In this video, Park Jong-chun, who is famous as a respected mentor and a developer with 30 years of experience in Hangul, Computer, Blizzard, and Nexon, talks about the topic of 'survival as a developer'.
I think this interview will be very helpful for those who are preparing to become a developer or are currently in the development field.
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Park Jong-chun's Profile
(Current) MOLOCO / Head of Solutions Architecture
(Former) Samsung Electronics / Wireless Business Division Vice President / Group Head
(Former) Nexon / VP of Platform Technology
(Former) Blizzard Headquarters in USA / Lead Software Engineer
(Former) American Startup / Technical Director
(Former) Hangeul and Computer / Development Team Leader
Contents
00:00 Preview
00:12 Intro
00:27 About Park Jong-chun
00:49 Starcraft Korean feature development story
01:19 Blizzard Game Development
01:47 Hearthstone fun episode
02:55 Introduction to Surviving as a Developer
03:57 How long is a developer's job?
05:46 Developer's 30-year career path
08:03 Competencies to focus on during the growing decade
10:29 Minimum knowledge a new developer should have
14:50 Critical competencies of 10 years as a leader
17:49 Critical competencies of the last decade
20:13 What it takes to be a good developer
22:22 US Developer Salary
23:31 How to get a high developer salary
25:41 What is the salary of a developer with 30 years of experience?
26:55 Criteria for choosing a good company
30:16 Time Management Secrets
34:36 Subscriber's Concern Consultation - Industry Transformation
37:38 Counseling for subscriber concerns - Best and worst resumes, interview tips
40:51 Tips for writing a resume for inexperienced people
42:08 Which language or framework is better to study?
43:10 Is it possible for new developers in their 30s and 40s?
44:57 Thoughts on developer unemployment crisis due to advances in artificial intelligence
46:29 Future Goals
47:35 Last Career Advice
49:41 Surviving as a Developer Book Event
#Developer #Employment #Career
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The above video was produced with a small production fee and a book event for the purpose of promoting 'survival as a developer' from Golden Rabbit Publishing House.
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