Enemies
★・Undying Sun Dante (123,730 HP)
★・Firm Dedication Edmond (123,417 HP)
★・Nocturnal Observer Kuya (62,704 HP)
Team Recommendations
★・Someone with guard break is the only requirement
Stage Tips
★・No one can go below 1% HP. Kuya will immediately wipe your team if he hits 1% HP first.
ㅤ✧・They will mostly fight amongst themselves, but you will have to help lower their HP, so you can't just sit back and watch.
ㅤ✧・Optimally, attack Dante → Edmond → Kuya, and if possible try to kill them at the same time or as close as possible.
★・Edmond will use a charge attack at the end of turn 1. LET HIM CHARGE, do not attack!
★・At the end of turn 2 Kuya will use an ultimate that will kill your party if you attacked Edmond last turn. If you left him alone, the enemies will be silenced.
★・At the end of turn 3 Kuya casts paralysis on the party for a turn.
★・At the end of turn 4 Dante will prepare an ultimate. On turn 5, you will need to break his guard. Do not hit Edmond this turn either. This repeats every 3 turns!
ㅤ✧・Remember, guard break Dante on turns 5, 8, 11, etc!
★・At the end of turn 5 Edmond will hit slot 1/2 ten times each for a substantial amount of damage. Kuya will also cause your healer to do 300% less healing for a turn. Dante's ultimate will hit slots 3/4/5, but if you used guard break, the damage will be small. Every bit of this repeats every 3 turns.
★・At the end of turn 6, all three will use AoE ultimates. Dante's and Kuya's skill will then repeat every 4 turns, while Edmond's will repeat every 3.
ㅤ✧・This means Edmond's will repeat on turns 6, 9, 12, etc.
ㅤ✧・Kuya's repeats at the end of turn 10, 14, etc, but Dante's may be interrupted as his other skills take priority so he will not attack again until turn 12.
★・If you've lower anyone's HP below about 25% Kuya will make the party deal 20% less ultimate skill damage permanently.
★・Kuya will automatically leave when Dante and Edmond are both at 1% HP regardless of his own HP.
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