Need a legendary gobbler to combine them all into single vendor window.
@boyscout399
5 ай бұрын
Omg similar to the s3 and s4 teleporters where you just add your gobbler to the list... yes please. That would clear so many shared inv slots
@PastryGator
5 ай бұрын
omnigobbler. a gobbler that gobbles gobblers.
@whyisthisathingnow...
5 ай бұрын
Lifesteal ranger makes me think of the"touch ranger" build back in GW1 good times good times. Though not really comparable.
@awesomeluter
5 ай бұрын
Guess It's time to buy thousands of candy corn
@Insig385
5 ай бұрын
I just realized idont need to waste a shared inventory slot for a stack of candy corn anymore. WOOHOO
@Werkzeug-100
5 ай бұрын
They changed the picture for gift of craftsmanship
@thehallmonitor4515
5 ай бұрын
That tempest damage nerf was stupid. Why nerf other tempest builds because of a scuffed new weapon.
@hipoglouton6602
5 ай бұрын
Carnivore is busted on sword untamed with the sky-chak stryker pet. 1.player lands sword 1 ambush.(stun 1sec). 2.pet lands F2 (2sdaze + lightning field). 3.player lands sword 3 then 2 in field. (leaps in lightning procs daze) 4.either axe4 or warhorn 5. And that's not even factoring in weapon swap.
@alegit123456
5 ай бұрын
49:39 wtf Nike_DnT
@igottheshaft
5 ай бұрын
Mr. Teapot, the evade on Heaven's Palm only last for 1/2 of the 1.25 seconds. I died the first time I tried to use it as an evade, as usual, handing in air for everyone to target. So sad. It's only useful if you can kill a solo target without using your elite skill, so it's off cooldown for a quick stomp. Tragic really, because it's useless in groups without a full evade.
@rand0mtv660
5 ай бұрын
Judging by patch notes, they recently fixed candy corn gobbler. "Fixed an issue that caused the Candy Corn Gobbler to have different randomization rates and effect durations from its previous version. "
@iRoXsOxAlOt
5 ай бұрын
Yes, it is fixed now.
@rainbowturtle
5 ай бұрын
41:00 I personally think a more graceful way to nerf maces while allowing some of their strengths to remain would be moving the damage bonus from Force of Nature to the trait Bountiful Hunter instead of having it at 10%. Nature Magic isn't used on many DPS builds because you have better options. However, Power Quickness Untamed was a build that very well could compete with heralds utility and boon output due to the introduction of maces, having good damage and the ability to provide protection, some regen, and a little tiny bit of vigor uptime with the mainhand while procing Force of Nature with the combination of mainhand and offhand. While the weapons are certainly still playable, it feels like a pretty painful hit to their damage due to both the FoN damage reduction and the nerf to mace 5 (mace 2 was justified, mace 5 not so much imo). Putting the Force of Nature damage modifier entirely on Bountiful Hunter (the one damage trait in Nature Magic) allows for pquick Untamed to use it while restricting access for DPS untamed and soulbeast.
@Zeferres
5 ай бұрын
Last year I suggested on forums that they add passive health regen on keep lords to deal with the rampant teleport hacking at the time. The hackers seem to have been dealt with but its nice they added a break bar heal too. Probably even better than my suggestion.
@Haydenh127
5 ай бұрын
I've seen power harb outdps decent reapers last night. I didnt expect it, but it was very good
@noz_fx
5 ай бұрын
No idea if rush is fixed but I had bull's charge, dagger 2 and f1 go in the opposite direction of my target all in the span of 10 seconds earlier so there's that.
@stormalize
5 ай бұрын
That needs to be your outro for all future videos
@alcedof.6629
5 ай бұрын
Thanks to the removal of the Dagger Primal Burst aftercast, my noob ass was now able to breach the 40k Dps barrier on Power Berserker with Dagger/Axe + GS. Still need to find a nice rotation tho.
@HimMann
5 ай бұрын
Candy Corn to the mooooon
@RbDaP
5 ай бұрын
250 was 2g and some dozens of silvers... 12 or so hours ago. I wonder how much they are now o.O
@shinigamishinda1803
5 ай бұрын
@@RbDaP its now at 90c / corn
@seabird6744
5 ай бұрын
You don't look Scruffy, not at all !
@vavakxnonexus
5 ай бұрын
Yaaaay, the Sword and Greatsword Mirage ambushes are no longer unusably bad.Maybe we'll actually see a Power Mirage build in 2026, would be nice.
@ILoveGrilledCheese
5 ай бұрын
Scourge needs that Simpsons meme. “Stop it’s already dead”
@3renegade3
5 ай бұрын
It just occurred to me that Engi sword doesn't really see any use outside of Holo, think the buffs could change this?
@mihailghiga2732
5 ай бұрын
hammer / mace mace is really good in pvp
@ZenZenZenZenZenZenZen
4 ай бұрын
I don't understand how they were able to nerf deadeye for only pvp but not split vindi's nerf and leave pve untouched, OW vindi was a lot of fun
@ZenZenZenZenZenZenZen
4 ай бұрын
Still a very strong class, but extending boons to help friends feels great
@Agapanthah
5 ай бұрын
Nice change!
