When you try to find a good tutorial there is always THE super usefull Indian tutorial!
@ButtercupVisuals
20 күн бұрын
The white flower section looks like pampas grass from Ghost of Tsushima. Great job!
@johannesschneider304
11 ай бұрын
If you have problems with not everything moving separatly check the export settings in blender to make sure vertex colors are exported. In UE make sure in your import options->mesh->advanced Vertex color is on "Replace".
@dallasduhe3850
9 ай бұрын
You're a life saver!! Thanks!
@ivanchopovskyi2884
5 ай бұрын
Tnx a lot, about your import advice!!
@batuhanbayraktar6834
5 ай бұрын
Thanks a lot of bro !
@MsCPGAMER
7 ай бұрын
Amazin video. This is very well done, the only note I have is, could you plz do a bit more explaining in your videos? Because Im mostly copying, and I would love to understand the logic behind what we are doing. Thank you sir
@Beh3D
6 ай бұрын
Great tutorial, just what i needed for my procedural foliage
@ChrixB
Жыл бұрын
That is the perfect tutorial to understand how to make nice foliage, super easy to understand, thanks for sharing!
@ALLTHEWORKS11
Жыл бұрын
Thanks
@not_LazyTutorial
10 ай бұрын
Really appreciate, simple and straight to the point
@boboe7134
Жыл бұрын
This tutorial is gold
@UnrealArtist
3 ай бұрын
Hey, Great tutorial, Subed
@ALLTHEWORKS11
3 ай бұрын
@@UnrealArtist check the end part of video for shader complexity and fps
@VMP666
Ай бұрын
Great tutorial man. Could you do a tut focusing on interaction with this foliage, like you’ve shown at the beginning of the vid? Thanks!
@1578candy1578
10 ай бұрын
Thank you so much for this video. Its very helpful and clear!
@CP-Mohammed
6 ай бұрын
Thanks for the video you helped me so much!
@AB-fg4mh
10 ай бұрын
What a great video! Something I thought would be complex was brought down so simple to us all and I appreciate your time and knowledge. A video on textures and painting like you did in Krita would be great. Really would love to add more detail like that into my game. I appreciate you!
@aufgespielt3768
7 ай бұрын
When i add the VertexColor Node before the Sine, my Material makes a Disco Party and looks like Thunder. Any Ideas how to fix this?
@DaveAksteter
6 ай бұрын
Would it be possible to purchase a PDF of the material graph? Or possibly get it via a UE project?
@Ponpokemon
9 ай бұрын
I’m having an issue where I import the grass from Blender to Unreal I get some strange corruption on the blades. It is like a noise in the shadows. Am I doing something wrong in Blender or is it possibly something in the export/import?
@TheMusicalNina
Жыл бұрын
Could you do a video actually walking us through how to get the textures imported and working as well for the foliage? No matter what I do my transparent PNGs don't seem to want to work.
@DailyPaily
11 ай бұрын
Thanks, i learn a lot.
@LimePharmacy2012
2 ай бұрын
Is this interactable like when player walk past the grass
@azizsetyawan3038
11 ай бұрын
Man. Alot of thanks with this tutorials, deserve a subscribe Edit : anyway what PC specs do you have ?
@becreativeindia6248
Жыл бұрын
Very informative 👏
@SolearGnG
Жыл бұрын
Nice work mate. I really like the grass part. The rest of the foliage seems a bit simple. What I did recently is generate a texture with Midjourney AI. You can set it to have white / black background, and with an online photo editing program you can remove the background. After some cleanup you can export that as a texture. It's fairly easy to make good looking textures that way, with opacity mask. It would strain the system more, but I think it would still work, especially with nanite enabled.
@ALLTHEWORKS11
Жыл бұрын
Gr8.. I generally hand paint the basic textures and then use Leonardo AI to create variations of those textures.
@playerhk8649
5 күн бұрын
please do a tutorial on baking material in blender and then importing in ue
@diego6361
Жыл бұрын
Will try to implement this for more realistic approach, currently working on grass like Ghost of Tsushima, have not seen the full video yet but, any idea how to make these grass clumps face the camera just slightly, near 20% to the player, so it looks more populated? thanks
@ALLTHEWORKS11
Жыл бұрын
Working on it.. Thanks
@ultra19.shorts
5 ай бұрын
Hi Diego! What tutorial did you follow to create a Ghost Of tsushima grass like ? This one is pretty cool but to cartoony
@juancruzverna5288
5 ай бұрын
How can I place the grass above the terrain? I was investigating some ways like the foliage tool but I couldn't assign the material. Could you give me some guidance on this?
@ALLTHEWORKS11
5 ай бұрын
A vague way may be "to move the pivot point of the grass/foliage mesh down a little"
@RohanCreation5
6 ай бұрын
( ColScale, Radius, ZEffect ) - What are those 3 additional parameters?
