The PSP version of Adventure has a few commands you can add to the file loaded upon launch to enable various features, the most intriguing being the level select menu. Every Challenge Mode stage acts as if you're in Story Mode's gamemode, meaning you can never truly complete a stage and the camera/physics act odd. You'll notice internal names for a few stages (documented on TCRF) as well as a few other oddities, such as the various Target options (which all crash). The Cutscene selections are also fairly unstable, many of which crash upon load and most of which crash after viewing the cutscene (shown at the end of the video).
Other notes:
- The two Challenge Mode stages I showed which had the (ALPHA) suffix are just their final variants. I assume their internal names were never changed.
- You can't access any of the actual unused stages from these menus.
- "GONGONS GARDEN DAY" is presumably the intro cutscene to Story Mode.
Thanks to BetaM for discovering these commands and Dat. H A for teaching me how to enable them!
Join the SMB Level Workshop here: / discord
Played on PPSSPP using a DS4 controller.
I hope everyone enjoys and feel free to like, comment, and subscribe!
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