Discussing a variety of short charges including what I find to be the most simple to execute and most used, the stutter 2 tap. I also explain why stuttering is beneficial showing where the desired frame happens with stuttering vs not stuttering. There is also a brief (badly done) explanation of x-factoring Draygon with the stutter 2-tap. I failed to mention that I start the first directional input when the babies have started to touch Samus, beyond that you'll need to find your own timing. If you have any questions let me know, I'll try to improve upon this in the future.
This video is meant as a supplement to the understanding that comes with running the game, as well as to the techniques that may be explained in other tutorials which I felt could be expanded upon. This is by no means a full explanation of the mechanics of the game so if you need to know what a lot of this terminology means, I suggest checking into a major any% or 100% tutorial of which there are many available on youtube and twitch.
Негізгі бет Stutter 2-tap Short Charge Tutorial - Super Metroid
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