch of churches. 8. At War 9. If you like me, love to see your PC sweat like a fat guy in the Gym. Try "Larger Galaxies". 10.000 stars makes even the greatest PC sweat like a pig after 20 years of mountain dew. (That´s also a mod, i would really love to have Aspec react to).
@wowser4life
4 жыл бұрын
he literally talks about gigastructual at the end.
@janmantsch6675
2 жыл бұрын
Guilli`s Planetary modifyers is a really great "get into modded Stellaris" Mod
@lennartbf
3 жыл бұрын
The author behind the mod Machine Shipset just wrote: - "I'm working on a large update which completely overhauls most of the models"
@zzzgaming9625
4 жыл бұрын
mods review review 1 - quadrant fixed - your 100% right looks grate 2 - pinwheel galaxy - hard to say without a side by side 3 - light boarders - looks good but is there a thinner boarders 4 - real space 3.6 - sold me with the proto system ( lot of orange ) 5 - machine ship set - I myself hate having to much choice, but as a random ai fleet. yes 6 - tiny outliner v2 - need a side by side. but anything that makes tabs better is a win. 7 - more events mod - yes please. its own name sells it (is this the one that adds a satellite galaxy event ) 8 - dynamic political events - iffy. I like every play though to be different but also not to difficult to maintain smooth game play 9 - I only notice 8 mods not 9. what did I miss.
@ImperialWill421
4 жыл бұрын
Sadly, RS has little to no compatibility with most mods outside of the small few that actually have compatches for it. I love planetary diversity and Guilli's as well as the ethics alternative mod. 0 compatibility to RS.
@chrisdutoit4526
4 жыл бұрын
Planetary Diversity works 100% with Real Space, I use them together all the time.
@king40606
4 жыл бұрын
Planetary diversity has a patch for RS, gullis planet modifiers does too, or it worked for me, and ethics alternative idk why you'd need real space to work with that patch wise
@sch3ffel
4 жыл бұрын
the ethics and civics should not have problems with real space... the work at completely diferent places in the game...
@brilobox2
4 жыл бұрын
Real Space has quite a few compatches. RS New Frontiers does not. Still very intensive on hardware, so only for those who really care about pretty lights and textures.
@king40606
4 жыл бұрын
Honestly you can just look up "mod x and mod y patch" on the workshop and a lot of the time there's one that's already been created and working And if that doesn't work there's always taking matters into your own hands and merging mods with a mod manager
@collinmarshallbeach344
3 жыл бұрын
Been addicted to this game on console for months, this game alone makes me want a PC
@kajza5733
4 жыл бұрын
In my opinion there should be Ancient Cache of Technologies. I love this mod and what it does to fallen empires and other stuff. Chiru if you reading this....i love your mod so much :3
@FARBerserker
4 жыл бұрын
Carrying Capacity. Hands down. Also maybe a well made automatic station builder.
@feelingveryattackedrn5750
4 жыл бұрын
@Aspec youre pretty close in contact with the Stellaris dev team right (as far as community members are concerned)? How receptive is Paradox/the stellaris dev team to mainboarding ideas from modders?
@TheGuardianofAzarath
4 жыл бұрын
No mention of Giga-structures mod :P I also have a mod for you to add to the list/try out Aspec: Animated Xenomorph Fixed mod, it's a full species mod with animated portraits, traits, civics, shipset, and several xenomorph origins, each of which starts you on a different type of home-world. Works great when played as a devouring swarm hive mind. My only gripe is that you don't get xenomorph armies from the get go.
@MrFoundryguy
3 жыл бұрын
I'd hope the Wolf-Rayets would buff armor-tanked corvettes to ludicrous levels. Being more serious though, those effects are gorgeous.
@PaladinSalt
4 жыл бұрын
ncs is my must have mod. the game is just boring without it
@TwistedNerve1
4 жыл бұрын
True. But also makes it very unbalanced
@PaladinSalt
4 жыл бұрын
@@TwistedNerve1 the regular game is pretty unbalanced too
@FlutterDashie
4 жыл бұрын
what is "ncs"?
@piotrwawszczyk622
4 жыл бұрын
@@FlutterDashie New ship classes as i remember.
@TwistedNerve1
4 жыл бұрын
@@PaladinSalt Unfortunately it is the case. However in vanilla At least the ai can equip it's ship's with top tier modules...even though it doesn't do it too well. In ncs I always see ai fleets with battlecruisers and dreadnouhgts with plasma casters and mining lasers...