@user-xh4cv4ei1i
5 ай бұрын
Pounce is not nerfed. leap of Faith is not buffed. Other classes get improved healing. Guardian still have the worst healing base value and stat multi. Fair? Kepp in mind, that for damage you have to sacrifice utility skills. Yes. The only way for guardian to get more DPS is to remove ANY supportive utility skills. So guardian give ups on blocks. Thus, other classes get more blocks while still have better DPS. Tempest, for instance, is a very good example. After this patch Willbender cannot beat Tempest, on any stats, on any relic. Checked, since I have legendary gear and can choose anything. Sadly, guardian is forgotten. Damage is too low comparing to other classes. Lacking barrier - less "sustain". Also, I saw how this buff worked on Holo - no chance for Willbender to compete. This is too much. Again. I have all legendary gear to check any build. Power Holo is too strong. More damage. And Holo is RANGED, while Willy is melee. Melee damage must be always higher than ranged. It is true for guardian. Other classes somehow deal more ranged damage than melee. Ele, engi, ranger, necro(yes, necro was always ranged). What can guardian do with this shit? Even revenant now deals more ranged damage. And it is so easier to deal ranged damage - not on guardian though. Look at the patchnotes. Guardian got nerfs. Zealot's Defence was bad. And still bad. Feel My Wrath is shit comparing to other elite. Always was. And not good now. Boon duration is too low. Renewed Focus is still better. Or mantra on Firebrand. Focus mastery is nerfed, completely. Glacial Heart is mostly useless. Hammer is bad as weapon, The worst guardian weapon, that doesn;t work in WvW and PvP. About Willbender utility skills buffs: Main issue is that Willbender doesn't have room for extra skills. Because of shitty overwhelming amount of comtrols and boon removing Willbender have to use stun breaks. Thus, 2 utility skills are taken. So there is only 1 skill to choose. Teapot didn't play Willbender to check. Evade on Hand using is too short. You can be stunned or dazed midair. If it were the whole skill duration - fine. But right now you have to somehow get stability before using hand. Otherwise you will be interrrupted. About distance changes. Devs must fix other skills first. Moving skills have less range than on tooltips. Leap of Faith has it's 600 units. Rusing Justice doesn't have it's listed 800 units. Agaion, Teapot doesn;t play guardian. Neither in PvP, nor in WvW. Otherwise he would knot that Willbender struggles against mesmers, thieves and any classes/builds with overtuned dodge/evade abilities. You simply cannot damage enemy if enemy is not stunned/dazed. And guardian cannot stun/daze. So if you caught 1 by 1 - you will lose in most cases. For "just dodge" and "you have block" ADEPTS I have to say: damaging guardian builds have only 2 dodges and just 1 block ability. While evade builds have more than 1(or even 2) sources of evade/invuln. Imagine Willbender being unable to even damage mesmer because mesmer has more blocks. Or invuln at all. And even after this mesmer can go invis or blink. So I refuse to finght mesmer and thief alone as Willbender. Never. No chance to win. Every time I try to do damage, thief/mesmer just goes evade - without losing ability to hit me. I cannot hit my enemy. At all. And it is not fair. Actually. The window is so small, so even if I deal some damage, thief/mesmer will easily regen all damage taken. Can I do the same? No, somehow willbender regen is too weak comparing to mesmer/thief. Even on hybrid build with celestial stats. Not speaking about power crit build, which doesn't work at all. Ob guardian you have just 1 chance to win. If thief/mesmer will use eavde/invuln - you are done. You cannot even flee, because thief and mesmer have more mobility. Even if you take extra mobility skill(blink for 1200 units). Evade must be nerfed. Duration is too long. Willbender evades are too short. And with huge cooldown. After that i must say. Guardian is the only class that hardly hits 40k dps vs golem. In strikes and raids dps is even lower. All others classes overplay guardian. The only role that is left for guardian is support healing Firebrand. Just 1 role. While other classes can play many roles. It is too bad for guardian class. And health, health is too low. With all damage buffs Guardian is left to die. No barrier, low health, armor is useless - loss for this class. Just one example. PvE dps on Soulbeast is close to 50k. And can be even more. And this is for melee build. It is at least 25 % more comparing to any guardian. Small update. Firebrand mantras must have at least 50 % radius increase. It is too small. Firebrand works badly with all split mechanics. And since devs added too much of this mech - Firebrand is weaker. Scrapper, for instance, gives better quickness in such encounters. And even Herald is better in PvE. Easy, very easy quickness source.
@RbDaP
5 ай бұрын
i can finally buy eod and soto without risking exploding my toaster pc!
