An actor unique in its own way through the way it was disabled.
Typically, you'd expect all of the code to be wiped, but in this thing's case, its constructor was simply replaced with a call to delete the actor. As such, normally it never spawns.
Getting it to work in-game required a rewrite of its constructor from scratch (courtesy of Ninji). With it, it works, but appears too low relative to the platforms it's meant to hang off of. Further tiny changes to the code make it function properly and a viable enemy to use in-game.
You can put this in your game by using the following code:
github.com/Mea...
Негізгі бет [TCRF] - Unused NSMBW "EN_GAKE_NOKO"
Пікірлер: 28