@pancake5926
4 жыл бұрын
I just started Stellaris and I wanted to know what mods are good and I looked this up and was like I recognize that he does a lot of how to stuff for this immediately subscribed
@janmantsch6675
2 жыл бұрын
I can recommend to you "Guilli's Planetary Modifiers" adds well More modifiers to the fame as well as 3 new start scenarios and some extra Planetary Mechanics to explore in the galaxy.
@raideurng2508
3 жыл бұрын
TinyOutliner makes my life so much easier, but gigastructures is the must have. It is the end-game insanity that makes thing truly insane and fun.
@khabirmohamad7222
3 жыл бұрын
Thanks for this. I am a first time player and this helps me a lot. Appreciate your guide vids and thanks again for always making guides for newbies like me. I really appreciate that.
@loopyguy7611
3 жыл бұрын
I use 3 mods, tiny outliner, futurerama voice over,spiffing brit voiceover lol
@blacktigerace6687
4 жыл бұрын
TimeStamp Mods : 1. 0:57 = quadrant fixed 2. 1:33 = pinwheel galaxy 3. 2:01 = light borders 4. 2:20 = real space 3.6 5. 5:37 = machine shipset 6. 6:40 = tiny outliner v2 7. 7:33 = more events mod 8. 9:17 = dynamic political events thx aspec for the video
@A_Spec
4 жыл бұрын
You're welcome
@jimothyworldbuilding3664
4 жыл бұрын
Guilli's Planet Modifiers is great. The null modifiers (ones which don't do anything beyond add to a planet's individuality) are amazing for immersion. A mod that lets warships, even if just corvettes / strike craft because of limits imposed by gravity, be made by planets would be cool. It just feels weird when I capture a system but planets aren't throwing anything but useless army transports at me.
@mdnd2793
4 жыл бұрын
Nice! Just what my shenanigans and I need. :)
@A_Spec
4 жыл бұрын
You and me both!
@midgematic8659
4 жыл бұрын
Thank you for the list! I actually went and subscribed to all 9 mods while you were listing them as I was looking for a good mod list to spice up my gameplay; turns out you get rather bored of the vanilla stuff after 200+ hours on it aha. Can't wait to start a new game!
@ZAR556
4 жыл бұрын
Top Mods for me, 1. StarNet AI and Glavius AI 2. Gigastructural Engineering 3. Ancient Cache of Technologies 4. UI Overhaul 5. Real Space 6. New Ship Class (NSC)
@georgezwick3717
4 жыл бұрын
Jump gates was the first mod I downloaded for stellaris. You don't know you want it until you try it. All it does is replace the arrows in system maps with jump gates but it really brings the game to life on the system scale.
@Reynevan100
4 жыл бұрын
NSC2 is amazing ship expansion mod, highly recommend.
@pr0duct1v1ty7
4 жыл бұрын
Well giga structures can always be tailored to a more vanilla style through the in-game menu so it could still be a must install
@City-Hunter
4 жыл бұрын
Another thing u can do is just download the "Stellaris: REBORN" Megamod (+130mods compiled); the only downside is you can't install anything else.
@ThaStrum
3 жыл бұрын
Wish there was a combat cinematic camera that follows around in battles
@ASlickNamedPimpback
4 жыл бұрын
Yes! These are must-haves! For the testing of GPU heat temp monitoring equipment
@gatedude07
4 жыл бұрын
Don't forget Guilli's Planetary Modifiers, Planetary Diversity, and Stellar Diversity. Those are must-haves for me.
@billhofbauer7941
4 жыл бұрын
I appreciate you for putting out the video with your opinions. I don't agree that the first 3 visual mods are 'must haves.' Number 4-9 are all great mods that I use on almost every playthrough.
@Rolatii
4 жыл бұрын
Dynamic political mod is fantastic. Once, as a monarchic, xenophobic despoiler empire surrounded by egalitarians and purifiers with enough power to roflstomp me, I seized upon the opportunity to ally myself with a fellow kingdom, thinking that at best they'd serve as a deterrent against attack. But then an event fired, one in which they wanted to cement our alliance with a royal marriage. I saw no reason to refuse, and I really needed the alliance long enough to build myself up into a superpower. What followed was a generational story of duty, friendship and love that gradually transitioned my empire and playstyle from "I'm gonna kill everyone and loot their bodies" to "Me and my ally will allow you all to survive, so long as you serve."
@betonowybeton2826
4 жыл бұрын
One of must have mods is Planet Diversity for me. Vanilla has too few types of planets.
@sch3ffel
4 жыл бұрын
planetary diversity is a must have for me it adds just SO MUCH FLAVOR with the dozens of new planet types it adds...
