Roughly 7 frames faster than the 2012 TAS ( • [TAS] Wii World of Goo... ) to collect twice the number of goos.
The sheer number of airborne goo balls bouncing off the right-hand side of the level means there's a lot of moments where they almost knock eachother off-course, and I had to be very careful to avoid this without wasting too much time. Additionally, you have a lot less fine control over a goo ball's destination when bouncing it like this than you'd think, which again makes it hard to get decent goo positionings without losing time.
The next level in the order is Hang Low, which I suspect will pose a real challenge to optimize. If I can beat the old TAS while achieving OCD there too, then I'll be pretty happy.
Негізгі бет [TAS] World of Goo - Small Divide OCD (1.90 seconds)
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