@devkisharma6745
Жыл бұрын
Nicely explained as always 👌
@diego6361
Жыл бұрын
Sorry to ask another question, have been playing with the shader it is amazing, only thing is, i need two vertex Channels to paint the Leafs and at the top of it another channel for the first Vertex control at (13:54) which is basically the "Noise", any idea how to paint per Channel Vertex Colors on Blender?
@ALLTHEWORKS11
Жыл бұрын
Not sure about per channel, but you can paint multiple vertex maps in the "Color Attributes" section of Data object properties for any object.
@calleskurken9025
5 ай бұрын
Swedden is here, I like
@da_drood-digitalart
5 ай бұрын
This is awesome man! Thank you so much, i learnt a lot. Bless you
@buster5661
Жыл бұрын
You should be including rotation with your painting
@bortuda
Жыл бұрын
thanks on one side the mesh does not show up. why? how do i use the finished Plant as foliage? it stays gray without windmovement =(
@ALLTHEWORKS11
Жыл бұрын
Make the material double sided
@pierobejarano9749
Ай бұрын
How could this material be adapted to a cape, I'm trying to adapt it but I can't😢
@juancruzverna5288
5 ай бұрын
My pc doesn't support nanite, will it work anyway? If not, how can I adapt it? thanks.
@ALLTHEWORKS11
5 ай бұрын
Of course it works without nanite as well
@lucian5096
10 ай бұрын
Pls help.. :( first grass is just bending not moving .. Don't know what to do.. checked 3 times all nodes are good..
@shivangipriya4153
10 ай бұрын
Thank you, Please what about mountain and sky
@ABentPaperclip
3 ай бұрын
this turned out looking really good- why use nanite though? using alpha materials with nanite is very bad practice, and using WPO on nanite meshes is also super expensive.. the foliage doesn't even have a ton of detail, there's really no point to enabling Nanite here at all, you're just eating the performance trifecta: nanite cost for handling clusters, transparent material cost in the nanite path, and WPO in the nanite path.
@mohammaddh8655
2 ай бұрын
nice , and now i sub
@monado1761
3 ай бұрын
How did you make grass interact with mannequin
@thybo
3 күн бұрын
Thanksss
@AboniL45
6 ай бұрын
Thank you so much
@YatendraSaraswat
Жыл бұрын
Very good 👌👌👍👍
@calleskurken9025
5 ай бұрын
I like the Indian cool voice...
@nij4785
Жыл бұрын
awesome
@ALLTHEWORKS11
Жыл бұрын
Thanks
@ultra19.shorts
5 ай бұрын
Hi! How to make the grass look less cartoony and more realist ?
@ALLTHEWORKS11
5 ай бұрын
I have used simple colors for grass, for more realistic grass, use textures.
@ultra19.shorts
5 ай бұрын
@@ALLTHEWORKS11 if i had more details to foliage like flowers will it reduces performances a lot ?
@ALLTHEWORKS11
5 ай бұрын
@@ultra19.shorts That depends on the scope of your scene/level. You can compare that yourself by creating both and applying at a test level. Even if you use textures, alpha based(masked) textures are performance heavy then opaque textures. Also , try to keep all foliage in one ( minimum) texture file ( make a collage/board).
@ultra19.shorts
5 ай бұрын
@@ALLTHEWORKS11 what kind of textures and site do you recommend for ghost Of tsushima foliage type.🙏🏼 Free please
@ALLTHEWORKS11
5 ай бұрын
@@ultra19.shorts QUIXEL has the biggest realistic foliage collection. Also you can find many free trees and grass collections on Unreal Engine Marketplace
@user-rr7df9hf1d
4 ай бұрын
how to do this in blender and export to unity? 🙂
@MeanKittyyy
Жыл бұрын
bahi baki ke plant mai texture kaise daalu?
@ALLTHEWORKS11
Жыл бұрын
Bhaai me samjhaa nahi... Kaun se baaki k plant?
@abdulmoeed66333
4 ай бұрын
Ue Project?
@kareldaulatram
Жыл бұрын
Bhayo, itne din se kahan tha bhayo?
@ALLTHEWORKS11
Жыл бұрын
Thoda busy tha.. aage dhyaan rakhunga bhayo.
@HishamYey
4 ай бұрын
are thy copyrighted?
@ALLTHEWORKS11
4 ай бұрын
No
@sunrah27
18 күн бұрын
I was joking on social media the other day when someone asked what is your favourite tutorial and displayed a lot of branded websites eg: udemy, udacity, brilliant etc... and my respons was ~"The Chad Indian on KZitem". No matter how good those paid gudies are, there is always an indian tutor on KZitem that does it better for free.
@ALLTHEWORKS11
18 күн бұрын
@@sunrah27 😂😂
@azzeddindouakha3403
5 сағат бұрын
always indians or russian the exact opsit of what the americans want us to belive
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