@avolto4822
3 жыл бұрын
I'd recommend Planetary diversity gives you so many more planet types and it looks awesom
@ForsakenKrios
4 жыл бұрын
I would love a tutorial on proper mod mangement with the new launcher. Load order has been screwing me since 2.6
@nenad632
3 жыл бұрын
Downloaded,done!!! Thanks ASpec !!!
@MijnAfspeellijst1234
4 жыл бұрын
0/10 didn't include auto survey from start.
@MaFo82
4 жыл бұрын
Softer Hyperlanes and UI Overhaul Dynamic are a must for me.
@VallenLysonder
4 жыл бұрын
Two mods I would label as must have are Planetary Diversity and Gulli's Planetary Modifiers.
@jjkthebest
4 жыл бұрын
You have a different definition of must have than I, I think. The only one here that really is must have imo is tiny outliner.
@celwenileran2135
4 жыл бұрын
I can't believe you would left out Archaeology Story pack and Precursor story pack. Seriously dude. Those two mods are DLC sized. They have some amazing writing and make every playthrough so much more unique. Real Space is a buggy mess which needs patches for many mods, yet it gets a pass. But those two mods which work with literally anything don't get featured, even though they're two of the best mods for Stellaris? I am very disappointed.
@Radian327
4 жыл бұрын
My first mod is Colored Map Icons. I got real tired of zooming in searching for worlds with my Jump gates to move my fleets around. Now with the colored map icons, it is quick and easy for me to scan the area and pick out those jump gates.
@ChaoticNeutralMatt
2 жыл бұрын
I should check this out..
@richardchaparro2830
4 жыл бұрын
U just got the dreadnought up and running. What a nightmare mixed with a fleet right now during a war.
@davidhoopes6863
3 жыл бұрын
I’m surprised giga structures isn’t on here and the one that adds more unity trees and ascension perks
@Lyserus
4 жыл бұрын
Hey ASpec for your next video idea can you speculate the next dlc? since the diplomatic dlc we all wanted is here already :) I personally think now we need species update… most of them are too bland, too similar especially in the late game Stone species had the right idea but I think it should have been implemented better and extend to all species. Each species should feel different when playing. On the top of my head there are few things that should be in the game: More traits (and more trait slots so the more RP ones can be picked), Trait-related events, more species types (gaseous, undergrounds, microscopic,virus etc) and Special trait/mechanic for each species type, A "crew" slot for ships (load one army on a battle ship to give it bonus, like a species with "quick reflex" trait can give the ship more shooting speed) Planet modifiers showing what environment it has and what creatures they have, all creatures can be uplifted (and be different based on what they were, predators as army, smart ones to research, fat ones to eat, cute ones in zoo)
@DerIrre1
4 жыл бұрын
One tiny mod I consider to be borderline-essential would be Terraforming Candidates. It´s just annoying as hell to spend most of the Early Game finding terraformable planets while surveying systems and then having long lost sight of them once Mid Game rolls around and you finally get Terraforming tech. What this mod does is adding a "(TC)" to the system name and also painting it a nice, eye-catching blue on the galaxy map as well as the right-side list. There are also cases of the mod adding "(HP)" to system name, but that seems to be specific to Hothouse planets. Now, I know that technically this mod has not been updated to the newest version, but I consider it to me so unintrusive that it doesn´t really matter. Here the link: steamcommunity.com/sharedfiles/filedetails/?id=935962757
@Kavukamari
3 жыл бұрын
I had to install tiny outliner because the scroll wheel on my mouse is messed up, it made it a lot easier to manage my outliner
@timderoche7838
4 жыл бұрын
I run a bunch of mods, mostly the star wars ones , this game kicks some ass as a starwars galaxy conquest game, only issue I have is usually the ui is either too zoomed in and I cant click on the bottom row of addons while designing a ship , or after i adjusted the sizing , everything is much too small to enjoy fully.
@dragutincvetkovic6242
4 жыл бұрын
A mod that makes technology research more manageable would be very handy
@BlackBanditXX
4 жыл бұрын
An endorsement for Dynamic Political Events. In my current game, DPE has proven to be my biggest adversary in my quest for Galactic Conquest - and while that might be a pain in the butt, it's been a blast. I'm under constant threat of the xenophile/egalitarian (faction) alliance, trying to convert my people away from their 'proper' rulers - authoritarian militarists. I've seen Empires rise and fall because of this mod, civil wars splinter mighty powerhouses, and new empires arise from the ashes. It simply adds an element of chaos into the game that keeps you constantly on your toes. I agree with Aspec, it's a must have.