@chester1882
5 ай бұрын
we can finally run EoD on potatoes
@Falz-sf9vk
5 ай бұрын
Teapot: Power Mirage cant be that bad The Benchmark on golem: barely 30k dps
@MightyTeapot
5 ай бұрын
The foundations have be laid lmao
@Jay-el9iz
5 ай бұрын
Why nerf Sympathetic Visage tf? I'll have to play Mantra of Resolve in high condi PvE environments now since each shatters only remove 1 condi 😮💨 Edit: thankfully all the other ways to condition cleanse have not been touched so maybe I'm worried for nothing.
@CaptainSw4g
5 ай бұрын
Bro they shifted ALL the breakbar damage on darkrazors daring, it's got 600 defiance break + bonus defiance break 😅 I main renegade and was sad about rework, and I STILL think it's too op
@maevebelleaqua918
5 ай бұрын
I was upset when they gave alacrity to Scourge, as I didn't want it and was happy with the rez build. Now I am finally used to the alacrity, they take it away. Are they trying to strangle Scourge to death? I'm about ready to take a break from GW2
@MightyTeapot
5 ай бұрын
To be clear, the changes are WvW only. PvE is unchanged.
@nielsjensen4185
5 ай бұрын
The more binary stuff GW2 gets rid of the the better. The next thing that needs to be changed to a relative is Stab, and then players have a DR similar to WoW, except it actually works as intended.
@mementomori1868
4 ай бұрын
how is mesmer after this changes?
@demenion3521
5 ай бұрын
the deadeye nerf in pvp is just bad. sindrener puts it correctly for years already: anet doesn't understand that nerfing a build by increasing the initiative cost makes the whole weapon way worse. now your death's retreat literally costs more than half your initiative which is comparable to putting like half of your weapon skills on cd. anet really needs to come up with balance changes that don't involve just increasing initiative cost all the time. scepter/dagger condi specter was broken when it released, then anet increased initiative cost by ONE and it was not worth playing this weapon set anymore
@shinigamishinda1803
5 ай бұрын
Well i did a test run with 2000 runs of candycorn its garbage for wvw now. The time is no where near where the old xp stack was i had hoped they did not change it as in wvw you can not use any of the other buffs besides karma and mf. I had hoped they added the pulls of the non usefull ones to the one you can get for wvw or pvp but does not seem so based on the 17h of experiance booster it gave, im kinda disapointed at the retourn in comparison to click macro
@7onyga
5 ай бұрын
Why they do 25% dmg and healing (for force of nature) and after two weeks they nerf it to 10%? they did know that before? like wtf. I did legendary mace just because of it and now i dont want to wan to play them that much.
@zhenyarpixel5506
5 ай бұрын
People, I want to create a topic on the forum, but I need to understand how many people share my vision of the problem. I've been playing gw for about 5-6 years. It seems to me that the game has very low cd on the skills, I mean when you rotate especially in pve (to a lesser extent pvp, wvw) you just almost always can't take your eyes off the skill panel because non-stop skill burning, weapon change, and the like 1000 clicks per minute. A very high tempo due to the very low cd of skills, the change of weapons. So high that you are almost not given the opportunity to look the boss / enemy in the eye. Support with likes if you also see this as a problem.
@elamigo762
5 ай бұрын
Needs a whole new game engine with updated graphics
@xtrailz
5 ай бұрын
16:48 you said "Moving on to Elementalist" when it should have been Engineer. Unwatchable!
@traveling.down.the.road56
5 ай бұрын
Why is Anet so bad at balancing this game? Is it because they are incompetent at balancing, or because they just don’t care, or do you believe that they try their best, but are under staffed and don’t have the resources to do it properly? If you believe that it’s the last choice, then would you support a community generated solution such as forming a team of players that would make suggestions to Anet’s developers for balance changes with supporting documentation for why the suggestions are needed. This would significantly reduce the amount of time the developers would need to spend on balancing the game.
@gf8762
5 ай бұрын
The mald here is insane. This is frustration for the sake of frustration. I sympathize with the sentiment from a historic perspective, but they’ve been pretty good at listening to feedback on the Soto weapons and making changes to the community’s specs. If you don’t mind me asking, what specifically got you to type this out from this balance patch?
@Silverbeardedsurfer
5 ай бұрын
The moaning generation.... And it isn't even on stuff that matters.
@MrCarlWax
5 ай бұрын
@@Silverbeardedsurfer The "generation" generation. Have nothing going in their life so all they can do is to make them believe they are part of a better generation or are special and unique.
@boyscout399
5 ай бұрын
I think they focus on fun more that balance. A perfectly balanced game would mean each class has the exact same toolkit with different visuals. That's not fun. The ups and downs of a changing balance keep the game fresh and fun
@brandonchannell7865
5 ай бұрын
Because balance changes are hardly important to anyone.
@Zenistful
5 ай бұрын
Was considering trying GW2 again.. then you opened your inventory and I realized the game still is an inventory simulator.
@RedNuii
5 ай бұрын
It's really not bad, solution comes with knowing the game though
@Zenistful
5 ай бұрын
this guys been playing the game for years and his inventory still looks like that. Huge deterrent for new players@@RedNuii
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