reimu c is so rare to see in use that i genuinely didn’t know what that shot type was at first
@forklmao
2 жыл бұрын
@@yabusamehoulen7636 i dont blame em, considering the shot types in SA are really really weird. It's only fair that people only use ReimuA since it's good and and it's the closest to a typical shot type you'd see in any other touhou game (such as MoF ReimuB or UFO ReimuA). And on top of that it lets you warp thru the sides of the screen too. I think the only thing that comes closer in terms of utility and power is MarisaA, although i still think her unfocused and focused shots should be inverted Edit: plus, TH11 is already hard as balls, and clearing it even as ReimuA is a gigantic achievement to most people, me included
@forklmao
2 жыл бұрын
@@yabusamehoulen7636 dw dw, i don't feel the need to patch the game. I've already 1cc'd the game as ReimuA, ReimuB and MarisaA, along with a ReimuA extra clear. Although i'd love to see that 8 options patch 👀 is it too much if i ask to link it? I'd love to take a look at it as soon as i have a bit of free time (my full time job takes up almost the entire day every day D:)
@forklmao
2 жыл бұрын
@@yabusamehoulen7636 i mean sure, at this point i will lol
@KazmirRunik
Жыл бұрын
For me, ReimuC was one of the easier shot types to clear the main game with, but she was the hardest when it came to Koishi. For several of Koishi's attacks, including non-spells, you typically benefit from releasing the focus button for a quick burst of speed, but doing that with Aya points most of the damage away from the boss, so you have to find a position you can use to reorient your orbs while having zero-power shots in the meantime. It becomes a whole other distraction to manage both the bullet dodging AND the angle of your shot. It's no wonder it'd be a rare shot type for any challenge run done without tool assistance.
@marixsunnyotp3142
Жыл бұрын
0:37 "In Gensokyo you can't be bound by common sense!" *bullet hell intensifies*
@Ashen0
2 жыл бұрын
This is why you should never steal koishi's hat
@BGDMusic
Жыл бұрын
or fishing rod
@snackyberry
Жыл бұрын
NO STOP
@apricot.4851
Жыл бұрын
無意識の遺伝子の時にこいしが移動した度自分の弾幕の角度を相手の弾幕避けながらつけるのやべぇよ...
@hannahb3201
2 ай бұрын
This is what it feels like playing this extra for the first time
@dcristian8322
4 жыл бұрын
8:52 machine gun
@thenub4035
3 жыл бұрын
i love ultra mode
@teddyrichard1488
6 ай бұрын
Subconscious Minigun "True Bullet Hell"
@arshijie
3 жыл бұрын
0:36 You spin me right round than right round
@rokuchiki
4 ай бұрын
これプレイしたらPCぶっ壊れそう
@CASTLECALAMITY
2 күн бұрын
俺もw
@sakusei4211
3 жыл бұрын
This is full proof koishi's a GOD But still got rekt by that 10 y/o red suit
@unknownentity9143
3 жыл бұрын
Well gods in gensokyo aren’t really beings that have infinite power and have been said to be weaker than dragons soooo
@flocha_gaia
Жыл бұрын
reimu is not 10 years old omg i hate touhou wiki fandom go read the real wiki
@user-vo4vv9up1u
Жыл бұрын
bro taken the joke too seriously
@kaho_725
11 ай бұрын
霊夢は15歳前後と記載されてあります。
@klow_blank
3 жыл бұрын
ライスシャワーというかライス豪雨
@Levonshi
2 жыл бұрын
Koishi when she got denied a fishing rod
@user-us2ep5xp4j
2 жыл бұрын
道中のサビが聞けそうになったのに ハルトマンになったの以外は完璧
@zyougi-teigi
2 ай бұрын
シューティングゲームやった事無い人がルナティックのプレイ動画見た時の気持ちを体験できる動画
@im_a_user_dousedattara
9 ай бұрын
やはり大きさだな わずかでも当たり判定の隙間があれば人の目はごまかせてもTASはごまかせない
@Erik_Emer
2 жыл бұрын
Youkai Polygram should have really fast lasers that only Reimu-Aya can outspeed unfocused
What's funny is seeing until when it's doable. And the answer is Sanae Also wtf happened at 3:28? Why is it easier than the actual spell
@GarryDumblowski
2 жыл бұрын
One of the ultra patches doubles the bullets launched by "fan" type attacks, which shoot a set of bullets at linearly increasing angles. If aimed directly at the player, fans with odd numbers of bullets will hit the player, while fans with even numbers will fly around the player. Koishi uses that type of attack during her Paranoia spell to aim bullets directly at the player with a fan with odd numbers of bullets, but since the bullets are doubled, the fan is now even-numbered and goes around the player.
@ethan2803
Жыл бұрын
@@GarryDumblowski I was wondering about that as well. Thanks for the explanation!
@perez_rales
3 жыл бұрын
That had to be extremely difficult... . . . Koishi for Smash v:
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