This is a Tool Assisted Speedrun (TAS) for the game Goldeneye, made using Bizhawk emulator.
This TAS uses a new technique for warping under the Aztec glass. It works by dropping frames (creating lag) at the precise moment Bond is boosted. This will cause the game to skip some frames of Bond's head animation, which can lower his head below the normal position. Dropping these frames also allows the distance on the warp to be sufficient to clear the bottom of the glass door.
The time save over the previous 'crouch glass' strategy is estimated to be around 3-4 seconds. Dropping a large amount of frames is key (around 20 frames) so I look up and reload on the same frame I get boosted. I also play on 16:9 cinema at the start to maximise the number frames dropped for the warp.
Негізгі бет TAS - Aztec 00A
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