Yeah, some would say I should be on my way to work, but then again refilling the coffee and watching the rest of this highly entertaining video seems a better idea.
@MathFunandGames
2 ай бұрын
Great timing for me! I currently have Avalon Hill’s Gettysburg 77 on the table.
@Conflict_Boardgaming
2 ай бұрын
The design of that game is incredible. Can't wait for your further vids!
@Conflict_Boardgaming
2 ай бұрын
Glad to see something new.
@briane8627
2 ай бұрын
"Who the **** is Gary!?!" 😂😂😂 Im dying
@Sluggonics
2 ай бұрын
You know you can play Thunder at the Crossroads on Barber's Summer Storm map! It's the same scale!
@calandale
2 ай бұрын
Interesting
@thetabletopsedge
2 ай бұрын
This game's structure sounds like an interesting idea that wasn't very well thought out. The biggest problem EVERY tactical Gettysburg game has is the players' knowledge of where and when each side's units arrive. The historical hindsight makes it so difficult to get a satisfactory game on Day 1 of Gettysburg. Dean's LCV strikes the best balance between scripting and ahistorical free-for-all play. This game seeks to remedy the problem by adding an operational layer on top of the main tactical layer. Essentially, the goal seems to be to vary the arrival times and locations of the various forces in the battle. The only reason to fight at Gettysburg is because that is where the enemy is. But what if the enemy never marches to Gettysburg? Doesn't sound like there's any victory incentive to actually occupy Gettysburg, so I would think there is a pretty good chance that any tactical fighting occurs somewhere other than on the main map (or worse, it occurs half on/half off the map). If the operational maps are big enough to not be pointless (which might not be the case), then they're big enough for both armies to miss the tactical map entirely. I have no firsthand experience with this game, so I only know what I've seen in your video. I'm interested to see how things are supposed to fit together. I think it's telling that no one you've encountered has actually played the operational portion of the game. I'm guessing it's going to end up being the case that the game would have been much better off simply creating a system of variable arrival locations and times by rolling on a couple charts. Presumably, it would have the same effect as the operational layer, but with far fewer rules, components, and play time. For operational level ACW play, there's no better system than the Great Campaigns of the American Civil War (GCACW) by MMP. It's a pretty simple system that yields tremendous narrative, accuracy, and replayabilty. It's also very well suited to solo play. The downside is that they tend to be pricey (but totally worth it), and several volumes are out of print. But if you can track down any of the more recent MMP editions (versus the original games by AH in the 1990's), you won't be disappointed.
@briane8627
2 ай бұрын
I find Guns Of Gettysburg does a great job of simulating the battle as a true meeting engagement with semi random arrival times and VP territory that changes based on the game flow.
@calandale
2 ай бұрын
I suspect the same problem - G-berg was something of a chance encounter, which could have happened anywhere. The pure tactical game does shake up arrival times a fair amount, but this game really needs more possible battle locations (which were envisioned). I wasn't thrilled with GCACW. Far prefer the CoA game for operational actions. But...I'll give one of the more modern GCACW incarnations another shot if I live long enough. :P
@marchhare22-lm9on
2 ай бұрын
[peeks in] Is that Sparta thing gone?
@Conflict_Boardgaming
2 ай бұрын
Yes it is. THANK GOD!
@rossmenzies1484
2 ай бұрын
So that sucks. Do you think we might have reached saturation point on Gettysburg? It's getting to the point of the joke SPI proposal for a Battle Of The Bulge game with 1 man/counter. Maybe identify the 6 best Gburg games according to scale & everything else needs to be incinerated.
@calandale
2 ай бұрын
I think that ever system that people like needs to cover such an iconic battle. And - it's a great choice to kick the system off, in terms of capturing some interest.
@robertholmstrom7394
2 ай бұрын
Try Epic of the Peloponnesian War for set up frustration. Clash of Arms not so good in development.
@calandale
2 ай бұрын
Have it...scared of it.
@abramjones9091
2 ай бұрын
More woe videos please
@calandale
2 ай бұрын
Pretty much anytime I do a 'setup' vid, there's a lotta woe involved.
@brucebakken5687
2 ай бұрын
Whoa!
@jamesthefirst1899
2 ай бұрын
3Dog Baby
@calandale
2 ай бұрын
I'm more likely to do TSS, just because it looks so damned much better...and nostalgia.
Пікірлер: 21