@Pixx2266
4 жыл бұрын
Amazing Space Battles is a must. Surprised it's not on the list
@badejong
4 жыл бұрын
Thanks for this "somewhat" tribute to the modders. Problem with Paradox is that we will eventually have all this in de game but it will be a paid expansion... 😁
@hafann
4 жыл бұрын
Im quite late to the party but i want to recommend a mod no need to make video just for yourself and other who sees this, its the Propaganda and espionage mod which is a feature that most of us are probably eager to see in vanilla game so far it is compatible with any impactful mods like AI mod, NSC etc so i hgihly recommended it
@darth_cole9581
4 жыл бұрын
Always the highlite of my day.
@andrewgoenner120
4 жыл бұрын
Can you add a statement on which mods you can use and still be in iron mode?
@kacper0563
2 жыл бұрын
I wish we had a mod for the latest version where you can establish colonies/bases on any planet type (and asteroids)
@Nick-jf7ku
3 жыл бұрын
do more streams or vidoes please been playing for years but learned more in the last few days watching while playing lol
@kbetol78
3 жыл бұрын
Larger Sectors is the most under rated mod for Stallaris.
@SoccerBoyAP
4 жыл бұрын
1:58 - I didn't know I needed light boarders, now I know!!!!
@ZorrroUK
3 жыл бұрын
If there is anyone out there who somehow doesn't know of Guilli's Planet Modifiers and Features, get that now
@shermanwilliams9248
4 жыл бұрын
Ethics and Civic’s Alternative for all the new playstyles it makes
@jacknifebarca7763
4 жыл бұрын
I got to have planetary diversity, I hate only 10- 12 different kind of planets in the whole galaxy. Also gigstructures, a must. It gets a little crazy, but I love that.
@Harkmagic
4 жыл бұрын
More Civics in Ethics and Civics Rebuild is probably my must have mod. It adds so much more flavor to civilizations. The base game of has very limited selections.
@kb17_17
4 жыл бұрын
Can you link these mods ?
@homefront1999
4 жыл бұрын
Can you see about doing a playthrough of you playing with a bunch of game-changing mods on max difficulty? So like the mod that adds a bunch of super constructions ( Can't think of the name) Maybe throw in some mod races like maybe from Mass Effect or Star Trek. But edit the videos down a bit. I'd love to see a super campaign spanning years in the game.
@tdh2044
4 жыл бұрын
ASPec: “DoWNLoAD iT NOW, WAT R U dOING” Me on phone: 😐
@A_Spec
4 жыл бұрын
Do it now!
@codyraugh6599
4 жыл бұрын
Steam app workshop you can technically get them from your phone
@quandaledingle4488
4 жыл бұрын
@@codyraugh6599 i don’t think you can remotely download on the app
@aonodensetsu
3 жыл бұрын
@@quandaledingle4488 you can subscribe, it will be downloaded when the workshop updates as you load Steam
@MofuggerX
4 жыл бұрын
0:07 Sol-searching? ‘Cuz you’re the UNE? Wink wink.
@1408Phantom
4 жыл бұрын
Is real space not broken anymore? I loved it for ages, but I couldn't deal with how much clipping happened with any worlds that had rings and moons. I mostly play with a Sol start, and the fact that Saturn's ring cuts through all it's moons was by itself a deal-breaker for me
@pik6818
3 жыл бұрын
Planetary diversity and its submods are pretty nice.
@Splifflp
4 жыл бұрын
I miss guillies planet modifier. Adds more events, some crazy planet mods and more flavour to the precursor events, for example terraformable planets with precursor mods.
@tapewormlondon
4 жыл бұрын
Agree entirely. All of these are activated each time for me.
@jxslayz6663
4 жыл бұрын
i kinda want a mod that makes ships so expensive, that each ship matters. so much that their names matter. that way there's not so much spammy navies, not so dull, repetitive, and not so much attachment to your navies.
@salisar83
4 жыл бұрын
I am working on updating the coloured energy weapons mod from a while ago, its nice when you can have tacyon lances and lasers that match the colour of your empire.
@joricklania8627
4 жыл бұрын
Once I finally get Outside Context, Last Best Hope and Queening, I can finally play with some more mods!
@thomasjumper8474
4 жыл бұрын
Yes Time to get mod, oh wait I'm on Xbox
@WaldschratMX
4 жыл бұрын
OvervUI - Pre 2.2 Research & Strategic Ressources is another mandatory mod for me. I want to see all research and resources up there, not some combined points bs which is not useful at all. Also of course the Isaac Arthur Advisor Mod :D
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