The structure of the SWF files I used for this TAS (One file for the main game, and one for the audio) meant that the original video recording had no audio which I couldn't do anything about. My solution was to export the audio samples from the audio SWF file, and edit them back in the video in post-production. Some sounds were left muted from personal preference.
This game isn't as trivial to TAS as one would expect.
The hammer "power-up" that transforms the ball into a log outright prevents strikes from happening; as some layouts place the hammer too close to the head pin, perfect games are sometimes completely impossible. I had to reset the game twice (Which can be seen by frame advancing at the start) before I got a good layout.
While the fireball is an actually good power-up that guarantees a strike, its animation is much slower than simply knocking down the pins regularly, even when the initial throwing position is adjusted.
In the case of both the fireball and the hammer, I avoid them by adjusting my starting position, which takes an amount of time dependent on how far from the center you start (As Spongegar takes countable steps before beginning his throw). Naturally, fewer steps is better, so I tested several different cases to reduce that waiting period.
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Негізгі бет Ойындар [TAS] Spongebob Squarepants B.C. Bowling - 300 Pin Game in
Пікірлер: 36